From cda7ae92c72823cc2ec56f046645f3480a68b6a6 Mon Sep 17 00:00:00 2001 From: Daniel Ceregatti Date: Fri, 16 Jun 2023 18:57:32 -0700 Subject: [PATCH] Add TL;DR part 2, adding mods. --- README.md | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) diff --git a/README.md b/README.md index 8f62983..6bc11b0 100644 --- a/README.md +++ b/README.md @@ -36,6 +36,32 @@ cp -a /mpmissions/dayzOffline.chernarusplus/ /serverfiles/mpmissions/ dz start ``` +## TL;DR part 2: Adding mods + +Be in the same directory as above, and: + +```shell +# Go into the web container +docker compose exec web bash +# Add CF +dz add 1559212036 +# Add VPPAdminTools +dz add 1828439124 +exit +# Then in the server container +docker compose exec server bash +# Activate CF, but do so by index +dz a 1 +# Same for VPPAdminTools +dz a 2 +# Check the status +dz s +# Start the server +dz start +``` + +Follow the instructions for [setting up VPPAdminTools](https://steamcommunity.com/sharedfiles/filedetails/?id=1828439124) + ## Caveat Emptor As of DayZ release 1.15, a [Linux DayZ server](https://steamdb.info/app/1042420/) was made available in Dayz Experimental. This has not been officially released, so this will only run a DayZ Experimental server at the moment. Only the [DayZ Experimental client](https://dayz.fandom.com/wiki/Experimental) will be able to connect to it. The goal is to have a working implementation once the Linux server is officially released, presumably [here](https://steamdb.info/app/223350/).