Updated docs.

This commit is contained in:
Daniel Ceregatti 2023-09-12 17:19:05 -07:00
parent 6da2c62eea
commit 1ff326a63e

View file

@ -1,8 +1,10 @@
# Custom Server Changes
## No Food
## The following are the various custom integrations possible with dayzdockerserver
For a more survival-oriented experience, one can remove all food items from mpmissions:
### No food
For a more survival-oriented experience, one can prevent food from spawning in the world, forcing players to hunt and fish for food.
Go into the server container:
@ -10,15 +12,15 @@ Go into the server container:
docker compose exec server bash
```
Make a new directory in /profiles/custom and go into it:
Make a new directory in /profiles/custom called no-food and go into it:
```shell
cd /profiles/custom
mkdir no-food
cd no-food
mkdir -p /profiles/custom/no-food
cd /profiles/custom/no-food
```
Generate the types.xml override file for your mpmissions type.xml:
Generate the types.xml override file from your current mpmissions type.xml (presumes dayzOffline.chernarusplus):
```shell
xmlstarlet ed \
-s / -t elem -n food \
@ -33,16 +35,15 @@ xmlstarlet ed \
Explanation:
* Start xmlstarlet in edit mode
* Add a new XML node at the root named "food"
* Move all types nodes where <category name=... has the word "food" in it to the new /food node
* Delete the remaining /types root node
* Rename /food back to /types
* Set all remaining nodes to have nominal 0
* Do this for every mpmissions types.xml file
* Save it to a new types.xml file
* Move all `<type>` nodes where `<category name="...` has the word "food" in it to the new /food node
* Delete the remaining `<types>` root node
* Rename `<food>` to `<types>`
* Set all remaining nodes to have `<nominal>0</nominal>`
* Do this for every mpmissions types.xml file (dayzOffline.chernarusplus shown here)
* Save it to a new types.xml file in the current directory, the one we made above.
This file will now serve as a types.xml override for all food items!
This file will now serve as a types.xml override for all food items when the server starts!
Every directory under /profiles/custom will be added as a new Economy Core entry when the server is started.
See https://community.bistudio.com/wiki/DayZ:Central_Economy_mission_files_modding for more details.