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Revert back to the experimental appid. :(
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1 changed files with 5 additions and 4 deletions
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@ -21,12 +21,13 @@ blue="\e[34m"
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magenta="\e[35m"
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magenta="\e[35m"
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cyan="\e[36m"
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cyan="\e[36m"
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# DayZ release server Steam app ID.
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# DayZ release server Steam app ID. USE ONE OR THE OTHER!!
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# Presumably once the Linux server is released, the binaries will come from this ID.
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# Presumably once the Linux server is released, the binaries will come from this ID.
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# But more importantly, if we have a release-compatible binary, the base files must be installed from this id.
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# But more importantly, if we have a release-compatible binary, the base files must be installed from this id,
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release_server_appid=223350
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# even if the server binary and accompanying shared object don't come from it.
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#release_server_appid=223350
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# Without a release binary, we must use the experimental server app id for everything.
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# Without a release binary, we must use the experimental server app id for everything.
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#release_server_appid=1042420
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release_server_appid=1042420
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# DayZ release client SteamID. This is for mods, as only the release client has them.
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# DayZ release client SteamID. This is for mods, as only the release client has them.
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release_client_appid=221100
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release_client_appid=221100
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