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Add host mode support so the server shows up in LAN browsers. Keep ports with comments so the old setting can remain as an option.
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1 changed files with 17 additions and 7 deletions
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@ -1,5 +1,9 @@
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version: "3.3"
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# This is where the server files, profile, mods, and logs will reside.
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# The server script does its best to clean up the copious logs that the
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# server creates, but with mods, this volume will grow rather large.
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# It's best to keep an eye on its size.
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volumes:
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homedir:
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@ -7,12 +11,18 @@ services:
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main:
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build: .
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command: bash -c "/files/dayzserver start"
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ports:
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- "2302:2302/udp"
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- "2303:2303/udp"
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- "2304:2304/udp"
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- "27016:27016/udp"
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# To have the server show up in the LAN tab of the DayZ launcher,
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# it must run under host mode.
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network_mode: host
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# The above is mutually exclusive with the below. If you don't need
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# the server to show up on the LAN, comment out the network_mode above
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# and uncomment the port mappings below.
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# ports:
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# - 2302:2302/udp
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# - 2303:2303/udp
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# - 2304:2304/udp
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# - 27016:27016/udp
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restart: on-failure
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volumes:
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- homedir:/home/user
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- ./files/dayzserver:/usr/games/dayzserver
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- ./files:/files
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