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2023-06-04 16:52:42 +02:00
ConfigManager Increase to .NET 7.0 & Add ugly publishing scripts 2023-03-01 23:43:32 +01:00
ConfigManagerV2 Fix calculation issue when not on NAV area & Increment version 2023-03-07 00:16:37 +01:00
DamageCalculator Increment version number to 1.3.2.1 2023-06-03 20:36:34 +02:00
DamagePrinter Change version to 0.1.0.1 2023-04-28 22:24:38 +02:00
SteamShared Fix calculation issue when not on NAV area & Increment version 2023-03-07 00:16:37 +01:00
.gitignore Add gitignore 2022-03-18 18:55:15 +01:00
README.md Update README.md 2023-06-04 16:52:42 +02:00

CSGO-Projects

Damage Calculator

  • Maybe add a path-drawing mode additionally to Bomb and Shooting mode
  • MainWindow code and structure is ugly and bloated, I tried refactoring and I noticed it would take days and I am gonna let it be and hope I'll do it better next time from the start

Damage Printer

  • Needs a recode because of fugly code, probably in WPF (Done more or less)
  • Also remove the extra features outside of damage printing (Done)
  • Add automatic autoexec creation or extension for the con_logfile command specifically (Done I think)

Damage Printer GUI (Partial Recode, all of these points should be done)

  • Use console output file from autoexec (con_logfile) (only if .log extension), otherwise put it in, or create the file, if nonexistent
  • Support closing and opening the game while the program is open
  • Save selected options in Documents. Settings might be:
  • Minimum damage to be printed
  • Also print killed players
  • Withhold double console output
  • Print amount of shots used
  • Print more specific terms
  • Only print when I die
  • Print in in-game chat
  • Only print for team

Config-Manager V2 (Maybe switch from WPF to Avalonia UI, not going to recode anything before CS2)

  • ToDo list in Microsoft ToDo
  • Recode of the original manager with extra features, maybe a protocol for GameBanana's one-click integration