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3 changed files with 18 additions and 32 deletions
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@ -29,14 +29,17 @@ export yellow="\e[93m"
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export lightblue="\e[94m"
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export blue="\e[34m"
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export magenta="\e[35m"
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export cyan="\e[36m"
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export cyan="\e[36m"
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# DayZ release server Steam app ID.
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# Now that the Linux server is released, the binaries will come from this ID.
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export release_server_appid=223350
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# Leaving the experimental server appid here to allow for the use of the experimental server.
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#export release_server_appid=1042420
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# Allow for the use of experimental via an environment variable
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if [ ${EXPERIMENTAL} != "" ]
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then
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export release_server_appid=1042420
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fi
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# DayZ release client SteamID. This is for mods, as only the release client has them.
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export release_client_appid=221100
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@ -51,6 +54,18 @@ export SERVER_FILES="/serverfiles"
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# Used to check if dayZ is installed
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export SERVER_INSTALL_FILE="${SERVER_FILES}/DayZServer"
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if [ -f ${SERVER_INSTALL_FILE} ]
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then
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# Release or Experimental
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if [[ ${release_server_appid} = "223350" ]]
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then
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RELEASE="Stable"
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else
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RELEASE="Experimental"
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fi
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VERSION=$(strings /serverfiles/DayZServer | grep -P "1\.\d{2}\.\d{6}")" - ${RELEASE}"
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fi
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# Steam files
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export STEAM_LOGIN="${HOME}/steamlogin"
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export STEAMCMD=steamcmd
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@ -579,14 +579,6 @@ status(){
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RUNNING="${RUNNING}\nRunning parameters: ${green}$(cat /tmp/parameters)\nRunning mod parameter: $(cat /tmp/mod_command_line)${default}"
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RUNNING="${RUNNING}\nRunning server parameter: ${green}$(cat /tmp/server_command_line)${default}"
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fi
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# Release or Experimental
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if [[ ${release_client_appid} = "221100" ]]
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then
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RELEASE="Stable"
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else
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RELEASE="Experimental"
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fi
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VERSION="$(cat /serverfiles/version) - Release: ${RELEASE}"
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# Map
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MAP=${MAP}
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# Number of mods plus the list denoting on or off
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21
web/bin/dz
21
web/bin/dz
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@ -204,7 +204,6 @@ install(){
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else
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printf "[ ${lightblue}DayZ${default} ] The server is already installed.\n"
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fi
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putVersion
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}
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# Update the server files.
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@ -250,25 +249,6 @@ update(){
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printf "\tAvailable version: ${green}${availablebuild}${default}\n"
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printf "\thttps://steamdb.info/app/${release_server_appid}/\n\n"
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fi
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putVersion
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}
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function putVersion() {
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# Put the version in a file for easy access
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BUILDID=$(grep buildid /serverfiles/steamapps/appmanifest_223350.acf | awk '{print $2}' | tr -d '"')
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# FIXME! Get the server version from the buildid...somehow
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echo "1.28.160123" > /serverfiles/version
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}
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function getVersion() {
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VERSION=$(cat /serverfiles/version)
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if [[ ${release_client_appid} = "221100" ]]
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then
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RELEASE="Stable"
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else
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RELEASE="Experimental"
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fi
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echo "${VERSION} - Release: ${RELEASE}"
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}
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# Update mods
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@ -291,7 +271,6 @@ status(){
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if [ -f "${SERVER_INSTALL_FILE}" ]
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then
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INSTALLED="${YES}"
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VERSION=$(getVersion)
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fi
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# Logged into Steam
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if [ -f "${STEAM_LOGIN}" ]
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