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	Allow other keys for other controls than the main window and only keep space for itself
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					 12 changed files with 14 additions and 8 deletions
				
			
		
										
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							|  | @ -1043,14 +1043,20 @@ namespace Damage_Calculator | |||
| 
 | ||||
|             // Pass it on for spacebar pan start | ||||
|             this.rightZoomBorder.KeyDown(sender, e); | ||||
|             e.Handled = true; | ||||
| 
 | ||||
|             if(e.Key == Key.Space) | ||||
|                 // We want space for us alone, so give no child element a piece of dat cake | ||||
|                 e.Handled = true; | ||||
|         } | ||||
| 
 | ||||
|         private void Window_PreviewKeyUp(object sender, KeyEventArgs e) | ||||
|         { | ||||
|             // Pass it on for spacebar pan stop | ||||
|             this.rightZoomBorder.KeyUp(sender, e); | ||||
|             e.Handled = true; | ||||
| 
 | ||||
|             if (e.Key == Key.Space) | ||||
|                 // We want space for us alone, so give no child element a piece of dat cake | ||||
|                 e.Handled = true; | ||||
|         } | ||||
|         #endregion | ||||
|     } | ||||
|  |  | |||
										
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							|  | @ -1,4 +1,4 @@ | |||
| #pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "520310F22F68AE4E47B66F6D92CC98AD8018EE1647882A1C45F9B52AC540A4BB" | ||||
| #pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "27FCD8BFBBC438E9A51021C3BEB68479D527817CDA486F3B2805D4C67A922CFB" | ||||
| //------------------------------------------------------------------------------ | ||||
| // <auto-generated> | ||||
| //     This code was generated by a tool. | ||||
|  | @ -422,13 +422,13 @@ namespace Damage_Calculator { | |||
|             #line hidden | ||||
|              | ||||
|             #line 13 "..\..\MainWindow.xaml" | ||||
|             ((Damage_Calculator.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); | ||||
|             ((Damage_Calculator.MainWindow)(target)).PreviewKeyDown += new System.Windows.Input.KeyEventHandler(this.Window_PreviewKeyDown); | ||||
|              | ||||
|             #line default | ||||
|             #line hidden | ||||
|              | ||||
|             #line 14 "..\..\MainWindow.xaml" | ||||
|             ((Damage_Calculator.MainWindow)(target)).KeyUp += new System.Windows.Input.KeyEventHandler(this.Window_KeyUp); | ||||
|             ((Damage_Calculator.MainWindow)(target)).PreviewKeyUp += new System.Windows.Input.KeyEventHandler(this.Window_PreviewKeyUp); | ||||
|              | ||||
|             #line default | ||||
|             #line hidden | ||||
|  |  | |||
|  | @ -1,4 +1,4 @@ | |||
| #pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "520310F22F68AE4E47B66F6D92CC98AD8018EE1647882A1C45F9B52AC540A4BB" | ||||
| #pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "27FCD8BFBBC438E9A51021C3BEB68479D527817CDA486F3B2805D4C67A922CFB" | ||||
| //------------------------------------------------------------------------------ | ||||
| // <auto-generated> | ||||
| //     This code was generated by a tool. | ||||
|  | @ -422,13 +422,13 @@ namespace Damage_Calculator { | |||
|             #line hidden | ||||
|              | ||||
|             #line 13 "..\..\MainWindow.xaml" | ||||
|             ((Damage_Calculator.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.Window_KeyDown); | ||||
|             ((Damage_Calculator.MainWindow)(target)).PreviewKeyDown += new System.Windows.Input.KeyEventHandler(this.Window_PreviewKeyDown); | ||||
|              | ||||
|             #line default | ||||
|             #line hidden | ||||
|              | ||||
|             #line 14 "..\..\MainWindow.xaml" | ||||
|             ((Damage_Calculator.MainWindow)(target)).KeyUp += new System.Windows.Input.KeyEventHandler(this.Window_KeyUp); | ||||
|             ((Damage_Calculator.MainWindow)(target)).PreviewKeyUp += new System.Windows.Input.KeyEventHandler(this.Window_PreviewKeyUp); | ||||
|              | ||||
|             #line default | ||||
|             #line hidden | ||||
|  |  | |||
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