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Fix bad usage.
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@ -30,7 +30,7 @@ loginQueueMaxPlayers=500; // The maximum number of players that can wait i
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instanceId = 1; // DayZ server instance id, to identify the number of instances per box and their storage folders with persistence files
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storageAutoFix = 1; // Checks if the persistence files are corrupted and replaces corrupted ones with empty ones (value 0-1)
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motd[] = {}; {"This line never shows up...", "DayZ on Linux for Linux"}; // Message of the day displayed in the in-game chat
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motd[] = {"This line never shows up...", "DayZ on Linux for Linux"}; // Message of the day displayed in the in-game chat
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respawnTime = 0; // Sets the respawn delay (in seconds) before the player is able to get a new character on the server, when the previous one is dead
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motdInterval = 300; // Time interval (in seconds) between each message
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