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	Add mods README. Update docs to reflect the current state of the code...up to a point...WIP.
		
			
				
	
	
		
			21 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
# Mods
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## Custom mod integrations
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The goal is to provide the ability to quickly and easily integrate a mod's extra files:
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* Custom map mods that require mission files to be installed.
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* Mods that require extra files to be merged into mission files.
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* Mods that require extra integration steps in the profiles directory.
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### [Banov](https://steamcommunity.com/sharedfiles/filedetails/?id=2415195639)
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A custom map mod. The integration script installs the mission files from their github.
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### [Raptors](https://steamcommunity.com/sharedfiles/filedetails/?id=2684950452)
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...
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### [Red Falcon Flight System Heliz](https://steamcommunity.com/sharedfiles/filedetails/?id=2692979668)
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A mod that adds helicopters. The integration merges `types.xml`, `events.xml`, `cfgspawnabletypes.xml`, and `cfgeventspawns.xml` into the mission files. This allows for configuring spawn points on all the [supported maps](https://github.com/RedFalconKen/RedFalconFlightSystem-Heliz/tree/main/Config%20Files/Event%20Spawn%20Config), what helicopters spawn, how many, their parts, etc..
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