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https://github.com/MathiasLui/CSGO-Projects.git
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* Adjusted help window * Moved all settings that get saved in a file into a single window in the Edit menu * Add NAV area support and Z coordinate * Add weapon and NAV info boxes * Changed copying coordinates to include the setpos_exact command for ease of use * Settings are now saved and loaded * Add map scale factor override and X/Y offset * Removed ability to hide right click/left click circles * Add various summaries * Add OverwriteMapping class as an overwrite object for a map, that gets loaded from the settings and applied to each map when loading them * Add Associated area to map points and Z height
37 lines
952 B
C#
37 lines
952 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Shared.Models
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{
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public class NavApproachSpot
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{
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public NavApproachSpot() { /* Do nothing */ }
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public NavApproachSpot(System.IO.BinaryReader reader)
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{
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this.Parse(reader);
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}
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public void Parse(System.IO.BinaryReader reader)
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{
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this.ApproachHereId = reader.ReadUInt32();
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this.ApproachPrevId = reader.ReadUInt32();
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this.ApproachType = reader.ReadByte();
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this.ApproachNextId = reader.ReadUInt32();
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this.ApproachHow = reader.ReadByte();
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}
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public uint ApproachHereId { get; set; }
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public uint ApproachPrevId { get; set; }
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public byte ApproachType { get; set; }
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public uint ApproachNextId { get; set; }
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public byte ApproachHow { get; set; }
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}
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}
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