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Update docs.
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@ -31,10 +31,14 @@ cat > globals.xml << EOF
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EOF
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```
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Restart the server.
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### No food
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For a more survival-oriented experience, one can prevent food from spawning in the world, forcing players to hunt and fish for food.
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Food still spawns on the infected and in containers. Any other mod that adds food will also be unaffected.
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Go into the server container:
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```shell
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@ -66,6 +70,8 @@ Always lint any XML file that is created/merged:
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xmllint --noout types.xml
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```
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Restart the server for the changes to take effect.
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Explanation:
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* Start xmlstarlet in edit mode
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* Add a new XML node at the root named "food"
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