dayzdockerserver/docker-compose.yml
Daniel Ceregatti 703ab57bd3 Fix RCON port
2023-07-25 15:04:57 -07:00

73 lines
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YAML

version: "3.3"
volumes:
# For steamcmd files and resource files used by the scripts
homedir_main:
# For Steam, for now
homedir_server:
# Where the server files will be installed
serverfiles:
# Server profile files
profiles:
# Upstream mission files
servermpmissions:
# Server mission files
mpmissions:
# Mods
mods:
services:
web:
build: web
volumes:
- homedir_main:/home/user
- serverfiles:/serverfiles
- servermpmissions:/serverfiles/mpmissions
- mods:/serverfiles/steamapps/workshop/content
- mods:/mods
- ./files:/files
- ./web/bin/dz:/usr/local/bin/dz
- ./web:/web
ports:
- "8001:8001/tcp"
- "8000:8000/tcp"
restart: no
environment:
# The use of the Steam API in the (very incomplete) web app requires a key. Get yours here: https://steamcommunity.com/dev/apikey
- STEAMAPIKEY=YOUR_STEAM_API_KEY_HERE
server:
build: server
volumes:
- homedir_server:/home/user
- serverfiles:/serverfiles
- servermpmissions:/mpmissions:ro
- mods:/mods
- mpmissions:/serverfiles/mpmissions
- profiles:/profiles
- ./files:/files
- ./server/bin/dz:/usr/local/bin/dz
# To have the server show up in the LAN tab of the DayZ launcher,
# it must run under host mode.
network_mode: host
# The above is mutually exclusive with the below. If you don't need
# the server to show up on the LAN, comment out the network_mode above
# and uncomment the port mappings below.
# ports:
# # Game port
# - 2302:2302/udp
# # RCON port
# - 2303:2303/udp
# # Steam port
# - 27016:27016/udp
# Always restart, unless stopped
restart: unless-stopped
# Allows attaching a debugger from the host
cap_add:
- SYS_PTRACE
# Allows core files to be created within the container. These are VERY LARGE! Enable only for debugging!
ulimits:
core:
soft: -1
hard: -1