diff --git a/README.md b/README.md index 4e13b07..bebb7fa 100644 --- a/README.md +++ b/README.md @@ -1,16 +1,21 @@ # DayZDockerServer -As of 02/20/2024, there is now an official Linux DayZ server! - A Linux [DayZ](https://dayz.com) server in a [Docker](https://docs.docker.com/) container. The main script's functionality is derived from [this project](https://github.com/thelastnoc/dayz-sa_linuxserver). That functionality is described [here](https://steamcommunity.com/sharedfiles/filedetails/?id=1517338673). The goal is to reproduce some of that functionality but also add more features. The main goal is to provide a turnkey DayZ server with mod support that can be spun up with as little as a machine running Linux with Docker and Docker Compose installed. -# Caveats +This project started when the Linux DayZ server was released for DayZ experimental version 1.14 on 09/02/2021. As of 02/20/2024, there is now an official Linux DayZ server, but... + +## Caveats * Some mods are known to crash the server on startup: * [DayZ Expansion AI](https://steamcommunity.com/sharedfiles/filedetails/?id=2792982069) * [Red Falcon Flight System Heliz](https://steamcommunity.com/workshop/filedetails/?id=2692979668) +* Some mods work, but have bugs: + * [DayZ Expansion Groups](https://steamcommunity.com/sharedfiles/filedetails/?id=2792983364) + * The save file becomes corrupted and when the server restarts so the changes do not persist. + +This project is a work in progress: See the [roadmap](ROADMAP.md). ## Configure and Build diff --git a/ROADMAP.md b/ROADMAP.md new file mode 100644 index 0000000..e232235 --- /dev/null +++ b/ROADMAP.md @@ -0,0 +1,18 @@ +# Roadmap + +## 1.0.0 + +* Web interface + * Login to Steam + * Install base files + * Search for mods + * Add / Remove / Update mods + * Create a server + * Configure server settings + * + * Start / Stop / Restart server + * Server RCON + * Server manager mod with web interface + +* Server management + * Docker compose \ No newline at end of file