mirror of
				https://github.com/MathiasLui/CSGO-Projects.git
				synced 2025-11-03 22:23:34 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			112 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
 | 
						|
using System.Collections.Generic;
 | 
						|
using System.Linq;
 | 
						|
using System.Text;
 | 
						|
using System.Threading.Tasks;
 | 
						|
using System.Windows;
 | 
						|
 | 
						|
namespace DamagePrinterGUI
 | 
						|
{
 | 
						|
    public class Settings : DependencyObject, ICloneable
 | 
						|
    {
 | 
						|
        public int MinimumDealtDamage
 | 
						|
        {
 | 
						|
            get { return this.Dispatcher.Invoke(() => (int)GetValue(MinimumDealtDamageProperty)); }
 | 
						|
            set { SetValue(MinimumDealtDamageProperty, value); }
 | 
						|
        }
 | 
						|
 | 
						|
        // Using a DependencyProperty as the backing store for MinimumDealtDamage.  This enables animation, styling, binding, etc...
 | 
						|
        public static readonly DependencyProperty MinimumDealtDamageProperty =
 | 
						|
            DependencyProperty.Register("MinimumDealtDamage", typeof(int), typeof(Settings), new PropertyMetadata(20));
 | 
						|
 | 
						|
 | 
						|
        public int MinimumReceivedDamage
 | 
						|
        {
 | 
						|
            get { return this.Dispatcher.Invoke( () => (int)GetValue(MinimumReceivedDamageProperty)); }
 | 
						|
            set { SetValue(MinimumReceivedDamageProperty, value); }
 | 
						|
        }
 | 
						|
 | 
						|
        // Using a DependencyProperty as the backing store for MinimumReceivedDamage.  This enables animation, styling, binding, etc...
 | 
						|
        public static readonly DependencyProperty MinimumReceivedDamageProperty =
 | 
						|
            DependencyProperty.Register("MinimumReceivedDamage", typeof(int), typeof(Settings), new PropertyMetadata(100));
 | 
						|
 | 
						|
 | 
						|
        public bool PrintDeadPlayers
 | 
						|
        {
 | 
						|
            get { return this.Dispatcher.Invoke( () => (bool)GetValue(PrintDeadPlayersProperty)); }
 | 
						|
            set { SetValue(PrintDeadPlayersProperty, value); }
 | 
						|
        }
 | 
						|
 | 
						|
        // Using a DependencyProperty as the backing store for PrintDeadPlayers.  This enables animation, styling, binding, etc...
 | 
						|
        public static readonly DependencyProperty PrintDeadPlayersProperty =
 | 
						|
            DependencyProperty.Register("PrintDeadPlayers", typeof(bool), typeof(Settings), new PropertyMetadata(false));
 | 
						|
 | 
						|
 | 
						|
        public bool WithholdDuplicateConsoleOutputs
 | 
						|
        {
 | 
						|
            get { return this.Dispatcher.Invoke( () => (bool)GetValue(WithholdDuplicateConsoleOutputsProperty)); }
 | 
						|
            set { SetValue(WithholdDuplicateConsoleOutputsProperty, value); }
 | 
						|
        }
 | 
						|
 | 
						|
        // Using a DependencyProperty as the backing store for WithholdDuplicateConsoleOutputs.  This enables animation, styling, binding, etc...
 | 
						|
        public static readonly DependencyProperty WithholdDuplicateConsoleOutputsProperty =
 | 
						|
            DependencyProperty.Register("WithholdDuplicateConsoleOutputs", typeof(bool), typeof(Settings), new PropertyMetadata(true));
 | 
						|
 | 
						|
 | 
						|
        public bool PrintAmountOfShots
 | 
						|
        {
 | 
						|
            get { return this.Dispatcher.Invoke( () => (bool)GetValue(PrintAmountOfShotsProperty)); }
 | 
						|
            set { SetValue(PrintAmountOfShotsProperty, value); }
 | 
						|
        }
 | 
						|
 | 
						|
        // Using a DependencyProperty as the backing store for PrintAmountOfShots.  This enables animation, styling, binding, etc...
 | 
						|
        public static readonly DependencyProperty PrintAmountOfShotsProperty =
 | 
						|
            DependencyProperty.Register("PrintAmountOfShots", typeof(bool), typeof(Settings), new PropertyMetadata(false));
 | 
						|
 | 
						|
 | 
						|
        public bool UseSpecificTerms
 | 
						|
        {
 | 
						|
            get { return this.Dispatcher.Invoke( () => (bool)GetValue(UseSpecificTermsProperty)); }
 | 
						|
            set { SetValue(UseSpecificTermsProperty, value); }
 | 
						|
        }
 | 
						|
 | 
						|
        // Using a DependencyProperty as the backing store for UseSpecificTerms.  This enables animation, styling, binding, etc...
 | 
						|
        public static readonly DependencyProperty UseSpecificTermsProperty =
 | 
						|
            DependencyProperty.Register("UseSpecificTerms", typeof(bool), typeof(Settings), new PropertyMetadata(true));
 | 
						|
 | 
						|
 | 
						|
        public bool PrintIngameChat
 | 
						|
        {
 | 
						|
            get { return this.Dispatcher.Invoke( () => (bool)GetValue(PrintIngameChatProperty)); }
 | 
						|
            set { SetValue(PrintIngameChatProperty, value); }
 | 
						|
        }
 | 
						|
 | 
						|
        // Using a DependencyProperty as the backing store for PrintIngameChat.  This enables animation, styling, binding, etc...
 | 
						|
        public static readonly DependencyProperty PrintIngameChatProperty =
 | 
						|
            DependencyProperty.Register("PrintIngameChat", typeof(bool), typeof(Settings), new PropertyMetadata(true));
 | 
						|
 | 
						|
 | 
						|
        public bool PrintTeamChat
 | 
						|
        {
 | 
						|
            get { return this.Dispatcher.Invoke( () => (bool)GetValue(PrintTeamChatProperty)); }
 | 
						|
            set { SetValue(PrintTeamChatProperty, value); }
 | 
						|
        }
 | 
						|
 | 
						|
        // Using a DependencyProperty as the backing store for PrintTeamChat.  This enables animation, styling, binding, etc...
 | 
						|
        public static readonly DependencyProperty PrintTeamChatProperty =
 | 
						|
            DependencyProperty.Register("PrintTeamChat", typeof(bool), typeof(Settings), new PropertyMetadata(true));
 | 
						|
 | 
						|
        public void ApplySettingsFrom(Settings settings)
 | 
						|
        {
 | 
						|
            foreach (System.Reflection.PropertyInfo property in typeof(Settings).GetProperties().Where(p => p.CanWrite))
 | 
						|
            {
 | 
						|
                property.SetValue(this, property.GetValue(settings, null), null);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        public object Clone()
 | 
						|
        {
 | 
						|
            return this.MemberwiseClone();
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 |