mirror of
https://ceregatti.org/git/daniel/dayzdockerserver.git
synced 2025-05-06 22:31:18 +00:00
498 lines
13 KiB
Bash
Executable file
498 lines
13 KiB
Bash
Executable file
#!/usr/bin/env bash
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source /files/dz-common
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# Server container base directories
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SERVER_PROFILE="/profiles"
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mkdir -p ${SERVER_PROFILE}/battleye
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# Server configuration file
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SERVER_CFG_FILE="serverDZ.cfg"
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SERVER_CFG_DST="${SERVER_PROFILE}/${SERVER_CFG_FILE}"
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SERVER_CFG_SRC="${FILES}/${SERVER_CFG_FILE}"
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# Command line parameters except mod, as that is handled separately.
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parameters="-config=${SERVER_CFG_DST} -port=${port} -freezecheck -BEpath=${SERVER_PROFILE}/battleye -profiles=${SERVER_PROFILE} -nologs"
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# Used to check if dayZ is installed
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SERVER_INSTALL_FILE="${SERVER_FILES}/DayZServer"
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# Workshop. This file will store metadata about what mods are in use in this server instance
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WORKSHOP_CFG="${SERVER_PROFILE}/workshop.cfg"
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if [ ! -f "${WORKSHOP_CFG}" ]
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then
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touch "${WORKSHOP_CFG}"
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fi
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INSTALLED_MODS="${SERVER_FILES}/workshop.cfg"
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# An array to store Workshop items. Each element contains the mod's ID, name, and state (active or not).
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declare -a workshopID
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WORKSHOP_DIR="${SERVER_FILES}/steamapps/workshop/content/${release_client_appid}"
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# Backups
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BACKUP_DIR="${HOME}/backup"
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if [ ! -d "${BACKUP_DIR}" ]
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then
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mkdir -p "${BACKUP_DIR}"
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fi
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# Functions
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# Usage
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usage(){
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echo -e "
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${red}Bad option or arguments! ${yellow}${*}${default}
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Usage: ${green}$(basename $0)${yellow} option [ arg1 [ arg2 ] ]
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Options and arguments:
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a|activate id - Activate an installed DayZ Workshop items by id or index
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b|backup - Backup the mission storage files in all mission directories
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c|config - Update the internal serverDZ.cfg file from files/serverDZ.cfg on the host. Presents a unified diff if the internal file doesn't match the host file
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d|deactivate id - Deactivate an installed DayZ Workshop items by id or index - Keeps the mod files but excludes it from the mod parameter
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f|force - Forcibly kill the server. Use only as a last resort if the server won't shut down
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l|list - List Workshop items and their details
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n|rcon - Connect to the server using a python RCON client
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restart - Restart the server without restarting the container
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s|status - Shows the server's status: Running, uptime, mods, parameters, mod parameter, etc.
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stop - Stop the server
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${default}"
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exit 1
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}
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loadconfig(){
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if [ ! -f "${SERVER_INSTALL_FILE}" ]
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then
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echo
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echo -e "The DayZ server files are not installed. Run '${green}docker-compose run --rm main dayzserver install${default}'"
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echo
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exit 1
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fi
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# Handle the initial server configuration file
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if [ ! -f ${SERVER_CFG_DST} ]
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then
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echo "Creating initial server configuration file"
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cp "${SERVER_CFG_SRC}" "${SERVER_CFG_DST}"
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fi
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# battleye config and rconpassword setup
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# The server creates a new file from this file, which it then uses.
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# Let's make sure to delete it first
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BE_SERVER_FILE="${SERVER_PROFILE}/battleye/beserver_x64.cfg"
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ALT_BE_SERVER_FILE=$(find ${SERVER_PROFILE}/battleye -name "beserver_x64_active*")
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if [ ! -f "${BE_SERVER_FILE}" ] && [ ! -f "${ALT_BE_SERVER_FILE}" ]
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then
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passwd=$(openssl rand -base64 8 | tr -dc 'A-Za-z0-9')
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if [ "${passwd}" == "" ]
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then
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passwd=$(< /dev/urandom tr -dc 'A-Za-z0-9' | head -c10)
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fi
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if [ "${passwd}" == "" ]
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then
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printf "[ ${red}FAIL${default} ] Could not generate a passwort for RCON!\nOpen the Battleye config with 'dayzserver rcon'."
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exit 1
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else
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cat > "${BE_SERVER_FILE}" <<EOF
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RConPassword ${passwd}
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RestrictRCon 0
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RConPort ${rcon_port}
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EOF
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fi
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printf "[ ${cyan}INFO${default} ] New RCON password: ${yellow}${passwd}${default}\n"
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else
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if [ -f "${BE_SERVER_FILE}" ]
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then
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FILE="${BE_SERVER_FILE}"
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elif [ -f "${ALT_BE_SERVER_FILE}" ]
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then
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FILE="${ALT_BE_SERVER_FILE}"
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fi
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passwd=$(grep RConPassword ${FILE} | awk '{print $2}')
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# printf "[ ${cyan}INFO${default} ] Using existing RCON password: ${yellow}${passwd}${default}\n"
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fi
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cp /usr/local/py3rcon/configexample.json ~/py3rcon.config.json
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jq --arg port 2303 --arg rcon_password b0fNIBVfkM \
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'.logfile="py3rcon.log" | .loglevel=0 | .server.port=$port | .server.rcon_password=$rcon_password | del(.repeatMessage)' \
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/usr/local/py3rcon/configexample.json \
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> ~/py3rcon.config.json
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}
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# Manage the mod symlink
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symlink(){
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W=${1}
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ID=${2}
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NAME=${3}
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if [ ! -L "${SERVER_FILES}/@${NAME}" ] && [[ ${W} = 1 ]]
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then
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ln -sv ${WORKSHOP_DIR}/${ID} "${SERVER_FILES}/@${NAME}"
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elif [[ "${W}" = "0" ]]
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then
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rm -vf "${SERVER_FILES}/@${NAME}"
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fi
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}
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# Make sure to clean up and report on exit, as these files remain in the container's volume
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report() {
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rm -f /tmp/mod_command_line /tmp/parameters
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echo
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echo -e "${yellow}========================================== error.log =========================================="
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find "${SERVER_PROFILE}" -name error.log -exec head {} \; -exec tail -n 30 {} \; -exec rm -f {} \;
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echo
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echo -e "========================================== script*.log ========================================"
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find "${SERVER_PROFILE}" -name "script*.log" -exec head {} \; -exec tail -n 30 {} \; -exec rm -f {} \;
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echo
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echo -e "========================================== *.RPT =============================================="
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find "${SERVER_PROFILE}" -name "*.RPT" -exec ls -la {} \; -exec tail -n 30 {} \; -exec rm -f {} \;
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echo
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echo -e "========================================== End log ======================================${default}"
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}
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# Start the server in the foreground
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start(){
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# Do the report on exit. Set here so that it only happens once we're starting the server, and not for other actions.
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trap '
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report
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' EXIT
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mod_cmd
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cd ${SERVER_FILES}
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# Run the server. Allow docker to restart the container if the script exits with a code other than 0. This is so we can
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# safely shut the container down without killing the server within.
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printf "[ ${green}DayZ${default} ] Server starting...\n"
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# Save the mod command line and parameters that were used to start the server, so status reflects the running server's
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# actual status with those
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echo ${mod_command_line} > /tmp/mod_command_line
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echo ${parameters} > /tmp/parameters
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./DayZServer ${mod_command_line} ${parameters}
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EXIT_CODE=$?
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if [ -f ${SERVER_FILES}/restart ]
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then
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rm -f ${SERVER_FILES}/restart
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EXIT_CODE=42
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fi
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printf "\n[ ${yellow}DayZ${default} ] Server exited. Exit code: ${EXIT_CODE}\n"
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exit ${EXIT_CODE}
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}
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# Restarts the server by forcing an exit code other than 0, causing docker to restart the container.
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restart(){
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touch "${SERVER_FILES}/restart"
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echo "Restarting DayZ server..."
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kill -TERM $(pidof DayZServer)
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}
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# Stops the server cleanly and exits 0, which will stop the container.
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stop(){
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echo "Stopping DayZ server..."
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kill -TERM $(pidof DayZServer)
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}
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# Forcibly kill the server, should it be necessary.
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force(){
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echo "Forcibly stopping DayZ server..."
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kill -KILL $(pidof DayZServer)
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}
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# Handle any changes in the server config file by allowing them to be merged after viewing a diff.
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config(){
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if ! diff -q "${SERVER_CFG_DST}" "${SERVER_CFG_SRC}"
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then
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echo "========================================================================="
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diff -Nau --color "${SERVER_CFG_DST}" "${SERVER_CFG_SRC}" | more
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echo "========================================================================="
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if prompt_yn "The new server configuration file differs from what's installed. Use it?"
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then
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echo "Updating the server configuration file"
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cp "${SERVER_CFG_SRC}" "${SERVER_CFG_DST}"
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else
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echo "NOT updating the server configuration file"
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fi
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else
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echo "No differences found between ${SERVER_CFG_SRC} and ${SERVER_CFG_DST}"
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fi
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}
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# Assemble the workshop variables
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get_installed_mods(){
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mapfile -t installedModsID < "${INSTALLED_MODS}"
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workshoplist=""
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for i in "${installedModsID[@]}"
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do
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ID=$(echo ${i} | cut -d: -f1)
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workshoplist+=" +workshop_download_item "${release_client_appid}" "${ID}
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done
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}
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get_mods(){
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mapfile -t workshopID < "${WORKSHOP_CFG}"
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workshoplist=""
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for i in "${workshopID[@]}"
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do
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ID=$(echo ${i} | cut -d: -f1)
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workshoplist+=" +workshop_download_item "${release_client_appid}" "${ID}
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done
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}
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get_mod_id_by_index(){
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# If we were passed a valid mod id, just return it
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if [[ -d "${workshopdir}/${1}" ]]
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then
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echo ${1}
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return
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fi
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X=1
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# Loop over mod list
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for i in "${workshopID[@]}"
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do
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ID=$(echo ${i} | cut -d: -f1)
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if [[ ${X} = ${1} ]]
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then
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echo ${ID}
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return
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fi
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X=$((X+1))
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done
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}
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# Get mod name by ID or index
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get_mod_name(){
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# Check for an ID
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if [ -d "${WORKSHOP_DIR}/${1}" ]
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then
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ID=${1}
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else
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ID=$(get_mod_id_by_index ${1})
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fi
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if ! [ -d "${WORKSHOP_DIR}/${ID}" ]
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then
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echo "Mod ID ${1} doesn't exist" >&2
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exit 1
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fi
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NAME=$(grep name ${WORKSHOP_DIR}/${ID}/meta.cpp | cut -d '"' -f2 | sed -r 's/\s+//g')
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echo ${NAME}
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}
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# Activate / Deactivate a mod
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activate(){
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W=${1}
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shift
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WW=""
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COLOR="${green}"
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if [[ ${W} = 0 ]]
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then
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WW="de"
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UU="un"
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COLOR="${red}"
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fi
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ID=$(get_mod_id_by_index ${1})
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MODNAME=$(get_mod_name ${1})
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# Toggle state or report nothing burger
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if [[ "${ACTIVE}" != "${W}" ]]
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then
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sed -i "${WORKSHOP_CFG}" -e "s/${ID}:${MODNAME}:[0-1]/${ID}:${MODNAME}:${W}/"
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echo -e "Mod id ${ID} - ${COLOR}${MODNAME}${default} ${WW}activated"
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else
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echo -e "Mod id ${ID} - ${COLOR}${MODNAME}${default} - is already ${WW}active"
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fi
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list
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}
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# Assemble the mod command line
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mod_cmd(){
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mod_command_line=""
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for i in "${workshopID[@]}"
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do
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NAME=$(echo ${i} | cut -d: -f2)
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ACTIVE=$(echo ${i} | cut -d: -f3)
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if [[ ${ACTIVE} = "1" ]]
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then
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mod_command_line="${mod_command_line}@${NAME};"
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fi
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done
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if [[ ${mod_command_line} != "" ]]
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then
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mod_command_line='-mod='${mod_command_line::-1}
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fi
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}
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checkXML(){
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# See if we have a template for it
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if [ -f "/files/mods/${1}/types.env" ]
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then
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echo "Found a templatate for mod ID ${1}, merging..."
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source "/files/mods/${1}/types.env"
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for xml in CFGEVENTSPAWNS CFGSPAWNABLETYPES EVENTS TYPES
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do
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NAME=$(echo ${xml} | tr A-Z a-z)
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if echo ${!xml} | grep -q http
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then
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echo "${NAME} file is remote, downloading..."
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curl -o ${WORKSHOP_DIR}/${1}/${NAME}.xml ${!xml}
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else
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echo "${NAME} file is in the mod, copying..."
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cp -vf ${!xml} ${WORKSHOP_DIR}/${1}/${NAME}.xml
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fi
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done
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# else
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# See if this mod has a types.xml in the "standard" locations
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# for path in "${WORKSHOP_DIR}/${1}/extras" "${WORKSHOP_DIR}/${1}"
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# do
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# if [ -f "${path}/types.xml" ]
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# then
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# echo -n "The mod id ${1} has a types.xml: ${path}/types.xml. "
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# if [[ ${2} = "install" ]]
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# then
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# echo "Merging to missions..."
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# else
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# echo "Removing contents from missions..."
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# fi
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# /files/mods/types.sh ${1} ${2} ${path}/types.xml
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# break
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# fi
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# done
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fi
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}
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# Our internal RCON
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rcon(){
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exec /usr/local/py3rcon/py3rcon.py --gui ~/py3rcon.config.json
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}
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# Display the status of everything
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status(){
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loadconfig
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INSTALLED="${NO}"
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RUNNING="${NO}"
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# DayZ Server files installation
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if [ -f "${SERVER_INSTALL_FILE}" ]
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then
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INSTALLED="${YES}"
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fi
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# Running or not
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if pidof DayZServer > /dev/null
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then
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# Uptime
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D=$(date +%s)
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F=$(date +%s -r ${SERVER_PROFILE}/server_console.log)
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DAYS=$(( (${D} - ${F}) / 86400 ))
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# UPTIME=$(date --date="$(( ${D} - ${F} ))" +"${DAYS} days %H:%M:%S")
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UPTIME="${DAYS} days "$(date -d@$(($(date +%s) - $(date +%s -r ${SERVER_PROFILE}/server_console.log))) -u +"%H hours %M minutes %S seconds")
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RUNNING="${YES}\nUptime: ${green}${UPTIME}${default}"
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# Current parameters
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RUNNING="${RUNNING}\nRunning Parameters: $(cat /tmp/parameters)\nRunning mod parameter: $(cat /tmp/mod_command_line)"
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fi
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mod_cmd
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MAP="none"
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# Map name
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if [[ -f ${SERVER_CFG_DST} ]]
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then
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MAP=$(grep -E "template=" ${SERVER_CFG_DST} | grep -vE "^//")
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fi
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# Number of mods plus the list denoting on or off
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echo -ne "
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Server files installed: ${INSTALLED}"
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if [[ "${INSTALLED}" = "${NO}" ]]
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then
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echo
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echo
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exit 0
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fi
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echo -ne "
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Mods: "
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MODS=$(list)
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if [[ ${MODS} == "" ]]
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then
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echo -n "none"
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fi
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echo -e "${MODS}
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Server running: ${RUNNING}
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Working parameters: ${parameters}
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Working mod parameter: ${mod_command_line}"
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if [[ "${INSTALLED}" = "${YES}" ]]
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then
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MAP=$(grep template ${SERVER_CFG_DST} | grep -v "^//" | cut -d= -f2 | cut -d\; -f1)
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echo "Map: ${MAP}"
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fi
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}
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backup(){
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cd "${SERVER_FILES}"/mpmissions
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DATE=$(date +'%Y-%m-%d-%H-%M-%S')
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for i in $(ls)
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do
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B="${BACKUP_DIR}/${DATE}/"
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echo "Backing up ${i} to ${B}..."
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mkdir -p ${B}
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cp -a "${i}" "${B}"
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done
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}
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# Capture the first argument and shift it off so we can pass $@ to every function
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C=${1}
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shift || {
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usage
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}
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get_mods
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case "${C}" in
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a|activate)
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activate 1 "${@}"
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;;
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add)
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add "${@}"
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;;
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b|backup)
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backup "${@}"
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;;
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c|config)
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config "${@}"
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;;
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d|deactivate)
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activate 0 "${@}"
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;;
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f|force)
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force
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;;
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i|install)
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install "${@}"
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;;
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l|list)
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list "${@}"
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;;
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login)
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login "${@}"
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;;
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m|modupdate)
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modupdate "${@}"
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;;
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n|rcon)
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rcon "${@}"
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;;
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r|remove)
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remove "${@}"
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;;
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restart)
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restart "${@}"
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;;
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start)
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start "${@}"
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;;
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s|status)
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status "${@}"
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;;
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stop)
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stop "${@}"
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;;
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u|update)
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update "${@}"
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;;
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*)
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usage "$*"
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;;
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esac
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