Fix bad usage.

This commit is contained in:
Daniel Ceregatti 2023-03-30 11:04:21 -07:00
parent f0eb4d0afc
commit 291d869ed1

View file

@ -30,7 +30,7 @@ loginQueueMaxPlayers=500; // The maximum number of players that can wait i
instanceId = 1; // DayZ server instance id, to identify the number of instances per box and their storage folders with persistence files
storageAutoFix = 1; // Checks if the persistence files are corrupted and replaces corrupted ones with empty ones (value 0-1)
motd[] = {}; {"This line never shows up...", "DayZ on Linux for Linux"}; // Message of the day displayed in the in-game chat
motd[] = {"This line never shows up...", "DayZ on Linux for Linux"}; // Message of the day displayed in the in-game chat
respawnTime = 0; // Sets the respawn delay (in seconds) before the player is able to get a new character on the server, when the previous one is dead
motdInterval = 300; // Time interval (in seconds) between each message