mirror of
https://github.com/MathiasLui/CSGO-Projects.git
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91 lines
3.6 KiB
Text
91 lines
3.6 KiB
Text
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v 0.6.1 Jun 20, 2020
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* Fixed VdfTextReader treating slashes in quoted values as comments.
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v 0.6.0 May 29, 2020
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* Added comment serialization and deserialization support. Learn more at https://github.com/shravan2x/Gameloop.Vdf/issues/18.
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* Added DeepClone method to VToken.
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* Added VToken.DeepEquals to deep compare two VTokens.
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* Added support for C# 8's nullable reference types.
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BREAKING CHANGES
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* VObject.Children() now returns an IEnumerable<VToken>, rather than an IEnumerable<VProperty>. This is more in line with Json.NET and allows for comments (which are VTokens) to be returned.
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* VProperty's empty constructor has been removed. Neither Key or Value should be null. C# 8's NRT feature type-checks this.
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* VObject's IDictionary<string, VToken>.this[string key] indexer now throws a KeyNotFoundException when the key isn't found. Note that that VObject's regular this[string key] indexer still returns null when the key isn't found.
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v 0.5.0 Jul 30, 2016
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* Added VToken.Value, VToken.Value(), and other accessors.
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* Added IDictionary<string, VToken> as a superclass of VObject.
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* Moved VToken and subtypes to Gameloop.Vdf.Linq namespace.
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v 0.4.4 Dec 01, 2017
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* Fixed SOE on deserializing an empty input.
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v 0.4.3 Aug 29, 2017
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* Fixed NRE on serializing a null VValue.
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v 0.4.2 Aug 28, 2017
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* Added targeting for .NET 4.5.
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v 0.4.1 Aug 27, 2017
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* Fixed strings not being escaped during serialization.
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* Fixed bug in VObject set indexer.
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v 0.4.0 Aug 10, 2017
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* Re-targeted project to .NET Standard 1.0.
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* Added VdfSerializerSettings.Common settings preset as default.
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* Fixed VdfConvert.Deserialize return type to VProperty.
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v 0.3.0 Mar 26, 2017
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* Added serialization support.
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* Added dynamic property binding for VObject.
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* Fixed VdfTextReader not closing streams.
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v 0.2.0 Mar 15, 2016
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* Added comment support.
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* Redesigned VdfSerializer and VdfConvert.
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* Allowed duplicate keys.
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v 0.1.0 Mar 11, 2016
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* Initial release.
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