CSGO-Projects/DamageCalculator
Mathias Lui c449cd1bf9 Fix bomb prediction & Add netconport integration
* Bomb distance was previously fetched like in CBaseEntity::BodyTarget, but was switched to CBasePlayer::BodyTarget, which adds an amount of randomness to the damage, the more above or below the bomb a player is, the more randomness
* unitsDistanceMax will now keep the maximum distance the bomb calculates damage at, whereas unitsDistanceMin will have the minimum distance, generating a from-to value for damage
* Add min and max to bomb damage in the UI
* Added more summaries
* Bomb and player stroke are now thinner
* Fixed a random crash at startup when there were no NavAreas to loop over
* Added the functionality to set the current in-game point to either of the two points in the program, -netconport is needed for that and automatically added, if not there
* Added said netconport to the settings
* Added SteamUser class
* Added ability for VdfParser to find strings where quotes are escaped, since they were treated as normal quotes
* Add function to get the steam user that most recently logged into steam
2022-12-10 00:27:23 +01:00
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DamageCalculator Fix bomb prediction & Add netconport integration 2022-12-10 00:27:23 +01:00
DamageCalculator.sln Remove Pfim references 2022-11-19 15:56:18 +01:00