Add TL;DR part 2, adding mods.

This commit is contained in:
Daniel Ceregatti 2023-06-16 18:57:32 -07:00
parent 1de1fe8b6b
commit cda7ae92c7

View file

@ -36,6 +36,32 @@ cp -a /mpmissions/dayzOffline.chernarusplus/ /serverfiles/mpmissions/
dz start
```
## TL;DR part 2: Adding mods
Be in the same directory as above, and:
```shell
# Go into the web container
docker compose exec web bash
# Add CF
dz add 1559212036
# Add VPPAdminTools
dz add 1828439124
exit
# Then in the server container
docker compose exec server bash
# Activate CF, but do so by index
dz a 1
# Same for VPPAdminTools
dz a 2
# Check the status
dz s
# Start the server
dz start
```
Follow the instructions for [setting up VPPAdminTools](https://steamcommunity.com/sharedfiles/filedetails/?id=1828439124)
## Caveat Emptor
As of DayZ release 1.15, a [Linux DayZ server](https://steamdb.info/app/1042420/) was made available in Dayz Experimental. This has not been officially released, so this will only run a DayZ Experimental server at the moment. Only the [DayZ Experimental client](https://dayz.fandom.com/wiki/Experimental) will be able to connect to it. The goal is to have a working implementation once the Linux server is officially released, presumably [here](https://steamdb.info/app/223350/).