Merge from main by hand.

This commit is contained in:
Daniel Ceregatti 2024-07-09 09:10:41 -07:00
parent 960c5abf75
commit 24f9ff2508
5 changed files with 57 additions and 16 deletions

View file

@ -13,12 +13,15 @@ volumes:
# For Steam, for now
homedir_server1:
homedir_server2:
homedir_server3:
# Server mission files
mpmissions1:
mpmissions2:
mpmissions3:
# Server profile files
profiles1:
profiles2:
profiles3:
services:
@ -109,3 +112,25 @@ services:
restart: no
env_file:
- .env2 # <-- here
server3: # <-- here
build:
context: server
args:
- USER_ID
user: ${USER_ID}
volumes:
# Common volumes
- ./files:/files
- mods:/mods
- ./server:/server
- serverfiles:/serverfiles
- servermpmissions:/mpmissions:ro
# Server-specific volumes
- homedir_server3:/home/user # <-- here
- mpmissions3:/serverfiles/mpmissions # <-- here
- profiles3:/profiles # <-- here
network_mode: host
restart: no
env_file:
- .env3 # <-- here

View file

@ -6,6 +6,16 @@ set -eEa
# The steam query port is set in serverDZ.cfg.
# Server port. Set these in the .env file for the container.
if [[ ${SERVER_PORT} = "" ]]
then
export SERVER_PORT=2302
fi
if [[ ${RCON_PORT} = "" ]]
then
export RCON_PORT=2303
fi
export port=${SERVER_PORT}
export rcon_port=${RCON_PORT}

View file

@ -1,6 +1,6 @@
#!/usr/bin/env bash
MAP="Enoch"
MAP="Default Maps"
DIR="DayZ-Central-Economy"
REPO="https://github.com/BohemiaInteractive/${DIR}.git"
MPDIR="dayzOffline.enoch"
MPDIR="dayzOffline.*"

View file

@ -5,7 +5,7 @@ source dz-common
# Server container base directories
MPMISSIONS="${SERVER_FILES}/mpmissions"
mkdir -p ${SERVER_PROFILE}/battleye
mkdir -p "${SERVER_PROFILE}"/battleye
# Server configuration file
SERVER_CFG_FILE="serverDZ.cfg"
@ -138,15 +138,18 @@ mergexml(){
# Copy the pristine files from upstream
echo -e "${green}Copying upstream files into local mpmissions for map ${MAP}${default}":
find /mpmissions/${MAP} \( \
-name "cfgeconomycore.xml" \
-o -name "cfgenvironment.xml" \
-o -name "cfgeventgroups.xml" \
-o -name "cfgeventspawns.xml" \
-o -name "cfggameplay.json" \
-o -name "cfgweather.xml" \
-o -name "init.c" \
\) -exec cp -v {} ${SERVER_FILES}{} \;
# Not all maps have all files, so we need to check for their existence before copying them
for i in "cfgeconomycore.xml" "cfgenvironment.xml" "cfgeventgroups.xml" "cfgeventspawns.xml" "cfggameplay.json" "cfgweather.xml" "init.c"
do
if [ -f /mpmissions/${MAP}/${i} ]
then
cp -v /mpmissions/${MAP}/${i} ${MPMISSIONS}/${MAP}/${i}
else
# Copy it from the Chernarus map
echo "The map ${MAP} does not have a ${i} file, copying from Chernarus..."
cp -v /mpmissions/dayzOffline.chernarusplus/${i} ${MPMISSIONS}/${MAP}/${i}
fi
done
# Same for any files in the db subdirectory we may modify
find /mpmissions/${MAP}/db \( \
@ -378,10 +381,8 @@ start(){
echo "Caught SIGTERM/SIGINT..."
exit 0
' SIGTERM SIGINT
while [ true ]
do
sleep 1
done
tail -f /dev/null &
wait $!
exit 0
fi
# Clean up from previous runs

View file

@ -122,6 +122,7 @@ add(){
symlink 1 ${1} "${MODNAME}"
echo -e "Mod id ${1} - ${green}${MODNAME}${default} - added"
xml ${ID}
map ${ID}
}
# Remove a mod
@ -190,6 +191,10 @@ install(){
printf "[ ${yellow}DayZ${default} ] Downloading DayZ Server-Files!\n"
dologin
${STEAMCMD} +force_install_dir ${SERVER_FILES} +login "${steamlogin}" +app_update "${release_server_appid}" validate +quit
# This installs the mpmissions for charnarusplus and enoch (AKA Livonia) from github. The game once allowed the full server
# to be downloaded, but now you get the server without any mpmissions. This is a workaround.
echo "Installing mpmissions for ChernarusPlus and Livonia from github..."
map default
else
printf "[ ${lightblue}DayZ${default} ] The server is already installed.\n"
fi