CSGO-Projects/SteamShared/LoreSoft.MathExpressions/Properties/Resources.Designer.cs

198 lines
7.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace LoreSoft.MathExpressions.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LoreSoft.MathExpressions.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to The IExpression.Evaluate property can not be null..
/// </summary>
internal static string EvaluatePropertyCanNotBeNull {
get {
return ResourceManager.GetString("EvaluatePropertyCanNotBeNull", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The function name &apos;{0}&apos; is already registered..
/// </summary>
internal static string FunctionNameRegistered {
get {
return ResourceManager.GetString("FunctionNameRegistered", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid character: .
/// </summary>
internal static string InvalidCharacterEncountered {
get {
return ResourceManager.GetString("InvalidCharacterEncountered", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid convertion expression: .
/// </summary>
internal static string InvalidConvertionExpression {
get {
return ResourceManager.GetString("InvalidConvertionExpression", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid function name &apos;{0}&apos;..
/// </summary>
internal static string InvalidFunctionName {
get {
return ResourceManager.GetString("InvalidFunctionName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid length of array..
/// </summary>
internal static string InvalidLengthOfArray {
get {
return ResourceManager.GetString("InvalidLengthOfArray", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid math expression..
/// </summary>
internal static string InvalidMathExpression {
get {
return ResourceManager.GetString("InvalidMathExpression", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid number format: .
/// </summary>
internal static string InvalidNumberFormat {
get {
return ResourceManager.GetString("InvalidNumberFormat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid operator: .
/// </summary>
internal static string InvalidOperator {
get {
return ResourceManager.GetString("InvalidOperator", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid symbol on stack: .
/// </summary>
internal static string InvalidSymbolOnStack {
get {
return ResourceManager.GetString("InvalidSymbolOnStack", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid function or variable: .
/// </summary>
internal static string InvalidVariableEncountered {
get {
return ResourceManager.GetString("InvalidVariableEncountered", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid number for expression: .
/// </summary>
internal static string NotEnoughNumbers {
get {
return ResourceManager.GetString("NotEnoughNumbers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unbalanced parentheses..
/// </summary>
internal static string UnbalancedParentheses {
get {
return ResourceManager.GetString("UnbalancedParentheses", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The variable name conflicts with function &apos;{0}&apos;..
/// </summary>
internal static string VariableNameConflict {
get {
return ResourceManager.GetString("VariableNameConflict", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The variable name can only contain letters..
/// </summary>
internal static string VariableNameContainsLetters {
get {
return ResourceManager.GetString("VariableNameContainsLetters", resourceCulture);
}
}
}
}