# HypeTrain ## Reference The files used to integrate the [HypeTrain mod](https://steamcommunity.com/sharedfiles/filedetails/?id=3115714092) came from [here](https://steamcommunity.com/workshop/filedetails/discussion/3115714092/4032475029247848861/). ## Mod Integration Files 5 files are required to run the mod. Two are map-specific and the rest are common to all maps: These are map-specific. The ones included in this repository is for Chernarus. * `cfgeventgroups.xml` * `cfgeventspawns.xml` These files are commong to all maps: * `cfgspawnabletypes.xml` * `events.xml` * `types.xml` The `start.sh` script is for doing extra stuff, but programatically. See the comments within it for details. ## Generic Mod Installation (Windows) Using the [Central Economy](https://community.bistudio.com/wiki/DayZ:Central_Economy_mission_files_modding) method: * Create a new folder in your mpmissions map folder. Name it HypeTrain. * Put the 3 files common to the server in that folder ``` +C:\ +DayZ Server +mpmissions +dayzOffline.chernarusplus +HypeTrain -cfgspawnabletypes.xml -events.xml -types.xml ``` Edit the server's `cfgeconomycore.xml` and add the following under ``: ``` ``` The other two files must be manually merged to the mpmissions equivalents: