diff --git a/files/dz-common b/files/dz-common index c52044e..f3a6969 100755 --- a/files/dz-common +++ b/files/dz-common @@ -21,12 +21,13 @@ blue="\e[34m" magenta="\e[35m" cyan="\e[36m" -# DayZ release server Steam app ID. +# DayZ release server Steam app ID. USE ONE OR THE OTHER!! # Presumably once the Linux server is released, the binaries will come from this ID. -# But more importantly, if we have a release-compatible binary, the base files must be installed from this id. -release_server_appid=223350 +# But more importantly, if we have a release-compatible binary, the base files must be installed from this id, +# even if the server binary and accompanying shared object don't come from it. +#release_server_appid=223350 # Without a release binary, we must use the experimental server app id for everything. -#release_server_appid=1042420 +release_server_appid=1042420 # DayZ release client SteamID. This is for mods, as only the release client has them. release_client_appid=221100