# Custom Server Changes ## These are the custom integrations possible with dayzdockerserver ### Lowered login/logout time To lower the login/logout time from the default 15 seconds. Go into the server container: ```shell docker compose exec server bash ``` Make a new directory in /profiles/custom called login and go into it: ```shell mkdir -p /profiles/custom/login cd /profiles/custom/login ``` Generate a globals.xml with the changed values: ```shell cat > globals.xml << EOF EOF ``` ### No food For a more survival-oriented experience, one can prevent food from spawning in the world, forcing players to hunt and fish for food. Go into the server container: ```shell docker compose exec server bash ``` Make a new directory in /profiles/custom called no-food and go into it: ```shell mkdir -p /profiles/custom/no-food cd /profiles/custom/no-food ``` Generate the types.xml override file from your current mpmissions type.xml (presumes dayzOffline.chernarusplus): ```shell xmlstarlet ed \ -s / -t elem -n food \ -m "/types/type[category[contains(@name, 'food')]]" "/food" \ -d /types \ -r food -v types \ -u //nominal -v 0 \ /serverfiles/mpmissions/dayzOffline.chernarusplus/db/types.xml \ > types.xml ``` Always lint any XML file that is created/merged: ```shell xmllint --noout types.xml ``` Explanation: * Start xmlstarlet in edit mode * Add a new XML node at the root named "food" * Move all `` nodes where `` root node * Rename `` to `` * Set all remaining nodes to have `0` * Do this for every mpmissions types.xml file (dayzOffline.chernarusplus shown here) * Save it to a new types.xml file in the current directory, the one we made above. This file will now serve as a types.xml override for all food items when the server starts! Every directory under /profiles/custom will be added as a new Economy Core entry when the server is started. See https://community.bistudio.com/wiki/DayZ:Central_Economy_mission_files_modding for more details.