Commit graph

47 commits

Author SHA1 Message Date
Daniel Ceregatti
80adb60aa8 As of today, we have a release version! I can't believe it!
We no longer need to lower case the files.
Switch to the release server id.
Move rcon from the web container to the server container.
Handle .c files on a per-map basis.
Update per-map .c files.
2024-02-20 14:28:59 -08:00
Daniel Ceregatti
5918646eb0 Add custom integration for disabling the personal light. This gets turned on despite what's set in serverDZ.cfg because it's overridden in cfggameplay.json.
Add wipe command, to allow for easy wiping of storage.
Remove cfggameplay case-sensitivity hack, now that this is fixed upstream.
Continue documenting the vanilla installation instructions for Hype Train, for some reason.
2024-01-18 11:40:19 -08:00
Daniel Ceregatti
cd308e1f96 Fix cfgGameplay.json hack.
Update docs.
2023-12-24 11:19:09 -08:00
Daniel Ceregatti
40f31d0b14 Implement start scripts to do all the extra stuff, like remove nodes from XML files.
Add WinterChernarusV2 mod's init changes.
2023-12-22 10:04:25 -08:00
Daniel Ceregatti
d1d3069500 Add Diesel Jerry can mod. 2023-12-21 16:02:39 -08:00
Daniel Ceregatti
1554520704 Update Winter Chernarus (Deer Isle, Livonia) metadata from updated instructions.
Add cfgGameplay.json hack.
Fix JSON formatting.
2023-12-15 22:13:20 -08:00
Daniel Ceregatti
3a5bb797ea Remove the retrieval of MODNAME in custom integrations. 2023-11-27 20:59:24 -08:00
Daniel Ceregatti
5783f74075 The installation instructions for Winter Deer Isle have changed. Merging. See https://steamcommunity.com/sharedfiles/filedetails/?id=1891132304.
Make it so the DEVELOPMENT environment variable doesn't prevent the file actions when DONT_START is set.
2023-11-17 18:00:30 -08:00
Daniel Ceregatti
611b67e9ee Add custom integration for changing spawn gear. WIP. 2023-11-17 09:16:20 -08:00
Daniel Ceregatti
511cc5e982 Remove return call that was not supposed to be committed. 2023-11-16 21:09:50 -08:00
Daniel Ceregatti
891096fb82 Add support for including changes to cfggameplay.json, cfgweather.xml, and init.c. 2023-11-13 20:19:27 -08:00
Daniel Ceregatti
788bac39a4 Add entrypoint.sh so we don't have to wait 10 seconds to down our stack.
Make scripts just run from each container's respective bin directory.
Upgrade to node 18.18.2 and nvm 0.39.5.
Remove unnecessary output.
2023-11-03 16:11:11 -07:00
Daniel Ceregatti
f87b26239f Make development happen first.
Go back to sleeping the old way.
2023-10-18 14:43:04 -07:00
Daniel Ceregatti
499d92e179 Start handling cfgenvironment. WIP.
Exec out to sleep so the container stops correctly.
2023-10-17 17:16:44 -07:00
Daniel Ceregatti
dd685a86fb Stop running sleep in a loop when blocking. Just sleep for a very long time. 2023-10-15 12:17:08 -07:00
Daniel Ceregatti
a3f062799c Add support for acitvating/deactivating multiple mods at once. 2023-10-15 11:25:38 -07:00
Daniel Ceregatti
4c09ef752c Switch from CMD to ENTRYPOINT, then use exec in both start.sh scripts, so process id 1 can be the process it needs to be, as this is what gets SIGTERM on docker compose down.
We now get a .bashrc by default, so switch the logic to detecting the custom PS1 before putting it in .bashrc.
Account for a directory that steamcmd expects.
2023-10-12 21:52:33 -07:00
Daniel Ceregatti
f153f3db18 Use the local user's user id in the container when building and running, otherwise bind mounts don't have the correct ownership.
Correct output from steamcmd to avoid red herrings by creating a directory it expects as well as providing a shared object it also expects.
Update docs.
2023-10-12 18:44:37 -07:00
Daniel Ceregatti
9513fc4d97 Add support for custom integrations. The first is no food, which makes a new types.xml of all the food class items for use with CE, then sets nominal to 0 in all entries.
Have server logs go into a logs directory, with sub-directories in there with the date to contain that run's logs.
Fix XML handling output.
Update bogus DayZ version.
Add custom integration docs.
2023-09-28 15:39:13 -07:00
Daniel Ceregatti
b1448d8860 Add cfgeventspawns.xml integration!
Add quirk to handle upstream XMLs not having the correct nodes.
Add initial map install based on the map in the config.
Add package to allow for XML merging in the server container.
Add an environment variable that prevents the server from starting, to test mod XML integration at server start.
Back up logs into dedicated directories based on the date when the server exits.
Improve logic for copying XML files into mpmissions.
Fix status output formatting.
Get map name from the config at script start in the server script.
Refactor XML env scripts so they don't have a hashbang.
Refactor one mod's integration with the new file naming convention.
2023-09-09 11:02:24 -07:00
Daniel Ceregatti
e6a381315f Fix lack of root node in XML when normalizing.
Refine output to only show relevant info when starting the server.
Filter mod integration by current map, even if other mpmissions directories should exist.
Remove previous cfgeconomy directories when starting, to prevent previous files from possibly existing.
Orchestrate the retrieval and normalization of XML files as 'dz x ID' now does both.
2023-09-08 12:13:29 -07:00
Daniel Ceregatti
887374587d There are no mpmissions in the server container when it starts for the first time. Ensure Chernarus is copied over as a default when this is detected, as the server is expected to start successfully. Presumes a default config where the map hasn't been changed.
Make development work by setting an environment variable.
Set the web container to restart instead of not, should the express server crash.
Copy XML files that are merged when the server  starts only when the mpmissions directory exists.
Refactor XML functions for better naming.
Handle display of lists when no mods are installed.
Add support for adding mpmissions for Deer Isle and mpmissions in general via mod integrations.
Add support for Red Falcon Watercraft XML files. WIP.
Add a deer isle DayZ bicycle spawn file.
2023-09-07 12:08:12 -07:00
Daniel Ceregatti
5db38636c4 Install chernarus in mpmissions when it's not detected, to retain turnkey functionality.
Update docs.
2023-09-05 17:51:07 -07:00
Daniel Ceregatti
ad2f547845 Refactor function name so it's different between web and server containers.
Fix typo.
2023-08-31 17:05:57 -07:00
Daniel Ceregatti
65840a79c5 Refactor everything the relies on getting a mod by index in a listing. This had to account for context such needing to maintain mod ordering when starting the server.
Moved a lot of the functions out of scripts and into common and consolidated.
Fix some output formatting.
Make key copying only happen in a server.
2023-08-30 18:08:08 -07:00
Daniel Ceregatti
09b08a9978 Revert the server script back to starting the server instead of doing nothing. 2023-08-29 12:51:25 -07:00
Daniel Ceregatti
899dba27e8 Remove gdb and strace, as we're no longer debugging in containers. Also remove python3-pip, as that's not needed here. 2023-08-29 12:05:51 -07:00
Daniel Ceregatti
c48f0d60ff When creating symlinks, remove more than just spaces from mod names, again. 2023-08-25 18:08:55 -07:00
Daniel Ceregatti
29ce456543 Let's just use the store to do all reactivity.
Refactor the DOM to allow for "sections".
Add our start.sh scripts to /usr/local/bin in the image.
Add a config for Vue.
Remove globalproperties, as this...sucks.
2023-08-14 09:10:35 -07:00
Daniel Ceregatti
1de1fe8b6b Fix call to bogus function.
Fix equivalent of bogus function.
2023-06-16 18:26:24 -07:00
Daniel Ceregatti
2395f43024 Move this to the correct script. 2023-06-16 17:13:09 -07:00
Daniel Ceregatti
2d2cf6ba35 Ensure the WORKSHOP_DIR exists when we run. 2023-06-16 17:11:37 -07:00
Daniel Ceregatti
4a6427f893 Add Pinia store so we can have disparate components.
Add Vueuse core library for useFetch.
Get async requests working with the above.
Start using Vue's Suspense feature.
Make Status its own component.
Start adding search results.
Continued work on error modal.
Add CORS headers to the backend.
Remove error store, as we only have one store.
Rename favicon.png to favicon.ico.
Remove functions from scripts where they are not used. Move functions to where they are used.
Lots of WIP.
2023-06-11 18:20:14 -07:00
Daniel Ceregatti
cf47b7fe1f Continued work on the web UI:
XML "editor" WIP.
Add xmltree component.
Start work on shelling out to steamcmd from node.
Move script functions out of common and into individual scripts.
Update docs.
2023-06-03 21:57:14 -07:00
Daniel Ceregatti
8a8dc7f25a Make sure dev settings aren't upstream. 2023-05-26 10:36:12 -07:00
Daniel Ceregatti
8db515313b Add mod search.
Renamed main container to web.
Added the STEAMAPIKEY environment variable placeholder, as this is necessary when searching for mods.
Refactor locations of scripts and paths.
Rename start scripts to be more consistent with their new locations.
Run the web server under nodemon to prevent manual restarting.
2023-05-25 17:32:58 -07:00
Daniel Ceregatti
5267ae70bb Add web UI. This has lofty goals.
Use node js module syntax.
Make dev easier by not starting the web UI from docker startup.
2023-05-24 23:40:44 -07:00
Daniel Ceregatti
fb3a575662 Remove TL;DR, as we no longer have a release.
Remove the two shared objects that were necessary for running the release.
Restore the merging of XML at server start.
Adjust layout of list output to accommodate longer mod names.
2023-05-24 15:43:55 -07:00
Daniel Ceregatti
f755b6fe6d First version where XML merging is working using the cfgeconomy method!
Split up the XML wrangling between the two containers. This means the web one needs xmlstarlet.
2023-05-20 20:07:47 -07:00
Daniel Ceregatti
3a41001b9f Remove debug. 2023-05-20 00:00:59 -07:00
Daniel Ceregatti
2c47f36660 Oops, not sure how that ended up in there. 2023-05-19 23:42:38 -07:00
Daniel Ceregatti
92f9598910 WIP XML merging. Handle files without XML document node, as well as without their root node. This means we need a matrix of what file has what root node AND the names of the child nodes! 2023-05-19 23:41:34 -07:00
Daniel Ceregatti
ebf961bb73 Split off mpmissions so there's always a pristine version of it in the server container, for when we merge XML.
Forget xmlmerge. Switch to xmlstarlet.
Add the two shared objects required to get a release server running. This is just to get around having to host them/fish them up from elsewhere.
Update docs.
2023-05-18 21:09:01 -07:00
Daniel Ceregatti
2fc31fea37 The server doesn't like read only directories where it finds its files. Removing read-only flags from mounts for now.
Rework directories so there are fewer volumes within volumes.
Keep splitting up the code between the two scripts, removing unused variables, etc..
Add XML file merging integration. WIP.
Fix lack of comma in cfg file that _might_ have been causing issues...
2023-05-18 17:29:27 -07:00
Daniel Ceregatti
64f162001d Continue refactoring file locations in the two containers.
Also refactor variables so they're consistent.
Set container names in PS1.
Update docs.
2023-05-16 09:03:41 -07:00
Daniel Ceregatti
206c838f9d Continue splitting up the functionality. Only put functions and files that pertain to the container and/or volume.
Set forceSameBuild = 0 because the release build we have, while it works, reports a few revisions behind.
WIP getting all this working again.
2023-05-15 17:44:56 -07:00
Daniel Ceregatti
71004b4fcc Start turning this project into a provisioning system: The main image will manage the base server files and mod files, then run servers as separate containers with these volumes mounted read-only, so they can be shared across server instances.
Add command line xml merge tool for when that time comes.
Add Red Falcon Heliz mod as the work-in-progress for getting a turnkey system that merges many different XML files that a full server mod installation will require.
Fix finding a mod by index and use that for all mod operations.
Start re-working how mods are added/removed/activated/deactivated. Split the script up into separate files with distinct functionality. WIP.
Add a template system for handling mod XML files.
Add an express web server to be the provisioning container frontend.
Add lots of comments.
Add TL;DR for turnkey release server install.
2023-05-13 20:58:35 -07:00