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Make all bash changes to the dayzserver script instead of creating a wrapper. Handle the server config and Battle Eye string substitution. Add the default.cfg from upstream and handle it locally.
30 lines
1 KiB
INI
30 lines
1 KiB
INI
######################################
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# dayzserver config file #
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# the parameter have to be within "" #
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# otherwise the server wont start! #
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############################################################################
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# https://forums.dayz.com/topic/239635-dayz-server-files-documentation/
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# launch parameters documentation
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#############################################################################
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# DayZ SteamID
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appid=1042420
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dayz_id=221100
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#stable=223350
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#exp_branch=1042420
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# IMPORTANT PARAMETERS - DO NOT REMOVE!
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config=serverDZ.cfg
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port=2302
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# DayZ Mods from Steam Workshop
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# to enable mods, remove the # below and list the Mods like this: "-mod=@Mod1;@Mod2;@Mod3"
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#workshop="-mod="
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# optional - just remove the # to enable
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BEpath="-BEpath=${HOME}/serverfiles/battleye/"
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profiles="-profiles=${HOME}/serverprofile/"
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#logs="-dologs -adminlog -netlog"
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# modify carefully! server won't start if syntax is corrupt!
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dayzparameter=" -config=${config} -port=${port} -freezecheck ${BEpath} ${profiles} ${logs}"
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