CSGO-Projects/DamagePrinter
MathiasL 8b6fcde7fe Add support for UTF-8 characters
* Changed SendMessage to explicitly use SendMessageW for unicode
* Added cancellation of main thread (hopefully secure enough to not throw an exception but it's not that important)
* Switched from reading the console log one byte per character, to multiple bytes, if necessary
* Adjusted count in struct, since apparently it has to be byte count and not character count (adding 1 for the null-byte wasn't necessary)
* Changed string to be marshaled as UTF-8 so that it shows correctly in-game as well
2022-05-27 19:14:14 +02:00
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DamagePrinter Change "SteamHelpers" csproj and "Shared" namespace to SteamShared 2022-05-20 22:56:13 +02:00
DamagePrinterGUI Add support for UTF-8 characters 2022-05-27 19:14:14 +02:00
DamagePrinter.sln Add initial Damage Printer GUI project 2022-05-24 23:41:18 +02:00