Add gitignore

This commit is contained in:
MathiasL 2022-03-18 18:55:15 +01:00
parent 232c527f3a
commit 7d7ce53dae
146 changed files with 398 additions and 101495 deletions

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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Mono auto generated files
mono_crash.*
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
[Ll]ogs/
# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUnit
*.VisualState.xml
TestResult.xml
nunit-*.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# Benchmark Results
BenchmarkDotNet.Artifacts/
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
# ASP.NET Scaffolding
ScaffoldingReadMe.txt
# StyleCop
StyleCopReport.xml
# Files built by Visual Studio
*_i.c
*_p.c
*_h.h
*.ilk
*.meta
*.obj
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*_wpftmp.csproj
*.log
*.tlog
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# Visual Studio Trace Files
*.e2e
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# AxoCover is a Code Coverage Tool
.axoCover/*
!.axoCover/settings.json
# Coverlet is a free, cross platform Code Coverage Tool
coverage*.json
coverage*.xml
coverage*.info
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# NuGet Symbol Packages
*.snupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
*.appx
*.appxbundle
*.appxupload
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!?*.[Cc]ache/
# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
ServiceFabricBackup/
*.rptproj.bak
# SQL Server files
*.mdf
*.ldf
*.ndf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
*.rptproj.rsuser
*- [Bb]ackup.rdl
*- [Bb]ackup ([0-9]).rdl
*- [Bb]ackup ([0-9][0-9]).rdl
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
*.vbp
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
*.dsw
*.dsp
# Visual Studio 6 technical files
*.ncb
*.aps
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# CodeRush personal settings
.cr/personal
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
*.tss
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# OpenCover UI analysis results
OpenCover/
# Azure Stream Analytics local run output
ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/
# Local History for Visual Studio
.localhistory/
# Visual Studio History (VSHistory) files
.vshistory/
# BeatPulse healthcheck temp database
healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
# Ionide (cross platform F# VS Code tools) working folder
.ionide/
# Fody - auto-generated XML schema
FodyWeavers.xsd
# VS Code files for those working on multiple tools
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
*.code-workspace
# Local History for Visual Studio Code
.history/
# Windows Installer files from build outputs
*.cab
*.msi
*.msix
*.msm
*.msp
# JetBrains Rider
*.sln.iml

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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
</startup>
</configuration>

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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
</startup>
</configuration>

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// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]

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#pragma checksum "..\..\About.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "82986E0DBC50ED3A4B613F33015BC9AC5D1F983DE161E336F31FB41165D63510"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// About
/// </summary>
public partial class About : System.Windows.Window, System.Windows.Markup.IComponentConnector {
#line 21 "..\..\About.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtVersion;
#line default
#line hidden
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/about.xaml", System.UriKind.Relative);
#line 1 "..\..\About.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
this.txtVersion = ((System.Windows.Controls.TextBlock)(target));
return;
}
this._contentLoaded = true;
}
}
}

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#pragma checksum "..\..\About.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "82986E0DBC50ED3A4B613F33015BC9AC5D1F983DE161E336F31FB41165D63510"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// About
/// </summary>
public partial class About : System.Windows.Window, System.Windows.Markup.IComponentConnector {
#line 21 "..\..\About.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtVersion;
#line default
#line hidden
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/about.xaml", System.UriKind.Relative);
#line 1 "..\..\About.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
this.txtVersion = ((System.Windows.Controls.TextBlock)(target));
return;
}
this._contentLoaded = true;
}
}
}

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#pragma checksum "..\..\App.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "E4A9E95446C09434F0F7DC8F1F23ACF00873399D14C91F2C18F2357F71458A2B"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// App
/// </summary>
public partial class App : System.Windows.Application {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
#line 5 "..\..\App.xaml"
this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
#line default
#line hidden
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/app.xaml", System.UriKind.Relative);
#line 1 "..\..\App.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
/// <summary>
/// Application Entry Point.
/// </summary>
[System.STAThreadAttribute()]
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public static void Main() {
Damage_Calculator.App app = new Damage_Calculator.App();
app.InitializeComponent();
app.Run();
}
}
}

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#pragma checksum "..\..\App.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "E4A9E95446C09434F0F7DC8F1F23ACF00873399D14C91F2C18F2357F71458A2B"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// App
/// </summary>
public partial class App : System.Windows.Application {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
#line 5 "..\..\App.xaml"
this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
#line default
#line hidden
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/app.xaml", System.UriKind.Relative);
#line 1 "..\..\App.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
/// <summary>
/// Application Entry Point.
/// </summary>
[System.STAThreadAttribute()]
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public static void Main() {
Damage_Calculator.App app = new Damage_Calculator.App();
app.InitializeComponent();
app.Run();
}
}
}

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CSGO Damage Calculator
winexe
C#
.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\
Damage_Calculator
none
false
DEBUG;TRACE
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\App.xaml
8-1784528412
321055026254
15-431277860
About.xaml;ctrlPlayerSpawn.xaml;Help.xaml;MainWindow.xaml;Themes\ColourfulDarkTheme.xaml;Themes\ColourfulLightTheme.xaml;Themes\DarkTheme.xaml;Themes\LightTheme.xaml;
False

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CSGO Damage Calculator
winexe
C#
.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\
Damage_Calculator
none
false
DEBUG;TRACE
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\App.xaml
8-1784528412
33-1318162921
15-431277860
About.xaml;ctrlPlayerSpawn.xaml;Help.xaml;MainWindow.xaml;Themes\ColourfulDarkTheme.xaml;Themes\ColourfulLightTheme.xaml;Themes\DarkTheme.xaml;Themes\LightTheme.xaml;
True

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FD:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\Help.xaml;;
FD:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\MainWindow.xaml;;

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FD:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\App.xaml;;
FD:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\About.xaml;;
FD:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\MainWindow.xaml;;
FD:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\ctrlPlayerSpawn.xaml;;
FD:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\Help.xaml;;

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83dda55da06eb4699ea468f8adf7c22031e9c459

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D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\Themes\ColourfulDarkTheme.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\Themes\ColourfulLightTheme.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\Themes\DarkTheme.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\Themes\LightTheme.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\MainWindow.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\Themes\ColourfulDarkTheme.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\Themes\ColourfulLightTheme.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\Themes\DarkTheme.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\Themes\LightTheme.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\App.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\App.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\MainWindow.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\Config Manager.csproj.GenerateResource.cache
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\Config Manager.csproj.CoreCompileInputs.cache
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\Config Manager.csproj.AssemblyReference.cache
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\About.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\About.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\bin\Debug\CSGO Damage Calculator.exe.config
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\bin\Debug\CSGO Damage Calculator.exe
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\bin\Debug\CSGO Damage Calculator.pdb
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\CSGO Damage Calculator_MarkupCompile.cache
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\CSGO Damage Calculator_MarkupCompile.lref
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\CSGO Damage Calculator.g.resources
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\CSGO Damage Calculator.exe
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\CSGO Damage Calculator.pdb
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\Damage_Calculator.Properties.Resources.resources

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
[assembly: System.Windows.Resources.AssemblyAssociatedContentFileAttribute("27.ico")]

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Config Manager
winexe
C#
.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Debug\
Config_Manager
none
false
DEBUG;TRACE
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\App.xaml
6-2134167639
26-1617113909
16-1341956867
About.xaml;MainWindow.xaml;Themes\ColourfulDarkTheme.xaml;Themes\ColourfulLightTheme.xaml;Themes\DarkTheme.xaml;Themes\LightTheme.xaml;
False

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5515329852c74d9c8e686e84375c10b470a0bbbd

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D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\bin\Debug\CSGO Damage Calculator.exe.config
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\bin\Debug\CSGO Damage Calculator.exe
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\bin\Debug\CSGO Damage Calculator.pdb
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\Themes\ColourfulDarkTheme.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\Themes\ColourfulLightTheme.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\Themes\DarkTheme.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\Themes\LightTheme.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\About.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\MainWindow.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\Themes\ColourfulDarkTheme.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\Themes\ColourfulLightTheme.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\Themes\DarkTheme.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\Themes\LightTheme.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\App.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\CSGO Damage Calculator_MarkupCompile.cache
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\CSGO Damage Calculator_MarkupCompile.lref
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\App.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\About.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\MainWindow.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\CSGO Damage Calculator.g.resources
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\Damage_Calculator.Properties.Resources.resources
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\DamageCalculator.csproj.GenerateResource.cache
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\DamageCalculator.csproj.CoreCompileInputs.cache
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\CSGO Damage Calculator.exe
D:\source\repos\_Git Repos\ConfigManager\Config Manager\DamageCalculator\obj\Debug\CSGO Damage Calculator.pdb
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\bin\Debug\CSGO Damage Calculator.exe.config
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\bin\Debug\CSGO Damage Calculator.exe
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\bin\Debug\CSGO Damage Calculator.pdb
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\DamageCalculator.csproj.AssemblyReference.cache
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\Themes\ColourfulDarkTheme.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\Themes\ColourfulLightTheme.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\Themes\DarkTheme.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\Themes\LightTheme.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\About.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\MainWindow.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\Themes\ColourfulDarkTheme.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\Themes\ColourfulLightTheme.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\Themes\DarkTheme.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\Themes\LightTheme.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\App.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\CSGO Damage Calculator_MarkupCompile.cache
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\CSGO Damage Calculator_MarkupCompile.lref
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\App.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\About.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\MainWindow.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\CSGO Damage Calculator.g.resources
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\Damage_Calculator.Properties.Resources.resources
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\DamageCalculator.csproj.GenerateResource.cache
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\DamageCalculator.csproj.CoreCompileInputs.cache
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\CSGO Damage Calculator.exe
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\CSGO Damage Calculator.pdb
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\DamageCalculator.csproj.SuggestedBindingRedirects.cache
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\ctrlPlayerSpawn.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\ctrlPlayerSpawn.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\Help.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\Help.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Debug\GeneratedInternalTypeHelper.g.cs

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace XamlGeneratedNamespace {
/// <summary>
/// GeneratedInternalTypeHelper
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
public sealed class GeneratedInternalTypeHelper : System.Windows.Markup.InternalTypeHelper {
/// <summary>
/// CreateInstance
/// </summary>
protected override object CreateInstance(System.Type type, System.Globalization.CultureInfo culture) {
return System.Activator.CreateInstance(type, ((System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic)
| (System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.CreateInstance)), null, null, culture);
}
/// <summary>
/// GetPropertyValue
/// </summary>
protected override object GetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, System.Globalization.CultureInfo culture) {
return propertyInfo.GetValue(target, System.Reflection.BindingFlags.Default, null, null, culture);
}
/// <summary>
/// SetPropertyValue
/// </summary>
protected override void SetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, object value, System.Globalization.CultureInfo culture) {
propertyInfo.SetValue(target, value, System.Reflection.BindingFlags.Default, null, null, culture);
}
/// <summary>
/// CreateDelegate
/// </summary>
protected override System.Delegate CreateDelegate(System.Type delegateType, object target, string handler) {
return ((System.Delegate)(target.GetType().InvokeMember("_CreateDelegate", (System.Reflection.BindingFlags.InvokeMethod
| (System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)), null, target, new object[] {
delegateType,
handler}, null)));
}
/// <summary>
/// AddEventHandler
/// </summary>
protected override void AddEventHandler(System.Reflection.EventInfo eventInfo, object target, System.Delegate handler) {
eventInfo.AddEventHandler(target, handler);
}
}
}

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace XamlGeneratedNamespace {
/// <summary>
/// GeneratedInternalTypeHelper
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
public sealed class GeneratedInternalTypeHelper : System.Windows.Markup.InternalTypeHelper {
/// <summary>
/// CreateInstance
/// </summary>
protected override object CreateInstance(System.Type type, System.Globalization.CultureInfo culture) {
return System.Activator.CreateInstance(type, ((System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic)
| (System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.CreateInstance)), null, null, culture);
}
/// <summary>
/// GetPropertyValue
/// </summary>
protected override object GetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, System.Globalization.CultureInfo culture) {
return propertyInfo.GetValue(target, System.Reflection.BindingFlags.Default, null, null, culture);
}
/// <summary>
/// SetPropertyValue
/// </summary>
protected override void SetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, object value, System.Globalization.CultureInfo culture) {
propertyInfo.SetValue(target, value, System.Reflection.BindingFlags.Default, null, null, culture);
}
/// <summary>
/// CreateDelegate
/// </summary>
protected override System.Delegate CreateDelegate(System.Type delegateType, object target, string handler) {
return ((System.Delegate)(target.GetType().InvokeMember("_CreateDelegate", (System.Reflection.BindingFlags.InvokeMethod
| (System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)), null, target, new object[] {
delegateType,
handler}, null)));
}
/// <summary>
/// AddEventHandler
/// </summary>
protected override void AddEventHandler(System.Reflection.EventInfo eventInfo, object target, System.Delegate handler) {
eventInfo.AddEventHandler(target, handler);
}
}
}

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#pragma checksum "..\..\Help.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "315BB8A752151A28FB840C01C842E1FDC350EDA4B2F1BB5B03A031E9F79A4275"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// Help
/// </summary>
public partial class Help : System.Windows.Window, System.Windows.Markup.IComponentConnector {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/help.xaml", System.UriKind.Relative);
#line 1 "..\..\Help.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
this._contentLoaded = true;
}
}
}

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#pragma checksum "..\..\Help.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "315BB8A752151A28FB840C01C842E1FDC350EDA4B2F1BB5B03A031E9F79A4275"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// Help
/// </summary>
public partial class Help : System.Windows.Window, System.Windows.Markup.IComponentConnector {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/help.xaml", System.UriKind.Relative);
#line 1 "..\..\Help.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
this._contentLoaded = true;
}
}
}

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#pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "27FCD8BFBBC438E9A51021C3BEB68479D527817CDA486F3B2805D4C67A922CFB"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// MainWindow
/// </summary>
public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
#line 19 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShowBombSites;
#line default
#line hidden
#line 20 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShowSpawnAreas;
#line default
#line hidden
#line 21 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShowStandardSpawns;
#line default
#line hidden
#line 22 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShow2v2Spawns;
#line default
#line hidden
#line 23 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShowHostageSpawns;
#line default
#line hidden
#line 24 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuAllowNonPrioritySpawns;
#line default
#line hidden
#line 25 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShowDrawnMarkers;
#line default
#line hidden
#line 33 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuAbout;
#line default
#line hidden
#line 34 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuHelp;
#line default
#line hidden
#line 48 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioModeShooting;
#line default
#line hidden
#line 49 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioModeBomb;
#line default
#line hidden
#line 51 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.StackPanel topStackPanel;
#line default
#line hidden
#line 53 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.ComboBox comboBoxMaps;
#line default
#line hidden
#line 58 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtEasterEggMetres;
#line default
#line hidden
#line 59 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock textDistanceMetres;
#line default
#line hidden
#line 63 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock textDistanceUnits;
#line default
#line hidden
#line 66 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Shapes.Rectangle rectTop;
#line default
#line hidden
#line 67 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Shapes.Rectangle rectSide;
#line default
#line hidden
#line 68 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.StackPanel leftStackPanel;
#line default
#line hidden
#line 72 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.StackPanel stackArmorSeparated;
#line default
#line hidden
#line 73 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.CheckBox chkHelmet;
#line default
#line hidden
#line 74 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.CheckBox chkKevlar;
#line default
#line hidden
#line 76 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.CheckBox chkArmorAny;
#line default
#line hidden
#line 78 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.StackPanel stackAreaHit;
#line default
#line hidden
#line 80 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioHead;
#line default
#line hidden
#line 81 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioChestArms;
#line default
#line hidden
#line 82 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioStomach;
#line default
#line hidden
#line 83 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioLegs;
#line default
#line hidden
#line 85 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.StackPanel stackWeaponUsed;
#line default
#line hidden
#line 87 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.ComboBox comboWeapons;
#line default
#line hidden
#line 91 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtResult;
#line default
#line hidden
#line 92 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtResultArmor;
#line default
#line hidden
#line 99 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.CheckBox chkHasMapFile;
#line default
#line hidden
#line 100 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.CheckBox chkHasNavFile;
#line default
#line hidden
#line 103 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtBombMaxDamage;
#line default
#line hidden
#line 107 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtBombRadius;
#line default
#line hidden
#line 114 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtCursorX;
#line default
#line hidden
#line 118 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtCursorY;
#line default
#line hidden
#line 123 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal Damage_Calculator.ZoomBorder rightZoomBorder;
#line default
#line hidden
#line 126 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.Image mapImage;
#line default
#line hidden
#line 127 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.Canvas pointsCanvas;
#line default
#line hidden
#line 132 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.Grid gridLoading;
#line default
#line hidden
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/mainwindow.xaml", System.UriKind.Relative);
#line 1 "..\..\MainWindow.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal System.Delegate _CreateDelegate(System.Type delegateType, string handler) {
return System.Delegate.CreateDelegate(delegateType, this, handler);
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
#line 12 "..\..\MainWindow.xaml"
((Damage_Calculator.MainWindow)(target)).MouseMove += new System.Windows.Input.MouseEventHandler(this.Window_MouseMove);
#line default
#line hidden
#line 13 "..\..\MainWindow.xaml"
((Damage_Calculator.MainWindow)(target)).PreviewKeyDown += new System.Windows.Input.KeyEventHandler(this.Window_PreviewKeyDown);
#line default
#line hidden
#line 14 "..\..\MainWindow.xaml"
((Damage_Calculator.MainWindow)(target)).PreviewKeyUp += new System.Windows.Input.KeyEventHandler(this.Window_PreviewKeyUp);
#line default
#line hidden
#line 15 "..\..\MainWindow.xaml"
((Damage_Calculator.MainWindow)(target)).PreviewMouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Window_PreviewMouseDown);
#line default
#line hidden
return;
case 2:
this.mnuShowBombSites = ((System.Windows.Controls.MenuItem)(target));
#line 19 "..\..\MainWindow.xaml"
this.mnuShowBombSites.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 19 "..\..\MainWindow.xaml"
this.mnuShowBombSites.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 3:
this.mnuShowSpawnAreas = ((System.Windows.Controls.MenuItem)(target));
#line 20 "..\..\MainWindow.xaml"
this.mnuShowSpawnAreas.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 20 "..\..\MainWindow.xaml"
this.mnuShowSpawnAreas.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 4:
this.mnuShowStandardSpawns = ((System.Windows.Controls.MenuItem)(target));
#line 21 "..\..\MainWindow.xaml"
this.mnuShowStandardSpawns.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 21 "..\..\MainWindow.xaml"
this.mnuShowStandardSpawns.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 5:
this.mnuShow2v2Spawns = ((System.Windows.Controls.MenuItem)(target));
#line 22 "..\..\MainWindow.xaml"
this.mnuShow2v2Spawns.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 22 "..\..\MainWindow.xaml"
this.mnuShow2v2Spawns.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 6:
this.mnuShowHostageSpawns = ((System.Windows.Controls.MenuItem)(target));
#line 23 "..\..\MainWindow.xaml"
this.mnuShowHostageSpawns.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 23 "..\..\MainWindow.xaml"
this.mnuShowHostageSpawns.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 7:
this.mnuAllowNonPrioritySpawns = ((System.Windows.Controls.MenuItem)(target));
#line 24 "..\..\MainWindow.xaml"
this.mnuAllowNonPrioritySpawns.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 24 "..\..\MainWindow.xaml"
this.mnuAllowNonPrioritySpawns.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 8:
this.mnuShowDrawnMarkers = ((System.Windows.Controls.MenuItem)(target));
#line 25 "..\..\MainWindow.xaml"
this.mnuShowDrawnMarkers.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 25 "..\..\MainWindow.xaml"
this.mnuShowDrawnMarkers.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 9:
#line 28 "..\..\MainWindow.xaml"
((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.changeTheme_Click);
#line default
#line hidden
return;
case 10:
#line 29 "..\..\MainWindow.xaml"
((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.changeTheme_Click);
#line default
#line hidden
return;
case 11:
this.mnuAbout = ((System.Windows.Controls.MenuItem)(target));
#line 33 "..\..\MainWindow.xaml"
this.mnuAbout.Click += new System.Windows.RoutedEventHandler(this.mnuAbout_Click);
#line default
#line hidden
return;
case 12:
this.mnuHelp = ((System.Windows.Controls.MenuItem)(target));
#line 34 "..\..\MainWindow.xaml"
this.mnuHelp.Click += new System.Windows.RoutedEventHandler(this.mnuHelp_Click);
#line default
#line hidden
return;
case 13:
this.radioModeShooting = ((System.Windows.Controls.RadioButton)(target));
#line 48 "..\..\MainWindow.xaml"
this.radioModeShooting.Checked += new System.Windows.RoutedEventHandler(this.radioModeShooting_Checked);
#line default
#line hidden
return;
case 14:
this.radioModeBomb = ((System.Windows.Controls.RadioButton)(target));
#line 49 "..\..\MainWindow.xaml"
this.radioModeBomb.Checked += new System.Windows.RoutedEventHandler(this.radioModeBomb_Checked);
#line default
#line hidden
return;
case 15:
this.topStackPanel = ((System.Windows.Controls.StackPanel)(target));
return;
case 16:
this.comboBoxMaps = ((System.Windows.Controls.ComboBox)(target));
#line 53 "..\..\MainWindow.xaml"
this.comboBoxMaps.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.comboBoxMaps_SelectionChanged);
#line default
#line hidden
return;
case 17:
this.txtEasterEggMetres = ((System.Windows.Controls.TextBlock)(target));
return;
case 18:
this.textDistanceMetres = ((System.Windows.Controls.TextBlock)(target));
return;
case 19:
this.textDistanceUnits = ((System.Windows.Controls.TextBlock)(target));
return;
case 20:
this.rectTop = ((System.Windows.Shapes.Rectangle)(target));
return;
case 21:
this.rectSide = ((System.Windows.Shapes.Rectangle)(target));
return;
case 22:
this.leftStackPanel = ((System.Windows.Controls.StackPanel)(target));
return;
case 23:
this.stackArmorSeparated = ((System.Windows.Controls.StackPanel)(target));
return;
case 24:
this.chkHelmet = ((System.Windows.Controls.CheckBox)(target));
#line 73 "..\..\MainWindow.xaml"
this.chkHelmet.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
#line 73 "..\..\MainWindow.xaml"
this.chkHelmet.Unchecked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 25:
this.chkKevlar = ((System.Windows.Controls.CheckBox)(target));
#line 74 "..\..\MainWindow.xaml"
this.chkKevlar.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
#line 74 "..\..\MainWindow.xaml"
this.chkKevlar.Unchecked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 26:
this.chkArmorAny = ((System.Windows.Controls.CheckBox)(target));
#line 76 "..\..\MainWindow.xaml"
this.chkArmorAny.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
#line 76 "..\..\MainWindow.xaml"
this.chkArmorAny.Unchecked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 27:
this.stackAreaHit = ((System.Windows.Controls.StackPanel)(target));
return;
case 28:
this.radioHead = ((System.Windows.Controls.RadioButton)(target));
#line 80 "..\..\MainWindow.xaml"
this.radioHead.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 29:
this.radioChestArms = ((System.Windows.Controls.RadioButton)(target));
#line 81 "..\..\MainWindow.xaml"
this.radioChestArms.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 30:
this.radioStomach = ((System.Windows.Controls.RadioButton)(target));
#line 82 "..\..\MainWindow.xaml"
this.radioStomach.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 31:
this.radioLegs = ((System.Windows.Controls.RadioButton)(target));
#line 83 "..\..\MainWindow.xaml"
this.radioLegs.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 32:
this.stackWeaponUsed = ((System.Windows.Controls.StackPanel)(target));
return;
case 33:
this.comboWeapons = ((System.Windows.Controls.ComboBox)(target));
#line 87 "..\..\MainWindow.xaml"
this.comboWeapons.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.comboWeapons_SelectionChanged);
#line default
#line hidden
return;
case 34:
this.txtResult = ((System.Windows.Controls.TextBlock)(target));
return;
case 35:
this.txtResultArmor = ((System.Windows.Controls.TextBlock)(target));
return;
case 36:
this.chkHasMapFile = ((System.Windows.Controls.CheckBox)(target));
return;
case 37:
this.chkHasNavFile = ((System.Windows.Controls.CheckBox)(target));
return;
case 38:
this.txtBombMaxDamage = ((System.Windows.Controls.TextBlock)(target));
return;
case 39:
this.txtBombRadius = ((System.Windows.Controls.TextBlock)(target));
return;
case 40:
this.txtCursorX = ((System.Windows.Controls.TextBlock)(target));
return;
case 41:
this.txtCursorY = ((System.Windows.Controls.TextBlock)(target));
return;
case 42:
this.rightZoomBorder = ((Damage_Calculator.ZoomBorder)(target));
return;
case 43:
this.mapImage = ((System.Windows.Controls.Image)(target));
#line 126 "..\..\MainWindow.xaml"
this.mapImage.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.mapImage_MouseLeftButtonUp);
#line default
#line hidden
#line 126 "..\..\MainWindow.xaml"
this.mapImage.MouseRightButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.mapImage_MouseRightButtonUp);
#line default
#line hidden
#line 126 "..\..\MainWindow.xaml"
this.mapImage.LayoutUpdated += new System.EventHandler(this.mapImage_LayoutUpdated);
#line default
#line hidden
return;
case 44:
this.pointsCanvas = ((System.Windows.Controls.Canvas)(target));
return;
case 45:
this.gridLoading = ((System.Windows.Controls.Grid)(target));
return;
}
this._contentLoaded = true;
}
}
}

View file

@ -1,787 +0,0 @@
#pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "27FCD8BFBBC438E9A51021C3BEB68479D527817CDA486F3B2805D4C67A922CFB"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// MainWindow
/// </summary>
public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
#line 19 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShowBombSites;
#line default
#line hidden
#line 20 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShowSpawnAreas;
#line default
#line hidden
#line 21 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShowStandardSpawns;
#line default
#line hidden
#line 22 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShow2v2Spawns;
#line default
#line hidden
#line 23 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShowHostageSpawns;
#line default
#line hidden
#line 24 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuAllowNonPrioritySpawns;
#line default
#line hidden
#line 25 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShowDrawnMarkers;
#line default
#line hidden
#line 33 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuAbout;
#line default
#line hidden
#line 34 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuHelp;
#line default
#line hidden
#line 48 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioModeShooting;
#line default
#line hidden
#line 49 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioModeBomb;
#line default
#line hidden
#line 51 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.StackPanel topStackPanel;
#line default
#line hidden
#line 53 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.ComboBox comboBoxMaps;
#line default
#line hidden
#line 58 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtEasterEggMetres;
#line default
#line hidden
#line 59 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock textDistanceMetres;
#line default
#line hidden
#line 63 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock textDistanceUnits;
#line default
#line hidden
#line 66 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Shapes.Rectangle rectTop;
#line default
#line hidden
#line 67 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Shapes.Rectangle rectSide;
#line default
#line hidden
#line 68 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.StackPanel leftStackPanel;
#line default
#line hidden
#line 72 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.StackPanel stackArmorSeparated;
#line default
#line hidden
#line 73 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.CheckBox chkHelmet;
#line default
#line hidden
#line 74 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.CheckBox chkKevlar;
#line default
#line hidden
#line 76 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.CheckBox chkArmorAny;
#line default
#line hidden
#line 78 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.StackPanel stackAreaHit;
#line default
#line hidden
#line 80 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioHead;
#line default
#line hidden
#line 81 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioChestArms;
#line default
#line hidden
#line 82 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioStomach;
#line default
#line hidden
#line 83 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioLegs;
#line default
#line hidden
#line 85 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.StackPanel stackWeaponUsed;
#line default
#line hidden
#line 87 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.ComboBox comboWeapons;
#line default
#line hidden
#line 91 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtResult;
#line default
#line hidden
#line 92 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtResultArmor;
#line default
#line hidden
#line 99 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.CheckBox chkHasMapFile;
#line default
#line hidden
#line 100 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.CheckBox chkHasNavFile;
#line default
#line hidden
#line 103 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtBombMaxDamage;
#line default
#line hidden
#line 107 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtBombRadius;
#line default
#line hidden
#line 114 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtCursorX;
#line default
#line hidden
#line 118 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtCursorY;
#line default
#line hidden
#line 123 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal Damage_Calculator.ZoomBorder rightZoomBorder;
#line default
#line hidden
#line 126 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.Image mapImage;
#line default
#line hidden
#line 127 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.Canvas pointsCanvas;
#line default
#line hidden
#line 132 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.Grid gridLoading;
#line default
#line hidden
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/mainwindow.xaml", System.UriKind.Relative);
#line 1 "..\..\MainWindow.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal System.Delegate _CreateDelegate(System.Type delegateType, string handler) {
return System.Delegate.CreateDelegate(delegateType, this, handler);
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
#line 12 "..\..\MainWindow.xaml"
((Damage_Calculator.MainWindow)(target)).MouseMove += new System.Windows.Input.MouseEventHandler(this.Window_MouseMove);
#line default
#line hidden
#line 13 "..\..\MainWindow.xaml"
((Damage_Calculator.MainWindow)(target)).PreviewKeyDown += new System.Windows.Input.KeyEventHandler(this.Window_PreviewKeyDown);
#line default
#line hidden
#line 14 "..\..\MainWindow.xaml"
((Damage_Calculator.MainWindow)(target)).PreviewKeyUp += new System.Windows.Input.KeyEventHandler(this.Window_PreviewKeyUp);
#line default
#line hidden
#line 15 "..\..\MainWindow.xaml"
((Damage_Calculator.MainWindow)(target)).PreviewMouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Window_PreviewMouseDown);
#line default
#line hidden
return;
case 2:
this.mnuShowBombSites = ((System.Windows.Controls.MenuItem)(target));
#line 19 "..\..\MainWindow.xaml"
this.mnuShowBombSites.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 19 "..\..\MainWindow.xaml"
this.mnuShowBombSites.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 3:
this.mnuShowSpawnAreas = ((System.Windows.Controls.MenuItem)(target));
#line 20 "..\..\MainWindow.xaml"
this.mnuShowSpawnAreas.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 20 "..\..\MainWindow.xaml"
this.mnuShowSpawnAreas.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 4:
this.mnuShowStandardSpawns = ((System.Windows.Controls.MenuItem)(target));
#line 21 "..\..\MainWindow.xaml"
this.mnuShowStandardSpawns.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 21 "..\..\MainWindow.xaml"
this.mnuShowStandardSpawns.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 5:
this.mnuShow2v2Spawns = ((System.Windows.Controls.MenuItem)(target));
#line 22 "..\..\MainWindow.xaml"
this.mnuShow2v2Spawns.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 22 "..\..\MainWindow.xaml"
this.mnuShow2v2Spawns.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 6:
this.mnuShowHostageSpawns = ((System.Windows.Controls.MenuItem)(target));
#line 23 "..\..\MainWindow.xaml"
this.mnuShowHostageSpawns.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 23 "..\..\MainWindow.xaml"
this.mnuShowHostageSpawns.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 7:
this.mnuAllowNonPrioritySpawns = ((System.Windows.Controls.MenuItem)(target));
#line 24 "..\..\MainWindow.xaml"
this.mnuAllowNonPrioritySpawns.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 24 "..\..\MainWindow.xaml"
this.mnuAllowNonPrioritySpawns.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 8:
this.mnuShowDrawnMarkers = ((System.Windows.Controls.MenuItem)(target));
#line 25 "..\..\MainWindow.xaml"
this.mnuShowDrawnMarkers.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 25 "..\..\MainWindow.xaml"
this.mnuShowDrawnMarkers.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 9:
#line 28 "..\..\MainWindow.xaml"
((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.changeTheme_Click);
#line default
#line hidden
return;
case 10:
#line 29 "..\..\MainWindow.xaml"
((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.changeTheme_Click);
#line default
#line hidden
return;
case 11:
this.mnuAbout = ((System.Windows.Controls.MenuItem)(target));
#line 33 "..\..\MainWindow.xaml"
this.mnuAbout.Click += new System.Windows.RoutedEventHandler(this.mnuAbout_Click);
#line default
#line hidden
return;
case 12:
this.mnuHelp = ((System.Windows.Controls.MenuItem)(target));
#line 34 "..\..\MainWindow.xaml"
this.mnuHelp.Click += new System.Windows.RoutedEventHandler(this.mnuHelp_Click);
#line default
#line hidden
return;
case 13:
this.radioModeShooting = ((System.Windows.Controls.RadioButton)(target));
#line 48 "..\..\MainWindow.xaml"
this.radioModeShooting.Checked += new System.Windows.RoutedEventHandler(this.radioModeShooting_Checked);
#line default
#line hidden
return;
case 14:
this.radioModeBomb = ((System.Windows.Controls.RadioButton)(target));
#line 49 "..\..\MainWindow.xaml"
this.radioModeBomb.Checked += new System.Windows.RoutedEventHandler(this.radioModeBomb_Checked);
#line default
#line hidden
return;
case 15:
this.topStackPanel = ((System.Windows.Controls.StackPanel)(target));
return;
case 16:
this.comboBoxMaps = ((System.Windows.Controls.ComboBox)(target));
#line 53 "..\..\MainWindow.xaml"
this.comboBoxMaps.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.comboBoxMaps_SelectionChanged);
#line default
#line hidden
return;
case 17:
this.txtEasterEggMetres = ((System.Windows.Controls.TextBlock)(target));
return;
case 18:
this.textDistanceMetres = ((System.Windows.Controls.TextBlock)(target));
return;
case 19:
this.textDistanceUnits = ((System.Windows.Controls.TextBlock)(target));
return;
case 20:
this.rectTop = ((System.Windows.Shapes.Rectangle)(target));
return;
case 21:
this.rectSide = ((System.Windows.Shapes.Rectangle)(target));
return;
case 22:
this.leftStackPanel = ((System.Windows.Controls.StackPanel)(target));
return;
case 23:
this.stackArmorSeparated = ((System.Windows.Controls.StackPanel)(target));
return;
case 24:
this.chkHelmet = ((System.Windows.Controls.CheckBox)(target));
#line 73 "..\..\MainWindow.xaml"
this.chkHelmet.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
#line 73 "..\..\MainWindow.xaml"
this.chkHelmet.Unchecked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 25:
this.chkKevlar = ((System.Windows.Controls.CheckBox)(target));
#line 74 "..\..\MainWindow.xaml"
this.chkKevlar.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
#line 74 "..\..\MainWindow.xaml"
this.chkKevlar.Unchecked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 26:
this.chkArmorAny = ((System.Windows.Controls.CheckBox)(target));
#line 76 "..\..\MainWindow.xaml"
this.chkArmorAny.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
#line 76 "..\..\MainWindow.xaml"
this.chkArmorAny.Unchecked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 27:
this.stackAreaHit = ((System.Windows.Controls.StackPanel)(target));
return;
case 28:
this.radioHead = ((System.Windows.Controls.RadioButton)(target));
#line 80 "..\..\MainWindow.xaml"
this.radioHead.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 29:
this.radioChestArms = ((System.Windows.Controls.RadioButton)(target));
#line 81 "..\..\MainWindow.xaml"
this.radioChestArms.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 30:
this.radioStomach = ((System.Windows.Controls.RadioButton)(target));
#line 82 "..\..\MainWindow.xaml"
this.radioStomach.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 31:
this.radioLegs = ((System.Windows.Controls.RadioButton)(target));
#line 83 "..\..\MainWindow.xaml"
this.radioLegs.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 32:
this.stackWeaponUsed = ((System.Windows.Controls.StackPanel)(target));
return;
case 33:
this.comboWeapons = ((System.Windows.Controls.ComboBox)(target));
#line 87 "..\..\MainWindow.xaml"
this.comboWeapons.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.comboWeapons_SelectionChanged);
#line default
#line hidden
return;
case 34:
this.txtResult = ((System.Windows.Controls.TextBlock)(target));
return;
case 35:
this.txtResultArmor = ((System.Windows.Controls.TextBlock)(target));
return;
case 36:
this.chkHasMapFile = ((System.Windows.Controls.CheckBox)(target));
return;
case 37:
this.chkHasNavFile = ((System.Windows.Controls.CheckBox)(target));
return;
case 38:
this.txtBombMaxDamage = ((System.Windows.Controls.TextBlock)(target));
return;
case 39:
this.txtBombRadius = ((System.Windows.Controls.TextBlock)(target));
return;
case 40:
this.txtCursorX = ((System.Windows.Controls.TextBlock)(target));
return;
case 41:
this.txtCursorY = ((System.Windows.Controls.TextBlock)(target));
return;
case 42:
this.rightZoomBorder = ((Damage_Calculator.ZoomBorder)(target));
return;
case 43:
this.mapImage = ((System.Windows.Controls.Image)(target));
#line 126 "..\..\MainWindow.xaml"
this.mapImage.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.mapImage_MouseLeftButtonUp);
#line default
#line hidden
#line 126 "..\..\MainWindow.xaml"
this.mapImage.MouseRightButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.mapImage_MouseRightButtonUp);
#line default
#line hidden
#line 126 "..\..\MainWindow.xaml"
this.mapImage.LayoutUpdated += new System.EventHandler(this.mapImage_LayoutUpdated);
#line default
#line hidden
return;
case 44:
this.pointsCanvas = ((System.Windows.Controls.Canvas)(target));
return;
case 45:
this.gridLoading = ((System.Windows.Controls.Grid)(target));
return;
}
this._contentLoaded = true;
}
}
}

View file

@ -1,75 +0,0 @@
#pragma checksum "..\..\PlayerSpawn.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "FFDEDEA8B8999972E9BF7E1F0789EE21D7A435585C46E63AE846EBB13CD9E5D4"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// PlayerSpawn
/// </summary>
public partial class PlayerSpawn : System.Windows.Controls.UserControl, System.Windows.Markup.IComponentConnector {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/playerspawn.xaml", System.UriKind.Relative);
#line 1 "..\..\PlayerSpawn.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
this._contentLoaded = true;
}
}
}

View file

@ -1,127 +0,0 @@
#pragma checksum "..\..\..\Themes\ColourfulDarkTheme.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "3B952CE3C88D5C3050FE3A912305FE8B316F96CC6E771F5C89DCAEF5294FE7B1"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Microsoft.Windows.Themes;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace REghZyFramework.Themes {
/// <summary>
/// ColourfulDarkTheme
/// </summary>
public partial class ColourfulDarkTheme : System.Windows.ResourceDictionary, System.Windows.Markup.IComponentConnector, System.Windows.Markup.IStyleConnector {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/themes/colourfuldarktheme.xaml", System.UriKind.Relative);
#line 1 "..\..\..\Themes\ColourfulDarkTheme.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
this._contentLoaded = true;
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
void System.Windows.Markup.IStyleConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
#line 4102 "..\..\..\Themes\ColourfulDarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Minimize_Event);
#line default
#line hidden
break;
case 2:
#line 4115 "..\..\..\Themes\ColourfulDarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.AutoMinimize_Event);
#line default
#line hidden
break;
case 3:
#line 4123 "..\..\..\Themes\ColourfulDarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CloseWindow_Event);
#line default
#line hidden
break;
case 4:
#line 4226 "..\..\..\Themes\ColourfulDarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Minimize_Event);
#line default
#line hidden
break;
case 5:
#line 4239 "..\..\..\Themes\ColourfulDarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CloseWindow_Event);
#line default
#line hidden
break;
}
}
}
}

View file

@ -1,127 +0,0 @@
#pragma checksum "..\..\..\Themes\ColourfulDarkTheme.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "3B952CE3C88D5C3050FE3A912305FE8B316F96CC6E771F5C89DCAEF5294FE7B1"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Microsoft.Windows.Themes;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace REghZyFramework.Themes {
/// <summary>
/// ColourfulDarkTheme
/// </summary>
public partial class ColourfulDarkTheme : System.Windows.ResourceDictionary, System.Windows.Markup.IComponentConnector, System.Windows.Markup.IStyleConnector {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/themes/colourfuldarktheme.xaml", System.UriKind.Relative);
#line 1 "..\..\..\Themes\ColourfulDarkTheme.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
this._contentLoaded = true;
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
void System.Windows.Markup.IStyleConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
#line 4102 "..\..\..\Themes\ColourfulDarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Minimize_Event);
#line default
#line hidden
break;
case 2:
#line 4115 "..\..\..\Themes\ColourfulDarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.AutoMinimize_Event);
#line default
#line hidden
break;
case 3:
#line 4123 "..\..\..\Themes\ColourfulDarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CloseWindow_Event);
#line default
#line hidden
break;
case 4:
#line 4226 "..\..\..\Themes\ColourfulDarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Minimize_Event);
#line default
#line hidden
break;
case 5:
#line 4239 "..\..\..\Themes\ColourfulDarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CloseWindow_Event);
#line default
#line hidden
break;
}
}
}
}

View file

@ -1,127 +0,0 @@
#pragma checksum "..\..\..\Themes\ColourfulLightTheme.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "56E361D96CF99F194A37C64E6941A22B16B1CAF8CB1A857B15F1260B8CFF906E"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Microsoft.Windows.Themes;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace REghZyFramework.Themes {
/// <summary>
/// ColourfulLightTheme
/// </summary>
public partial class ColourfulLightTheme : System.Windows.ResourceDictionary, System.Windows.Markup.IComponentConnector, System.Windows.Markup.IStyleConnector {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/themes/colourfullighttheme.xaml", System.UriKind.Relative);
#line 1 "..\..\..\Themes\ColourfulLightTheme.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
this._contentLoaded = true;
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
void System.Windows.Markup.IStyleConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
#line 4153 "..\..\..\Themes\ColourfulLightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Minimize_Event);
#line default
#line hidden
break;
case 2:
#line 4166 "..\..\..\Themes\ColourfulLightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.AutoMinimize_Event);
#line default
#line hidden
break;
case 3:
#line 4174 "..\..\..\Themes\ColourfulLightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CloseWindow_Event);
#line default
#line hidden
break;
case 4:
#line 4276 "..\..\..\Themes\ColourfulLightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Minimize_Event);
#line default
#line hidden
break;
case 5:
#line 4289 "..\..\..\Themes\ColourfulLightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CloseWindow_Event);
#line default
#line hidden
break;
}
}
}
}

View file

@ -1,127 +0,0 @@
#pragma checksum "..\..\..\Themes\ColourfulLightTheme.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "56E361D96CF99F194A37C64E6941A22B16B1CAF8CB1A857B15F1260B8CFF906E"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Microsoft.Windows.Themes;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace REghZyFramework.Themes {
/// <summary>
/// ColourfulLightTheme
/// </summary>
public partial class ColourfulLightTheme : System.Windows.ResourceDictionary, System.Windows.Markup.IComponentConnector, System.Windows.Markup.IStyleConnector {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/themes/colourfullighttheme.xaml", System.UriKind.Relative);
#line 1 "..\..\..\Themes\ColourfulLightTheme.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
this._contentLoaded = true;
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
void System.Windows.Markup.IStyleConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
#line 4153 "..\..\..\Themes\ColourfulLightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Minimize_Event);
#line default
#line hidden
break;
case 2:
#line 4166 "..\..\..\Themes\ColourfulLightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.AutoMinimize_Event);
#line default
#line hidden
break;
case 3:
#line 4174 "..\..\..\Themes\ColourfulLightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CloseWindow_Event);
#line default
#line hidden
break;
case 4:
#line 4276 "..\..\..\Themes\ColourfulLightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Minimize_Event);
#line default
#line hidden
break;
case 5:
#line 4289 "..\..\..\Themes\ColourfulLightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CloseWindow_Event);
#line default
#line hidden
break;
}
}
}
}

View file

@ -1,127 +0,0 @@
#pragma checksum "..\..\..\Themes\DarkTheme.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "EBD4C76F6944703ECE294544CEB148CB9A78DD382484D3939DFA4CBF8A5FBEAE"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Microsoft.Windows.Themes;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace REghZyFramework.Themes {
/// <summary>
/// DarkTheme
/// </summary>
public partial class DarkTheme : System.Windows.ResourceDictionary, System.Windows.Markup.IComponentConnector, System.Windows.Markup.IStyleConnector {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/themes/darktheme.xaml", System.UriKind.Relative);
#line 1 "..\..\..\Themes\DarkTheme.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
this._contentLoaded = true;
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
void System.Windows.Markup.IStyleConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
#line 4074 "..\..\..\Themes\DarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Minimize_Event);
#line default
#line hidden
break;
case 2:
#line 4087 "..\..\..\Themes\DarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.AutoMinimize_Event);
#line default
#line hidden
break;
case 3:
#line 4095 "..\..\..\Themes\DarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CloseWindow_Event);
#line default
#line hidden
break;
case 4:
#line 4197 "..\..\..\Themes\DarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Minimize_Event);
#line default
#line hidden
break;
case 5:
#line 4210 "..\..\..\Themes\DarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CloseWindow_Event);
#line default
#line hidden
break;
}
}
}
}

View file

@ -1,127 +0,0 @@
#pragma checksum "..\..\..\Themes\DarkTheme.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "EBD4C76F6944703ECE294544CEB148CB9A78DD382484D3939DFA4CBF8A5FBEAE"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Microsoft.Windows.Themes;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace REghZyFramework.Themes {
/// <summary>
/// DarkTheme
/// </summary>
public partial class DarkTheme : System.Windows.ResourceDictionary, System.Windows.Markup.IComponentConnector, System.Windows.Markup.IStyleConnector {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/themes/darktheme.xaml", System.UriKind.Relative);
#line 1 "..\..\..\Themes\DarkTheme.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
this._contentLoaded = true;
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
void System.Windows.Markup.IStyleConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
#line 4074 "..\..\..\Themes\DarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Minimize_Event);
#line default
#line hidden
break;
case 2:
#line 4087 "..\..\..\Themes\DarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.AutoMinimize_Event);
#line default
#line hidden
break;
case 3:
#line 4095 "..\..\..\Themes\DarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CloseWindow_Event);
#line default
#line hidden
break;
case 4:
#line 4197 "..\..\..\Themes\DarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Minimize_Event);
#line default
#line hidden
break;
case 5:
#line 4210 "..\..\..\Themes\DarkTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CloseWindow_Event);
#line default
#line hidden
break;
}
}
}
}

View file

@ -1,127 +0,0 @@
#pragma checksum "..\..\..\Themes\LightTheme.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "BFFA759F1070949A7B4A94972C1F829957F6529F712A3A90E1B39B3108F3CA5C"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Microsoft.Windows.Themes;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace REghZyFramework.Themes {
/// <summary>
/// LightTheme
/// </summary>
public partial class LightTheme : System.Windows.ResourceDictionary, System.Windows.Markup.IComponentConnector, System.Windows.Markup.IStyleConnector {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/themes/lighttheme.xaml", System.UriKind.Relative);
#line 1 "..\..\..\Themes\LightTheme.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
this._contentLoaded = true;
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
void System.Windows.Markup.IStyleConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
#line 4059 "..\..\..\Themes\LightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Minimize_Event);
#line default
#line hidden
break;
case 2:
#line 4072 "..\..\..\Themes\LightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.AutoMinimize_Event);
#line default
#line hidden
break;
case 3:
#line 4080 "..\..\..\Themes\LightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CloseWindow_Event);
#line default
#line hidden
break;
case 4:
#line 4182 "..\..\..\Themes\LightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Minimize_Event);
#line default
#line hidden
break;
case 5:
#line 4195 "..\..\..\Themes\LightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CloseWindow_Event);
#line default
#line hidden
break;
}
}
}
}

View file

@ -1,127 +0,0 @@
#pragma checksum "..\..\..\Themes\LightTheme.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "BFFA759F1070949A7B4A94972C1F829957F6529F712A3A90E1B39B3108F3CA5C"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Microsoft.Windows.Themes;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace REghZyFramework.Themes {
/// <summary>
/// LightTheme
/// </summary>
public partial class LightTheme : System.Windows.ResourceDictionary, System.Windows.Markup.IComponentConnector, System.Windows.Markup.IStyleConnector {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/themes/lighttheme.xaml", System.UriKind.Relative);
#line 1 "..\..\..\Themes\LightTheme.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
this._contentLoaded = true;
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
void System.Windows.Markup.IStyleConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
#line 4059 "..\..\..\Themes\LightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Minimize_Event);
#line default
#line hidden
break;
case 2:
#line 4072 "..\..\..\Themes\LightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.AutoMinimize_Event);
#line default
#line hidden
break;
case 3:
#line 4080 "..\..\..\Themes\LightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CloseWindow_Event);
#line default
#line hidden
break;
case 4:
#line 4182 "..\..\..\Themes\LightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Minimize_Event);
#line default
#line hidden
break;
case 5:
#line 4195 "..\..\..\Themes\LightTheme.xaml"
((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CloseWindow_Event);
#line default
#line hidden
break;
}
}
}
}

View file

@ -1,111 +0,0 @@
#pragma checksum "..\..\ctrlPlayerSpawn.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "52E0901CDEE7706AF64B6F086D0E28AF076F4AD2AD06D8D38CB68287ACA6ED77"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// ctrlPlayerSpawn
/// </summary>
public partial class ctrlPlayerSpawn : System.Windows.Controls.UserControl, System.Windows.Markup.IComponentConnector {
#line 10 "..\..\ctrlPlayerSpawn.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.Grid gridControl;
#line default
#line hidden
#line 16 "..\..\ctrlPlayerSpawn.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Shapes.Ellipse ellipse;
#line default
#line hidden
#line 17 "..\..\ctrlPlayerSpawn.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Shapes.Rectangle rectangle;
#line default
#line hidden
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/ctrlplayerspawn.xaml", System.UriKind.Relative);
#line 1 "..\..\ctrlPlayerSpawn.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
this.gridControl = ((System.Windows.Controls.Grid)(target));
return;
case 2:
this.ellipse = ((System.Windows.Shapes.Ellipse)(target));
return;
case 3:
this.rectangle = ((System.Windows.Shapes.Rectangle)(target));
return;
}
this._contentLoaded = true;
}
}
}

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@ -1,111 +0,0 @@
#pragma checksum "..\..\ctrlPlayerSpawn.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "52E0901CDEE7706AF64B6F086D0E28AF076F4AD2AD06D8D38CB68287ACA6ED77"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// ctrlPlayerSpawn
/// </summary>
public partial class ctrlPlayerSpawn : System.Windows.Controls.UserControl, System.Windows.Markup.IComponentConnector {
#line 10 "..\..\ctrlPlayerSpawn.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.Grid gridControl;
#line default
#line hidden
#line 16 "..\..\ctrlPlayerSpawn.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Shapes.Ellipse ellipse;
#line default
#line hidden
#line 17 "..\..\ctrlPlayerSpawn.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Shapes.Rectangle rectangle;
#line default
#line hidden
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/ctrlplayerspawn.xaml", System.UriKind.Relative);
#line 1 "..\..\ctrlPlayerSpawn.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
this.gridControl = ((System.Windows.Controls.Grid)(target));
return;
case 2:
this.ellipse = ((System.Windows.Shapes.Ellipse)(target));
return;
case 3:
this.rectangle = ((System.Windows.Shapes.Rectangle)(target));
return;
}
this._contentLoaded = true;
}
}
}

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@ -1,4 +0,0 @@
// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]

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@ -1,89 +0,0 @@
#pragma checksum "..\..\About.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "82986E0DBC50ED3A4B613F33015BC9AC5D1F983DE161E336F31FB41165D63510"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// About
/// </summary>
public partial class About : System.Windows.Window, System.Windows.Markup.IComponentConnector {
#line 21 "..\..\About.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtVersion;
#line default
#line hidden
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/about.xaml", System.UriKind.Relative);
#line 1 "..\..\About.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
this.txtVersion = ((System.Windows.Controls.TextBlock)(target));
return;
}
this._contentLoaded = true;
}
}
}

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@ -1,89 +0,0 @@
#pragma checksum "..\..\About.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "82986E0DBC50ED3A4B613F33015BC9AC5D1F983DE161E336F31FB41165D63510"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// About
/// </summary>
public partial class About : System.Windows.Window, System.Windows.Markup.IComponentConnector {
#line 21 "..\..\About.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtVersion;
#line default
#line hidden
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/about.xaml", System.UriKind.Relative);
#line 1 "..\..\About.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
this.txtVersion = ((System.Windows.Controls.TextBlock)(target));
return;
}
this._contentLoaded = true;
}
}
}

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@ -1,83 +0,0 @@
#pragma checksum "..\..\App.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "E4A9E95446C09434F0F7DC8F1F23ACF00873399D14C91F2C18F2357F71458A2B"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// App
/// </summary>
public partial class App : System.Windows.Application {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
#line 5 "..\..\App.xaml"
this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
#line default
#line hidden
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/app.xaml", System.UriKind.Relative);
#line 1 "..\..\App.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
/// <summary>
/// Application Entry Point.
/// </summary>
[System.STAThreadAttribute()]
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public static void Main() {
Damage_Calculator.App app = new Damage_Calculator.App();
app.InitializeComponent();
app.Run();
}
}
}

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@ -1,83 +0,0 @@
#pragma checksum "..\..\App.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "E4A9E95446C09434F0F7DC8F1F23ACF00873399D14C91F2C18F2357F71458A2B"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// App
/// </summary>
public partial class App : System.Windows.Application {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
#line 5 "..\..\App.xaml"
this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
#line default
#line hidden
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/app.xaml", System.UriKind.Relative);
#line 1 "..\..\App.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
/// <summary>
/// Application Entry Point.
/// </summary>
[System.STAThreadAttribute()]
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public static void Main() {
Damage_Calculator.App app = new Damage_Calculator.App();
app.InitializeComponent();
app.Run();
}
}
}

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@ -1,20 +0,0 @@
CSGO Damage Calculator
winexe
C#
.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\
Damage_Calculator
none
false
TRACE
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\App.xaml
8-1784528412
321055026254
15-431277860
About.xaml;ctrlPlayerSpawn.xaml;Help.xaml;MainWindow.xaml;Themes\ColourfulDarkTheme.xaml;Themes\ColourfulLightTheme.xaml;Themes\DarkTheme.xaml;Themes\LightTheme.xaml;
False

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@ -1,20 +0,0 @@
CSGO Damage Calculator
winexe
C#
.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\
Config_Manager
none
false
TRACE
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\App.xaml
6-2134167639
261186399093
15-2024074300
About.xaml;MainWindow.xaml;Themes\ColourfulDarkTheme.xaml;Themes\ColourfulLightTheme.xaml;Themes\DarkTheme.xaml;Themes\LightTheme.xaml;
True

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@ -1,5 +0,0 @@

FD:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\About.xaml;;
FD:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\MainWindow.xaml;;

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@ -1,7 +0,0 @@

FD:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\App.xaml;;
FD:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\About.xaml;;
FD:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\ctrlPlayerSpawn.xaml;;
FD:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\Help.xaml;;
FD:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\MainWindow.xaml;;

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@ -1 +0,0 @@
919b24b728ed71a546ced048832d477c21f0a4f8

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@ -1,26 +0,0 @@
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\Config Manager.csproj.AssemblyReference.cache
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\Themes\ColourfulDarkTheme.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\Themes\ColourfulLightTheme.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\Themes\DarkTheme.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\Themes\LightTheme.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\About.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\MainWindow.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\Themes\ColourfulDarkTheme.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\Themes\ColourfulLightTheme.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\Themes\DarkTheme.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\Themes\LightTheme.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\App.g.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\App.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\About.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\MainWindow.baml
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\Config_Manager.Properties.Resources.resources
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\Config Manager.csproj.GenerateResource.cache
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\Config Manager.csproj.CoreCompileInputs.cache
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\bin\Release\CSGO Damage Calculator.exe.config
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\bin\Release\CSGO Damage Calculator.exe
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\bin\Release\CSGO Damage Calculator.pdb
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\CSGO Damage Calculator_MarkupCompile.cache
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\CSGO Damage Calculator_MarkupCompile.lref
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\CSGO Damage Calculator.g.resources
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\CSGO Damage Calculator.exe
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\CSGO Damage Calculator.pdb

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@ -1,13 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
[assembly: System.Windows.Resources.AssemblyAssociatedContentFileAttribute("27.ico")]

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@ -1,20 +0,0 @@
Config Manager
winexe
C#
.cs
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\obj\Release\
Config_Manager
none
false
TRACE
D:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\App.xaml
6-2134167639
261186399093
15-2024074300
About.xaml;MainWindow.xaml;Themes\ColourfulDarkTheme.xaml;Themes\ColourfulLightTheme.xaml;Themes\DarkTheme.xaml;Themes\LightTheme.xaml;
True

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@ -1,5 +0,0 @@

FD:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\App.xaml;;
FD:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\About.xaml;;
FD:\source\repos\_Git Repos\ConfigManager\Config Manager\Config Manager\MainWindow.xaml;;

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@ -1 +0,0 @@
f947d9d0993fddd141bcd287571846dd7eaa3263

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@ -1,32 +0,0 @@
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\bin\Release\CSGO Damage Calculator.exe.config
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\bin\Release\CSGO Damage Calculator.exe
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\bin\Release\CSGO Damage Calculator.pdb
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\DamageCalculator.csproj.AssemblyReference.cache
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\DamageCalculator.csproj.SuggestedBindingRedirects.cache
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\Themes\ColourfulDarkTheme.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\Themes\ColourfulLightTheme.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\Themes\DarkTheme.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\Themes\LightTheme.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\About.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\ctrlPlayerSpawn.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\Help.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\MainWindow.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\Themes\ColourfulDarkTheme.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\Themes\ColourfulLightTheme.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\Themes\DarkTheme.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\Themes\LightTheme.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\App.g.cs
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\CSGO Damage Calculator_MarkupCompile.cache
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\CSGO Damage Calculator_MarkupCompile.lref
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\App.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\About.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\ctrlPlayerSpawn.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\Help.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\MainWindow.baml
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\CSGO Damage Calculator.g.resources
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\Damage_Calculator.Properties.Resources.resources
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\DamageCalculator.csproj.GenerateResource.cache
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\DamageCalculator.csproj.CoreCompileInputs.cache
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\CSGO Damage Calculator.exe
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\CSGO Damage Calculator.pdb
D:\source\repos\_Git Repos\DamageCalculator\DamageCalculator\DamageCalculator\obj\Release\GeneratedInternalTypeHelper.g.cs

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@ -1,62 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace XamlGeneratedNamespace {
/// <summary>
/// GeneratedInternalTypeHelper
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
public sealed class GeneratedInternalTypeHelper : System.Windows.Markup.InternalTypeHelper {
/// <summary>
/// CreateInstance
/// </summary>
protected override object CreateInstance(System.Type type, System.Globalization.CultureInfo culture) {
return System.Activator.CreateInstance(type, ((System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic)
| (System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.CreateInstance)), null, null, culture);
}
/// <summary>
/// GetPropertyValue
/// </summary>
protected override object GetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, System.Globalization.CultureInfo culture) {
return propertyInfo.GetValue(target, System.Reflection.BindingFlags.Default, null, null, culture);
}
/// <summary>
/// SetPropertyValue
/// </summary>
protected override void SetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, object value, System.Globalization.CultureInfo culture) {
propertyInfo.SetValue(target, value, System.Reflection.BindingFlags.Default, null, null, culture);
}
/// <summary>
/// CreateDelegate
/// </summary>
protected override System.Delegate CreateDelegate(System.Type delegateType, object target, string handler) {
return ((System.Delegate)(target.GetType().InvokeMember("_CreateDelegate", (System.Reflection.BindingFlags.InvokeMethod
| (System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)), null, target, new object[] {
delegateType,
handler}, null)));
}
/// <summary>
/// AddEventHandler
/// </summary>
protected override void AddEventHandler(System.Reflection.EventInfo eventInfo, object target, System.Delegate handler) {
eventInfo.AddEventHandler(target, handler);
}
}
}

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@ -1,62 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace XamlGeneratedNamespace {
/// <summary>
/// GeneratedInternalTypeHelper
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
public sealed class GeneratedInternalTypeHelper : System.Windows.Markup.InternalTypeHelper {
/// <summary>
/// CreateInstance
/// </summary>
protected override object CreateInstance(System.Type type, System.Globalization.CultureInfo culture) {
return System.Activator.CreateInstance(type, ((System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic)
| (System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.CreateInstance)), null, null, culture);
}
/// <summary>
/// GetPropertyValue
/// </summary>
protected override object GetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, System.Globalization.CultureInfo culture) {
return propertyInfo.GetValue(target, System.Reflection.BindingFlags.Default, null, null, culture);
}
/// <summary>
/// SetPropertyValue
/// </summary>
protected override void SetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, object value, System.Globalization.CultureInfo culture) {
propertyInfo.SetValue(target, value, System.Reflection.BindingFlags.Default, null, null, culture);
}
/// <summary>
/// CreateDelegate
/// </summary>
protected override System.Delegate CreateDelegate(System.Type delegateType, object target, string handler) {
return ((System.Delegate)(target.GetType().InvokeMember("_CreateDelegate", (System.Reflection.BindingFlags.InvokeMethod
| (System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)), null, target, new object[] {
delegateType,
handler}, null)));
}
/// <summary>
/// AddEventHandler
/// </summary>
protected override void AddEventHandler(System.Reflection.EventInfo eventInfo, object target, System.Delegate handler) {
eventInfo.AddEventHandler(target, handler);
}
}
}

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#pragma checksum "..\..\Help.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "315BB8A752151A28FB840C01C842E1FDC350EDA4B2F1BB5B03A031E9F79A4275"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// Help
/// </summary>
public partial class Help : System.Windows.Window, System.Windows.Markup.IComponentConnector {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/help.xaml", System.UriKind.Relative);
#line 1 "..\..\Help.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
this._contentLoaded = true;
}
}
}

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@ -1,75 +0,0 @@
#pragma checksum "..\..\Help.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "315BB8A752151A28FB840C01C842E1FDC350EDA4B2F1BB5B03A031E9F79A4275"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// Help
/// </summary>
public partial class Help : System.Windows.Window, System.Windows.Markup.IComponentConnector {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/help.xaml", System.UriKind.Relative);
#line 1 "..\..\Help.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
this._contentLoaded = true;
}
}
}

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@ -1,787 +0,0 @@
#pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "27FCD8BFBBC438E9A51021C3BEB68479D527817CDA486F3B2805D4C67A922CFB"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Damage_Calculator;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Damage_Calculator {
/// <summary>
/// MainWindow
/// </summary>
public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
#line 19 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShowBombSites;
#line default
#line hidden
#line 20 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShowSpawnAreas;
#line default
#line hidden
#line 21 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShowStandardSpawns;
#line default
#line hidden
#line 22 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShow2v2Spawns;
#line default
#line hidden
#line 23 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShowHostageSpawns;
#line default
#line hidden
#line 24 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuAllowNonPrioritySpawns;
#line default
#line hidden
#line 25 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuShowDrawnMarkers;
#line default
#line hidden
#line 33 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuAbout;
#line default
#line hidden
#line 34 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.MenuItem mnuHelp;
#line default
#line hidden
#line 48 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioModeShooting;
#line default
#line hidden
#line 49 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioModeBomb;
#line default
#line hidden
#line 51 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.StackPanel topStackPanel;
#line default
#line hidden
#line 53 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.ComboBox comboBoxMaps;
#line default
#line hidden
#line 58 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtEasterEggMetres;
#line default
#line hidden
#line 59 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock textDistanceMetres;
#line default
#line hidden
#line 63 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock textDistanceUnits;
#line default
#line hidden
#line 66 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Shapes.Rectangle rectTop;
#line default
#line hidden
#line 67 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Shapes.Rectangle rectSide;
#line default
#line hidden
#line 68 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.StackPanel leftStackPanel;
#line default
#line hidden
#line 72 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.StackPanel stackArmorSeparated;
#line default
#line hidden
#line 73 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.CheckBox chkHelmet;
#line default
#line hidden
#line 74 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.CheckBox chkKevlar;
#line default
#line hidden
#line 76 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.CheckBox chkArmorAny;
#line default
#line hidden
#line 78 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.StackPanel stackAreaHit;
#line default
#line hidden
#line 80 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioHead;
#line default
#line hidden
#line 81 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioChestArms;
#line default
#line hidden
#line 82 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioStomach;
#line default
#line hidden
#line 83 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.RadioButton radioLegs;
#line default
#line hidden
#line 85 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.StackPanel stackWeaponUsed;
#line default
#line hidden
#line 87 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.ComboBox comboWeapons;
#line default
#line hidden
#line 91 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtResult;
#line default
#line hidden
#line 92 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtResultArmor;
#line default
#line hidden
#line 99 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.CheckBox chkHasMapFile;
#line default
#line hidden
#line 100 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.CheckBox chkHasNavFile;
#line default
#line hidden
#line 103 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtBombMaxDamage;
#line default
#line hidden
#line 107 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtBombRadius;
#line default
#line hidden
#line 114 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtCursorX;
#line default
#line hidden
#line 118 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock txtCursorY;
#line default
#line hidden
#line 123 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal Damage_Calculator.ZoomBorder rightZoomBorder;
#line default
#line hidden
#line 126 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.Image mapImage;
#line default
#line hidden
#line 127 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.Canvas pointsCanvas;
#line default
#line hidden
#line 132 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.Grid gridLoading;
#line default
#line hidden
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/CSGO Damage Calculator;component/mainwindow.xaml", System.UriKind.Relative);
#line 1 "..\..\MainWindow.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal System.Delegate _CreateDelegate(System.Type delegateType, string handler) {
return System.Delegate.CreateDelegate(delegateType, this, handler);
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
#line 12 "..\..\MainWindow.xaml"
((Damage_Calculator.MainWindow)(target)).MouseMove += new System.Windows.Input.MouseEventHandler(this.Window_MouseMove);
#line default
#line hidden
#line 13 "..\..\MainWindow.xaml"
((Damage_Calculator.MainWindow)(target)).PreviewKeyDown += new System.Windows.Input.KeyEventHandler(this.Window_PreviewKeyDown);
#line default
#line hidden
#line 14 "..\..\MainWindow.xaml"
((Damage_Calculator.MainWindow)(target)).PreviewKeyUp += new System.Windows.Input.KeyEventHandler(this.Window_PreviewKeyUp);
#line default
#line hidden
#line 15 "..\..\MainWindow.xaml"
((Damage_Calculator.MainWindow)(target)).PreviewMouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Window_PreviewMouseDown);
#line default
#line hidden
return;
case 2:
this.mnuShowBombSites = ((System.Windows.Controls.MenuItem)(target));
#line 19 "..\..\MainWindow.xaml"
this.mnuShowBombSites.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 19 "..\..\MainWindow.xaml"
this.mnuShowBombSites.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 3:
this.mnuShowSpawnAreas = ((System.Windows.Controls.MenuItem)(target));
#line 20 "..\..\MainWindow.xaml"
this.mnuShowSpawnAreas.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 20 "..\..\MainWindow.xaml"
this.mnuShowSpawnAreas.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 4:
this.mnuShowStandardSpawns = ((System.Windows.Controls.MenuItem)(target));
#line 21 "..\..\MainWindow.xaml"
this.mnuShowStandardSpawns.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 21 "..\..\MainWindow.xaml"
this.mnuShowStandardSpawns.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 5:
this.mnuShow2v2Spawns = ((System.Windows.Controls.MenuItem)(target));
#line 22 "..\..\MainWindow.xaml"
this.mnuShow2v2Spawns.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 22 "..\..\MainWindow.xaml"
this.mnuShow2v2Spawns.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 6:
this.mnuShowHostageSpawns = ((System.Windows.Controls.MenuItem)(target));
#line 23 "..\..\MainWindow.xaml"
this.mnuShowHostageSpawns.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 23 "..\..\MainWindow.xaml"
this.mnuShowHostageSpawns.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 7:
this.mnuAllowNonPrioritySpawns = ((System.Windows.Controls.MenuItem)(target));
#line 24 "..\..\MainWindow.xaml"
this.mnuAllowNonPrioritySpawns.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 24 "..\..\MainWindow.xaml"
this.mnuAllowNonPrioritySpawns.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 8:
this.mnuShowDrawnMarkers = ((System.Windows.Controls.MenuItem)(target));
#line 25 "..\..\MainWindow.xaml"
this.mnuShowDrawnMarkers.Checked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
#line 25 "..\..\MainWindow.xaml"
this.mnuShowDrawnMarkers.Unchecked += new System.Windows.RoutedEventHandler(this.visibilityMenu_CheckChanged);
#line default
#line hidden
return;
case 9:
#line 28 "..\..\MainWindow.xaml"
((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.changeTheme_Click);
#line default
#line hidden
return;
case 10:
#line 29 "..\..\MainWindow.xaml"
((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.changeTheme_Click);
#line default
#line hidden
return;
case 11:
this.mnuAbout = ((System.Windows.Controls.MenuItem)(target));
#line 33 "..\..\MainWindow.xaml"
this.mnuAbout.Click += new System.Windows.RoutedEventHandler(this.mnuAbout_Click);
#line default
#line hidden
return;
case 12:
this.mnuHelp = ((System.Windows.Controls.MenuItem)(target));
#line 34 "..\..\MainWindow.xaml"
this.mnuHelp.Click += new System.Windows.RoutedEventHandler(this.mnuHelp_Click);
#line default
#line hidden
return;
case 13:
this.radioModeShooting = ((System.Windows.Controls.RadioButton)(target));
#line 48 "..\..\MainWindow.xaml"
this.radioModeShooting.Checked += new System.Windows.RoutedEventHandler(this.radioModeShooting_Checked);
#line default
#line hidden
return;
case 14:
this.radioModeBomb = ((System.Windows.Controls.RadioButton)(target));
#line 49 "..\..\MainWindow.xaml"
this.radioModeBomb.Checked += new System.Windows.RoutedEventHandler(this.radioModeBomb_Checked);
#line default
#line hidden
return;
case 15:
this.topStackPanel = ((System.Windows.Controls.StackPanel)(target));
return;
case 16:
this.comboBoxMaps = ((System.Windows.Controls.ComboBox)(target));
#line 53 "..\..\MainWindow.xaml"
this.comboBoxMaps.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.comboBoxMaps_SelectionChanged);
#line default
#line hidden
return;
case 17:
this.txtEasterEggMetres = ((System.Windows.Controls.TextBlock)(target));
return;
case 18:
this.textDistanceMetres = ((System.Windows.Controls.TextBlock)(target));
return;
case 19:
this.textDistanceUnits = ((System.Windows.Controls.TextBlock)(target));
return;
case 20:
this.rectTop = ((System.Windows.Shapes.Rectangle)(target));
return;
case 21:
this.rectSide = ((System.Windows.Shapes.Rectangle)(target));
return;
case 22:
this.leftStackPanel = ((System.Windows.Controls.StackPanel)(target));
return;
case 23:
this.stackArmorSeparated = ((System.Windows.Controls.StackPanel)(target));
return;
case 24:
this.chkHelmet = ((System.Windows.Controls.CheckBox)(target));
#line 73 "..\..\MainWindow.xaml"
this.chkHelmet.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
#line 73 "..\..\MainWindow.xaml"
this.chkHelmet.Unchecked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 25:
this.chkKevlar = ((System.Windows.Controls.CheckBox)(target));
#line 74 "..\..\MainWindow.xaml"
this.chkKevlar.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
#line 74 "..\..\MainWindow.xaml"
this.chkKevlar.Unchecked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 26:
this.chkArmorAny = ((System.Windows.Controls.CheckBox)(target));
#line 76 "..\..\MainWindow.xaml"
this.chkArmorAny.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
#line 76 "..\..\MainWindow.xaml"
this.chkArmorAny.Unchecked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 27:
this.stackAreaHit = ((System.Windows.Controls.StackPanel)(target));
return;
case 28:
this.radioHead = ((System.Windows.Controls.RadioButton)(target));
#line 80 "..\..\MainWindow.xaml"
this.radioHead.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 29:
this.radioChestArms = ((System.Windows.Controls.RadioButton)(target));
#line 81 "..\..\MainWindow.xaml"
this.radioChestArms.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 30:
this.radioStomach = ((System.Windows.Controls.RadioButton)(target));
#line 82 "..\..\MainWindow.xaml"
this.radioStomach.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 31:
this.radioLegs = ((System.Windows.Controls.RadioButton)(target));
#line 83 "..\..\MainWindow.xaml"
this.radioLegs.Checked += new System.Windows.RoutedEventHandler(this.settings_Updated);
#line default
#line hidden
return;
case 32:
this.stackWeaponUsed = ((System.Windows.Controls.StackPanel)(target));
return;
case 33:
this.comboWeapons = ((System.Windows.Controls.ComboBox)(target));
#line 87 "..\..\MainWindow.xaml"
this.comboWeapons.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.comboWeapons_SelectionChanged);
#line default
#line hidden
return;
case 34:
this.txtResult = ((System.Windows.Controls.TextBlock)(target));
return;
case 35:
this.txtResultArmor = ((System.Windows.Controls.TextBlock)(target));
return;
case 36:
this.chkHasMapFile = ((System.Windows.Controls.CheckBox)(target));
return;
case 37:
this.chkHasNavFile = ((System.Windows.Controls.CheckBox)(target));
return;
case 38:
this.txtBombMaxDamage = ((System.Windows.Controls.TextBlock)(target));
return;
case 39:
this.txtBombRadius = ((System.Windows.Controls.TextBlock)(target));
return;
case 40:
this.txtCursorX = ((System.Windows.Controls.TextBlock)(target));
return;
case 41:
this.txtCursorY = ((System.Windows.Controls.TextBlock)(target));
return;
case 42:
this.rightZoomBorder = ((Damage_Calculator.ZoomBorder)(target));
return;
case 43:
this.mapImage = ((System.Windows.Controls.Image)(target));
#line 126 "..\..\MainWindow.xaml"
this.mapImage.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.mapImage_MouseLeftButtonUp);
#line default
#line hidden
#line 126 "..\..\MainWindow.xaml"
this.mapImage.MouseRightButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.mapImage_MouseRightButtonUp);
#line default
#line hidden
#line 126 "..\..\MainWindow.xaml"
this.mapImage.LayoutUpdated += new System.EventHandler(this.mapImage_LayoutUpdated);
#line default
#line hidden
return;
case 44:
this.pointsCanvas = ((System.Windows.Controls.Canvas)(target));
return;
case 45:
this.gridLoading = ((System.Windows.Controls.Grid)(target));
return;
}
this._contentLoaded = true;
}
}
}

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