
Have server logs go into a logs directory, with sub-directories in there with the date to contain that run's logs. Fix XML handling output. Update bogus DayZ version. Add custom integration docs.
2.3 KiB
Custom Server Changes
These are the custom integrations possible with dayzdockerserver
Lowered login/logout time
To lower the login/logout time from the default 15 seconds.
Go into the server container:
docker compose exec server bash
Make a new directory in /profiles/custom called login and go into it:
mkdir -p /profiles/custom/login
cd /profiles/custom/login
Generate a globals.xml with the changed values:
cat > globals.xml << EOF
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<variables>
<var name="TimeLogin" type="0" value="1"/>
<var name="TimeLogout" type="0" value="1"/>
</variables>
EOF
No food
For a more survival-oriented experience, one can prevent food from spawning in the world, forcing players to hunt and fish for food.
Go into the server container:
docker compose exec server bash
Make a new directory in /profiles/custom called no-food and go into it:
mkdir -p /profiles/custom/no-food
cd /profiles/custom/no-food
Generate the types.xml override file from your current mpmissions type.xml (presumes dayzOffline.chernarusplus):
xmlstarlet ed \
-s / -t elem -n food \
-m "/types/type[category[contains(@name, 'food')]]" "/food" \
-d /types \
-r food -v types \
-u //nominal -v 0 \
/serverfiles/mpmissions/dayzOffline.chernarusplus/db/types.xml \
> types.xml
Always lint any XML file that is created/merged:
xmllint --noout types.xml
Explanation:
- Start xmlstarlet in edit mode
- Add a new XML node at the root named "food"
- Move all
<type>
nodes where<category name="...
has the word "food" in it to the new /food node - Delete the remaining
<types>
root node - Rename
<food>
to<types>
- Set all remaining nodes to have
<nominal>0</nominal>
- Do this for every mpmissions types.xml file (dayzOffline.chernarusplus shown here)
- Save it to a new types.xml file in the current directory, the one we made above.
This file will now serve as a types.xml override for all food items when the server starts!
Every directory under /profiles/custom will be added as a new Economy Core entry when the server is started.
See https://community.bistudio.com/wiki/DayZ:Central_Economy_mission_files_modding for more details.