Revert back to the experimental appid. :(

This commit is contained in:
Daniel Ceregatti 2023-05-24 15:47:04 -07:00
parent fb3a575662
commit 0a73bea7f6

View file

@ -21,12 +21,13 @@ blue="\e[34m"
magenta="\e[35m" magenta="\e[35m"
cyan="\e[36m" cyan="\e[36m"
# DayZ release server Steam app ID. # DayZ release server Steam app ID. USE ONE OR THE OTHER!!
# Presumably once the Linux server is released, the binaries will come from this ID. # Presumably once the Linux server is released, the binaries will come from this ID.
# But more importantly, if we have a release-compatible binary, the base files must be installed from this id. # But more importantly, if we have a release-compatible binary, the base files must be installed from this id,
release_server_appid=223350 # even if the server binary and accompanying shared object don't come from it.
#release_server_appid=223350
# Without a release binary, we must use the experimental server app id for everything. # Without a release binary, we must use the experimental server app id for everything.
#release_server_appid=1042420 release_server_appid=1042420
# DayZ release client SteamID. This is for mods, as only the release client has them. # DayZ release client SteamID. This is for mods, as only the release client has them.
release_client_appid=221100 release_client_appid=221100