mirror of
https://github.com/MathiasLui/CSGO-Projects.git
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198 lines
7.6 KiB
C#
198 lines
7.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace LoreSoft.MathExpressions.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LoreSoft.MathExpressions.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The IExpression.Evaluate property can not be null..
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/// </summary>
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internal static string EvaluatePropertyCanNotBeNull {
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get {
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return ResourceManager.GetString("EvaluatePropertyCanNotBeNull", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The function name '{0}' is already registered..
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/// </summary>
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internal static string FunctionNameRegistered {
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get {
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return ResourceManager.GetString("FunctionNameRegistered", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Invalid character: .
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/// </summary>
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internal static string InvalidCharacterEncountered {
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get {
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return ResourceManager.GetString("InvalidCharacterEncountered", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Invalid convertion expression: .
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/// </summary>
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internal static string InvalidConvertionExpression {
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get {
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return ResourceManager.GetString("InvalidConvertionExpression", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Invalid function name '{0}'..
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/// </summary>
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internal static string InvalidFunctionName {
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get {
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return ResourceManager.GetString("InvalidFunctionName", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Invalid length of array..
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/// </summary>
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internal static string InvalidLengthOfArray {
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get {
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return ResourceManager.GetString("InvalidLengthOfArray", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Invalid math expression..
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/// </summary>
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internal static string InvalidMathExpression {
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get {
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return ResourceManager.GetString("InvalidMathExpression", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Invalid number format: .
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/// </summary>
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internal static string InvalidNumberFormat {
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get {
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return ResourceManager.GetString("InvalidNumberFormat", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Invalid operator: .
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/// </summary>
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internal static string InvalidOperator {
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get {
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return ResourceManager.GetString("InvalidOperator", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Invalid symbol on stack: .
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/// </summary>
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internal static string InvalidSymbolOnStack {
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get {
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return ResourceManager.GetString("InvalidSymbolOnStack", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Invalid function or variable: .
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/// </summary>
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internal static string InvalidVariableEncountered {
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get {
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return ResourceManager.GetString("InvalidVariableEncountered", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Invalid number for expression: .
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/// </summary>
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internal static string NotEnoughNumbers {
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get {
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return ResourceManager.GetString("NotEnoughNumbers", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Unbalanced parentheses..
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/// </summary>
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internal static string UnbalancedParentheses {
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get {
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return ResourceManager.GetString("UnbalancedParentheses", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The variable name conflicts with function '{0}'..
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/// </summary>
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internal static string VariableNameConflict {
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get {
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return ResourceManager.GetString("VariableNameConflict", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The variable name can only contain letters..
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/// </summary>
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internal static string VariableNameContainsLetters {
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get {
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return ResourceManager.GetString("VariableNameContainsLetters", resourceCulture);
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}
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}
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}
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}
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