Add proper version output in the central dz script.

This commit is contained in:
Daniel Ceregatti 2025-08-14 14:57:33 -06:00
parent 7ff7cf2048
commit c4498d4098

View file

@ -33,10 +33,10 @@ export cyan="\e[36m"
# DayZ release server Steam app ID. # DayZ release server Steam app ID.
# Now that the Linux server is released, the binaries will come from this ID. # Now that the Linux server is released, the binaries will come from this ID.
export release_server_appid=223350 #export release_server_appid=223350
# Leaving the experimental server appid here to allow for the use of the experimental server. # Leaving the experimental server appid here to allow for the use of the experimental server.
#export release_server_appid=1042420 export release_server_appid=1042420
# DayZ release client SteamID. This is for mods, as only the release client has them. # DayZ release client SteamID. This is for mods, as only the release client has them.
export release_client_appid=221100 export release_client_appid=221100
@ -51,6 +51,18 @@ export SERVER_FILES="/serverfiles"
# Used to check if dayZ is installed # Used to check if dayZ is installed
export SERVER_INSTALL_FILE="${SERVER_FILES}/DayZServer" export SERVER_INSTALL_FILE="${SERVER_FILES}/DayZServer"
if [ -f ${SERVER_INSTALL_FILE} ]
then
# Release or Experimental
if [[ ${release_server_appid} = "223350" ]]
then
RELEASE="Stable"
else
RELEASE="Experimental"
fi
VERSION=$(strings /serverfiles/DayZServer | grep -P "1\.\d{2}\.\d{6}")" - ${RELEASE}"
fi
# Steam files # Steam files
export STEAM_LOGIN="${HOME}/steamlogin" export STEAM_LOGIN="${HOME}/steamlogin"
export STEAMCMD=steamcmd export STEAMCMD=steamcmd