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Prevent the config from happening if the server files aren't installed yet.
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parent
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commit
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1 changed files with 8 additions and 8 deletions
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@ -96,6 +96,13 @@ fn_prompt_yn(){
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}
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}
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fn_loadconfig_dayz(){
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fn_loadconfig_dayz(){
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if [ ! -f "${SERVER_INSTALL_FILE}" ]
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then
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echo
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echo -e "The DayZ server files are not installed yet. Run '${green}dayzserver install${default}'"
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echo
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exit 1
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fi
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# Handle the server configuration file
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# Handle the server configuration file
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if [ ! -f ${SERVER_CFG_DST} ]
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if [ ! -f ${SERVER_CFG_DST} ]
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then
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then
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@ -186,14 +193,7 @@ fn_steamlogin_dayz(){
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fn_runvalidate_dayz(){
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fn_runvalidate_dayz(){
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fn_loadconfig_dayz
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fn_loadconfig_dayz
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if [[ "${FAKE_DAYZ_INSTALL}" = "" ]]
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${STEAMCMD} +force_install_dir ${SERVER_FILES} +login "${steamlogin}" +app_update "${appid}" validate +quit
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then
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${STEAMCMD} +force_install_dir ${SERVER_FILES} +login "${steamlogin}" +app_update "${appid}" validate +quit
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else
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echo
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echo -e "${red}Faking DayZ install procedure!!${default}"
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echo
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fi
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}
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}
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fn_install_dayz(){
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fn_install_dayz(){
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