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https://ceregatti.org/git/daniel/dayzdockerserver.git
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Merge from main by hand.
This commit is contained in:
parent
960c5abf75
commit
24f9ff2508
5 changed files with 57 additions and 16 deletions
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@ -13,12 +13,15 @@ volumes:
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# For Steam, for now
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homedir_server1:
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homedir_server2:
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homedir_server3:
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# Server mission files
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mpmissions1:
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mpmissions2:
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mpmissions3:
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# Server profile files
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profiles1:
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profiles2:
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profiles3:
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services:
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@ -109,3 +112,25 @@ services:
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restart: no
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env_file:
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- .env2 # <-- here
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server3: # <-- here
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build:
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context: server
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args:
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- USER_ID
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user: ${USER_ID}
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volumes:
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# Common volumes
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- ./files:/files
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- mods:/mods
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- ./server:/server
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- serverfiles:/serverfiles
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- servermpmissions:/mpmissions:ro
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# Server-specific volumes
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- homedir_server3:/home/user # <-- here
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- mpmissions3:/serverfiles/mpmissions # <-- here
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- profiles3:/profiles # <-- here
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network_mode: host
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restart: no
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env_file:
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- .env3 # <-- here
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@ -6,6 +6,16 @@ set -eEa
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# The steam query port is set in serverDZ.cfg.
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# Server port. Set these in the .env file for the container.
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if [[ ${SERVER_PORT} = "" ]]
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then
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export SERVER_PORT=2302
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fi
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if [[ ${RCON_PORT} = "" ]]
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then
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export RCON_PORT=2303
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fi
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export port=${SERVER_PORT}
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export rcon_port=${RCON_PORT}
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@ -1,6 +1,6 @@
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#!/usr/bin/env bash
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MAP="Enoch"
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MAP="Default Maps"
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DIR="DayZ-Central-Economy"
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REPO="https://github.com/BohemiaInteractive/${DIR}.git"
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MPDIR="dayzOffline.enoch"
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MPDIR="dayzOffline.*"
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@ -5,7 +5,7 @@ source dz-common
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# Server container base directories
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MPMISSIONS="${SERVER_FILES}/mpmissions"
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mkdir -p ${SERVER_PROFILE}/battleye
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mkdir -p "${SERVER_PROFILE}"/battleye
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# Server configuration file
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SERVER_CFG_FILE="serverDZ.cfg"
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@ -138,15 +138,18 @@ mergexml(){
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# Copy the pristine files from upstream
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echo -e "${green}Copying upstream files into local mpmissions for map ${MAP}${default}":
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find /mpmissions/${MAP} \( \
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-name "cfgeconomycore.xml" \
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-o -name "cfgenvironment.xml" \
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-o -name "cfgeventgroups.xml" \
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-o -name "cfgeventspawns.xml" \
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-o -name "cfggameplay.json" \
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-o -name "cfgweather.xml" \
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-o -name "init.c" \
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\) -exec cp -v {} ${SERVER_FILES}{} \;
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# Not all maps have all files, so we need to check for their existence before copying them
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for i in "cfgeconomycore.xml" "cfgenvironment.xml" "cfgeventgroups.xml" "cfgeventspawns.xml" "cfggameplay.json" "cfgweather.xml" "init.c"
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do
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if [ -f /mpmissions/${MAP}/${i} ]
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then
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cp -v /mpmissions/${MAP}/${i} ${MPMISSIONS}/${MAP}/${i}
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else
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# Copy it from the Chernarus map
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echo "The map ${MAP} does not have a ${i} file, copying from Chernarus..."
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cp -v /mpmissions/dayzOffline.chernarusplus/${i} ${MPMISSIONS}/${MAP}/${i}
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fi
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done
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# Same for any files in the db subdirectory we may modify
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find /mpmissions/${MAP}/db \( \
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@ -378,10 +381,8 @@ start(){
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echo "Caught SIGTERM/SIGINT..."
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exit 0
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' SIGTERM SIGINT
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while [ true ]
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do
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sleep 1
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done
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tail -f /dev/null &
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wait $!
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exit 0
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fi
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# Clean up from previous runs
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@ -122,6 +122,7 @@ add(){
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symlink 1 ${1} "${MODNAME}"
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echo -e "Mod id ${1} - ${green}${MODNAME}${default} - added"
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xml ${ID}
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map ${ID}
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}
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# Remove a mod
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@ -190,6 +191,10 @@ install(){
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printf "[ ${yellow}DayZ${default} ] Downloading DayZ Server-Files!\n"
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dologin
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${STEAMCMD} +force_install_dir ${SERVER_FILES} +login "${steamlogin}" +app_update "${release_server_appid}" validate +quit
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# This installs the mpmissions for charnarusplus and enoch (AKA Livonia) from github. The game once allowed the full server
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# to be downloaded, but now you get the server without any mpmissions. This is a workaround.
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echo "Installing mpmissions for ChernarusPlus and Livonia from github..."
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map default
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else
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printf "[ ${lightblue}DayZ${default} ] The server is already installed.\n"
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fi
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