diff --git a/files/serverDZ.cfg b/files/serverDZ.cfg index 79cc99b..4edfabb 100644 --- a/files/serverDZ.cfg +++ b/files/serverDZ.cfg @@ -30,7 +30,7 @@ loginQueueMaxPlayers=500; // The maximum number of players that can wait i instanceId = 1; // DayZ server instance id, to identify the number of instances per box and their storage folders with persistence files storageAutoFix = 1; // Checks if the persistence files are corrupted and replaces corrupted ones with empty ones (value 0-1) -motd[] = {}; {"This line never shows up...", "DayZ on Linux for Linux"}; // Message of the day displayed in the in-game chat +motd[] = {"This line never shows up...", "DayZ on Linux for Linux"}; // Message of the day displayed in the in-game chat respawnTime = 0; // Sets the respawn delay (in seconds) before the player is able to get a new character on the server, when the previous one is dead motdInterval = 300; // Time interval (in seconds) between each message