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			73 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
| version: "3.3"
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| 
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| volumes:
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|   # For steamcmd files and resource files used by the scripts
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|   homedir_main:
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|   # For Steam, for now
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|   homedir_server:
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|   # Where the server files will be installed
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|   serverfiles:
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|   # Server profile files
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|   profiles:
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|   # Upstream mission files
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|   servermpmissions:
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|   # Server mission files
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|   mpmissions:
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|   # Mods
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|   mods:
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| 
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| services:
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| 
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|   web:
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|     build: web
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|     volumes:
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|       - homedir_main:/home/user
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|       - serverfiles:/serverfiles
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|       - servermpmissions:/serverfiles/mpmissions
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|       - mods:/serverfiles/steamapps/workshop/content
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|       - mods:/mods
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|       - ./files:/files
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|       - ./web/bin/dz:/usr/local/bin/dz
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|       - ./web:/web
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|     ports:
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|       - "8001:8001/tcp"
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|       - "8000:8000/tcp"
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|     restart: no
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|     environment:
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|       # The use of the Steam API in the (very incomplete) web app requires a key. Get yours here: https://steamcommunity.com/dev/apikey
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|       - STEAMAPIKEY=YOUR_STEAM_API_KEY_HERE
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| 
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|   server:
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|     build: server
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|     volumes:
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|       - homedir_server:/home/user
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|       - serverfiles:/serverfiles
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|       - servermpmissions:/mpmissions:ro
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|       - mods:/mods
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|       - mpmissions:/serverfiles/mpmissions
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|       - profiles:/profiles
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|       - ./files:/files
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|       - ./server/bin/dz:/usr/local/bin/dz
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|     # To have the server show up in the LAN tab of the DayZ launcher,
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|     # it must run under host mode.
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|     network_mode: host
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|     # The above is mutually exclusive with the below. If you don't need
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|     # the server to show up on the LAN, comment out the network_mode above
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|     # and uncomment the port mappings below.
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| #    ports:
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| #       # Game port
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| #      - 2302:2302/udp
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| #       # RCON port
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| #      - 2303:2303/udp
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| #       # Steam port
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| #      - 27016:27016/udp
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|     # Always restart, unless stopped
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|     restart: unless-stopped
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|     # Allows attaching a debugger from the host
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|     cap_add:
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|       - SYS_PTRACE
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|     # Allows core files to be created within the container. These are VERY LARGE! Enable only for debugging!
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|     ulimits:
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|       core:
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|         soft: -1
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|         hard: -1
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