diff --git a/files/bin/dz-common b/files/bin/dz-common index 1e53d17..8297e8f 100755 --- a/files/bin/dz-common +++ b/files/bin/dz-common @@ -33,10 +33,10 @@ export cyan="\e[36m" # DayZ release server Steam app ID. # Now that the Linux server is released, the binaries will come from this ID. -export release_server_appid=223350 +#export release_server_appid=223350 # Leaving the experimental server appid here to allow for the use of the experimental server. -#export release_server_appid=1042420 +export release_server_appid=1042420 # DayZ release client SteamID. This is for mods, as only the release client has them. export release_client_appid=221100 @@ -51,6 +51,18 @@ export SERVER_FILES="/serverfiles" # Used to check if dayZ is installed export SERVER_INSTALL_FILE="${SERVER_FILES}/DayZServer" +if [ -f ${SERVER_INSTALL_FILE} ] +then + # Release or Experimental + if [[ ${release_server_appid} = "223350" ]] + then + RELEASE="Stable" + else + RELEASE="Experimental" + fi + VERSION=$(strings /serverfiles/DayZServer | grep -P "1\.\d{2}\.\d{6}")" - ${RELEASE}" +fi + # Steam files export STEAM_LOGIN="${HOME}/steamlogin" export STEAMCMD=steamcmd