Commit graph

29 commits

Author SHA1 Message Date
Daniel Ceregatti
569e45c93c Implement much missing stuff:
Login. Still WIP, but works.
Install server files. Once logged in, this works.
Add support for experimental in both web and scripts. WIP.
Continuous streaming text web interface for long-running server processes.
Large refactor of the config file. Use arrays instead of delimited strings.
Large refactor of the express server to support the above.
Add Steam API key to env for when we do mod searches.
Customize the bash shell of the web container should we exec into it.
Ignore the env file.
2024-08-26 09:13:30 -07:00
Daniel Ceregatti
176c06fd48 Add a Steam API client. WIP. 2024-07-26 21:48:38 -07:00
Daniel Ceregatti
24f9ff2508 Merge from main by hand. 2024-07-09 09:10:41 -07:00
Daniel Ceregatti
9d26bcbe44 More alignment. 2024-06-22 13:14:13 -07:00
Daniel Ceregatti
dc36e1817c Fix Namalsk map integration, as it has two sets of mpmissions directories. 2024-06-22 13:11:24 -07:00
Daniel Ceregatti
c63f5c6be1 Merge from downstream. 2024-06-20 09:49:24 -07:00
Daniel Ceregatti
2f1509fb65 Change the default maps to always come from github. One used to be able to install the server using the anonymous steam user, but now the mpmissions aren't included if the anonymous user is used.
Handle multiple env files for now while we transition server orchestration entirely to the web container.
Add MuchStuffPack mod integration.
Add git to the web container so we can checkout server resources from github as git. Allows us to just pull on git to keep up to date.
2024-06-19 16:59:33 -07:00
Daniel Ceregatti
f6aa92d945 Implement key copying as a factor of starting the server.
Only copy extra files from mod integrations, not ones that are handled already.
Add 'all' for deactivation argument to allow a quick reset of the mods.
Restore generic server name in the config example.
Update docs.
2024-03-28 08:06:19 -07:00
Daniel Ceregatti
80adb60aa8 As of today, we have a release version! I can't believe it!
We no longer need to lower case the files.
Switch to the release server id.
Move rcon from the web container to the server container.
Handle .c files on a per-map basis.
Update per-map .c files.
2024-02-20 14:28:59 -08:00
Daniel Ceregatti
40f31d0b14 Implement start scripts to do all the extra stuff, like remove nodes from XML files.
Add WinterChernarusV2 mod's init changes.
2023-12-22 10:04:25 -08:00
Daniel Ceregatti
d1d3069500 Add Diesel Jerry can mod. 2023-12-21 16:02:39 -08:00
Daniel Ceregatti
891096fb82 Add support for including changes to cfggameplay.json, cfgweather.xml, and init.c. 2023-11-13 20:19:27 -08:00
Daniel Ceregatti
287d60fe1d Refactor install to map, as that's more relevant.
Update docs.
2023-11-03 17:13:18 -07:00
Daniel Ceregatti
788bac39a4 Add entrypoint.sh so we don't have to wait 10 seconds to down our stack.
Make scripts just run from each container's respective bin directory.
Upgrade to node 18.18.2 and nvm 0.39.5.
Remove unnecessary output.
2023-11-03 16:11:11 -07:00
Daniel Ceregatti
e383c6cced Add cfgenvironment.xml support. WIP. 2023-10-18 17:39:20 -07:00
Daniel Ceregatti
a422694010 Prevent problems when we can't get metadata, usually because meta.cpp doesn't exist. Some mods don't seem to have one. 2023-10-12 21:55:41 -07:00
Daniel Ceregatti
9513fc4d97 Add support for custom integrations. The first is no food, which makes a new types.xml of all the food class items for use with CE, then sets nominal to 0 in all entries.
Have server logs go into a logs directory, with sub-directories in there with the date to contain that run's logs.
Fix XML handling output.
Update bogus DayZ version.
Add custom integration docs.
2023-09-28 15:39:13 -07:00
Daniel Ceregatti
974550da94 Handle bash logic correctly. 2023-09-08 11:51:01 -07:00
Daniel Ceregatti
51894c45ae Add Deer Isle Red Falcon Watercraft integration.
Add the ability to use local files for mod integrations.
2023-09-07 17:12:21 -07:00
Daniel Ceregatti
887374587d There are no mpmissions in the server container when it starts for the first time. Ensure Chernarus is copied over as a default when this is detected, as the server is expected to start successfully. Presumes a default config where the map hasn't been changed.
Make development work by setting an environment variable.
Set the web container to restart instead of not, should the express server crash.
Copy XML files that are merged when the server  starts only when the mpmissions directory exists.
Refactor XML functions for better naming.
Handle display of lists when no mods are installed.
Add support for adding mpmissions for Deer Isle and mpmissions in general via mod integrations.
Add support for Red Falcon Watercraft XML files. WIP.
Add a deer isle DayZ bicycle spawn file.
2023-09-07 12:08:12 -07:00
Daniel Ceregatti
212da43d0a Add support for processing local XML files, as some times mods include them.
Add DayZ Bicycle XML integration.
Update docs.
2023-09-05 17:35:17 -07:00
Daniel Ceregatti
5deda87b31 Fix list formatting. 2023-08-30 23:45:13 -07:00
Daniel Ceregatti
65840a79c5 Refactor everything the relies on getting a mod by index in a listing. This had to account for context such needing to maintain mod ordering when starting the server.
Moved a lot of the functions out of scripts and into common and consolidated.
Fix some output formatting.
Make key copying only happen in a server.
2023-08-30 18:08:08 -07:00
Daniel Ceregatti
6bcc518ad8 Revert back to the exp appid. 2023-08-29 12:40:09 -07:00
Daniel Ceregatti
c48f0d60ff When creating symlinks, remove more than just spaces from mod names, again. 2023-08-25 18:08:55 -07:00
Daniel Ceregatti
1c09cd363a Update README to include instructions for setting up a RELEASE DayZ Linux server!
Set the release id so it installs the release server.
Add the required shared objects for the above.
2023-06-16 10:44:39 -07:00
Daniel Ceregatti
4a6427f893 Add Pinia store so we can have disparate components.
Add Vueuse core library for useFetch.
Get async requests working with the above.
Start using Vue's Suspense feature.
Make Status its own component.
Start adding search results.
Continued work on error modal.
Add CORS headers to the backend.
Remove error store, as we only have one store.
Rename favicon.png to favicon.ico.
Remove functions from scripts where they are not used. Move functions to where they are used.
Lots of WIP.
2023-06-11 18:20:14 -07:00
Daniel Ceregatti
cf47b7fe1f Continued work on the web UI:
XML "editor" WIP.
Add xmltree component.
Start work on shelling out to steamcmd from node.
Move script functions out of common and into individual scripts.
Update docs.
2023-06-03 21:57:14 -07:00
Daniel Ceregatti
8db515313b Add mod search.
Renamed main container to web.
Added the STEAMAPIKEY environment variable placeholder, as this is necessary when searching for mods.
Refactor locations of scripts and paths.
Rename start scripts to be more consistent with their new locations.
Run the web server under nodemon to prevent manual restarting.
2023-05-25 17:32:58 -07:00