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Add proper version output in the central dz script.
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1 changed files with 14 additions and 2 deletions
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@ -33,10 +33,10 @@ export cyan="\e[36m"
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# DayZ release server Steam app ID.
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# DayZ release server Steam app ID.
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# Now that the Linux server is released, the binaries will come from this ID.
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# Now that the Linux server is released, the binaries will come from this ID.
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export release_server_appid=223350
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#export release_server_appid=223350
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# Leaving the experimental server appid here to allow for the use of the experimental server.
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# Leaving the experimental server appid here to allow for the use of the experimental server.
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#export release_server_appid=1042420
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export release_server_appid=1042420
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# DayZ release client SteamID. This is for mods, as only the release client has them.
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# DayZ release client SteamID. This is for mods, as only the release client has them.
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export release_client_appid=221100
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export release_client_appid=221100
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@ -51,6 +51,18 @@ export SERVER_FILES="/serverfiles"
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# Used to check if dayZ is installed
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# Used to check if dayZ is installed
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export SERVER_INSTALL_FILE="${SERVER_FILES}/DayZServer"
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export SERVER_INSTALL_FILE="${SERVER_FILES}/DayZServer"
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if [ -f ${SERVER_INSTALL_FILE} ]
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then
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# Release or Experimental
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if [[ ${release_server_appid} = "223350" ]]
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then
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RELEASE="Stable"
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else
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RELEASE="Experimental"
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fi
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VERSION=$(strings /serverfiles/DayZServer | grep -P "1\.\d{2}\.\d{6}")" - ${RELEASE}"
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fi
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# Steam files
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# Steam files
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export STEAM_LOGIN="${HOME}/steamlogin"
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export STEAM_LOGIN="${HOME}/steamlogin"
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export STEAMCMD=steamcmd
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export STEAMCMD=steamcmd
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