dayzdockerserver/files/mods/3115714092
Daniel Ceregatti 40f31d0b14 Implement start scripts to do all the extra stuff, like remove nodes from XML files.
Add WinterChernarusV2 mod's init changes.
2023-12-22 10:04:25 -08:00
..
cfgeventgroups.xml Rename Chernarus-specific files to just have a generic name. This makes things easier. 2023-12-21 20:13:40 -08:00
cfgeventspawns.xml Implement start scripts to do all the extra stuff, like remove nodes from XML files. 2023-12-22 10:04:25 -08:00
cfgspawnabletypes.xml Rename Chernarus-specific files to just have a generic name. This makes things easier. 2023-12-21 20:13:40 -08:00
events.xml Rename Chernarus-specific files to just have a generic name. This makes things easier. 2023-12-21 20:13:40 -08:00
README.md Update docs. 2023-12-21 20:17:50 -08:00
start.sh Implement start scripts to do all the extra stuff, like remove nodes from XML files. 2023-12-22 10:04:25 -08:00
types.xml Rename Chernarus-specific files to just have a generic name. This makes things easier. 2023-12-21 20:13:40 -08:00
xml.env Implement start scripts to do all the extra stuff, like remove nodes from XML files. 2023-12-22 10:04:25 -08:00

HypeTrain

Install

5 files are required to run the mod. Two are map-specific and the rest are common to all maps. They are:

  • cfgeventgroups.xml - This is map-specific. The one included in this repository is for Chernarus.
  • cfgeventspawns.xml - Same as above.
  • cfgspawnabletypes.xml - Common to all maps.
  • events.xml - Common to all maps.
  • types.xml - Common to all maps.