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Add initial DayZ Rat mod integration. This begins work on adding support for mods that touch the cfgenvironment.xml file.
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20
files/mods/2950280649/cfgenvironment.xml
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20
files/mods/2950280649/cfgenvironment.xml
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<env>
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<territories>
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<territory type="Ambient" name="AmbientRat" behavior="DZRatGroupBeh">
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<file usable="rat_territories" />
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<!-- different agent types - class has to begin with AgentType:w -->
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<agent type="Male" chance="1">
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<spawn configName="Animal_Rat_Grey" chance="1" />
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</agent>
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<agent type="Female" chance="3">
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<spawn configName="Animal_Rat_White" chance="10" />
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</agent>
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<item name="globalCountMax" val="50" />
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<item name="zoneCountMin" val="1" />
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<item name="zoneCountMax" val="1" />
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<item name="playerSpawnRadiusNear" val="25" />
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<item name="playerSpawnRadiusFar" val="75" />
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</territory>
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</territories>
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</env>
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21
files/mods/2950280649/events.xml
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files/mods/2950280649/events.xml
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<events>
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<event name="AmbientRat">
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<nominal>3</nominal>
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<min>0</min>
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<max>50</max>
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<lifetime>33</lifetime>
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<restock>15</restock>
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<saferadius>40</saferadius>
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<distanceradius>0</distanceradius>
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<cleanupradius>0</cleanupradius>
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<flags deletable="0" init_random="0" remove_damaged="0"/>
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<position>fixed</position>
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<limit>mixed</limit>
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<active>1</active>
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<children>
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<child lootmax="0" lootmin="0" max="2" min="1" type="Animal_Rat_Grey"/>
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<child lootmax="0" lootmin="0" max="4" min="1" type="Animal_Rat_White"/>
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</children>
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</event>
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</events>
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56
files/mods/2950280649/types.xml
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56
files/mods/2950280649/types.xml
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<types>
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<type name="Animal_Rat_Grey">
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<nominal>0</nominal>
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<lifetime>1800</lifetime>
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<restock>0</restock>
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<min>0</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
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</type>
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<type name="Animal_Rat_White">
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<nominal>0</nominal>
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<lifetime>1800</lifetime>
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<restock>0</restock>
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<min>0</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
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</type>
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<type name="SkinnedRat">
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<nominal>0</nominal>
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<lifetime>14400</lifetime>
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<restock>0</restock>
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<min>0</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
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<category name="food"/>
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</type>
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<type name="DeadRat_Grey">
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<nominal>0</nominal>
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<lifetime>14400</lifetime>
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<restock>0</restock>
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<min>0</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
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<category name="food"/>
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</type>
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<type name="DeadRat_White">
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<nominal>0</nominal>
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<lifetime>14400</lifetime>
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<restock>0</restock>
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<min>0</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
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<category name="food"/>
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</type>
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</types>
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5
files/mods/2950280649/xml.env
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5
files/mods/2950280649/xml.env
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# banov, chernarus, livonia, namalsk, yiprit
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TERRITORRIES=./rat_territories/chernarus/rat_territories.xml
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CFGENVIRONMENT=local
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TYPES=local
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EVENTS=local
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1
files/mods/@DayZRat
Symbolic link
1
files/mods/@DayZRat
Symbolic link
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2950280649
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