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Set the release id so it installs the release server. Add the required shared objects for the above.
81 lines
2.2 KiB
Bash
Executable file
81 lines
2.2 KiB
Bash
Executable file
#!/usr/bin/env bash
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set -eEa
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# If you want/need the server and rcon ports to be different, set them here.
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# The steam query port is set in serverDZ.cfg.
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# Server port
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port=2302
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rcon_port=2303
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# Don't change anything else.
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# Colors
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default="\e[0m"
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red="\e[31m"
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green="\e[32m"
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yellow="\e[93m"
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lightblue="\e[94m"
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blue="\e[34m"
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magenta="\e[35m"
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cyan="\e[36m"
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# DayZ release server Steam app ID. USE ONE OR THE OTHER!!
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# Presumably once the Linux server is released, the binaries will come from this ID.
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# But more importantly, if we have a release-compatible binary, the base files must be installed from this id,
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# even if the server binary and accompanying shared object don't come from it.
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release_server_appid=223350
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# Without a release binary, we must use the experimental server app id for everything.
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#release_server_appid=1042420
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# DayZ release client SteamID. This is for mods, as only the release client has them.
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release_client_appid=221100
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# Common container base directories
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FILES="/files"
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SERVER_FILES="/serverfiles"
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# Used to check if dayZ is installed
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SERVER_INSTALL_FILE="${SERVER_FILES}/DayZServer"
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# Steam files
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STEAM_LOGIN="${HOME}/steamlogin"
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STEAMCMD=steamcmd
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# Other stuff
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YES="${green}yes${default}"
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NO="${red}no${default}"
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# Convenience function
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prompt_yn(){
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echo -n "${1} (y|N) " >&2
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read -s -n 1 a
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a=$(echo ${a} | tr A-Z a-z)
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echo
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if [[ "${a}" = "y" ]]
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then
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return 0
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else
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return 1
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fi
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}
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# List mods
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list(){
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X=1
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C="${green}"
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spaces=" "
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echo "Installed mods:"
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echo -e " ID Name URL Size"
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echo "------------------------------------------------------------------------------------------------------------------------"
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for dir in $(ls -tr ${WORKSHOP_DIR})
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do
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ID=${dir}
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NAME=$(grep name "${WORKSHOP_DIR}/${dir}/meta.cpp" | cut -d '"' -f2 | sed -r 's/\s+//g')
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SIZE=$(du -sh "${WORKSHOP_DIR}/${dir}" | awk '{print $1}')
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printf "${C}%.3d %s %.30s %s https://steamcommunity.com/sharedfiles/filedetails/?id=%s %s${default}\n" ${X} ${ID} "${NAME}" "${spaces:${#NAME}+1}" ${ID} ${SIZE}
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X=$((X+1))
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done
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echo
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}
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