Commit graph

222 commits

Author SHA1 Message Date
Daniel Ceregatti
088d5d3e51 Implement server restarting via messages.xml.
Trim down the container to only what it really needs.
Upgrade containers to bookworm.
Upgrade web's node to 20.
Add bercon to the web container.
Remove rcon from the server container.
Remove motd text from config.
Add roadmap and update docs.
2024-04-19 08:03:18 -07:00
Daniel Ceregatti
c5b20334e1 Add roadmap and update docs. 2024-03-29 09:39:45 -07:00
Daniel Ceregatti
f6aa92d945 Implement key copying as a factor of starting the server.
Only copy extra files from mod integrations, not ones that are handled already.
Add 'all' for deactivation argument to allow a quick reset of the mods.
Restore generic server name in the config example.
Update docs.
2024-03-28 08:06:19 -07:00
Daniel Ceregatti
93f65760ac Remove version from docker compose, as it seems this is obsolete.
Get status from a different file, as the previous file's stats were changing, and therefore unreliable.
Add Namalsk maps to config.
2024-03-22 23:10:21 -07:00
Daniel Ceregatti
2754028504 Fix status command. 2024-02-23 20:26:11 -08:00
Daniel Ceregatti
47800dbeb9 Update docs for release. There's still some bogus info that needs cleanup, but, later. 2024-02-20 14:34:28 -08:00
Daniel Ceregatti
80adb60aa8 As of today, we have a release version! I can't believe it!
We no longer need to lower case the files.
Switch to the release server id.
Move rcon from the web container to the server container.
Handle .c files on a per-map basis.
Update per-map .c files.
2024-02-20 14:28:59 -08:00
Daniel Ceregatti
5918646eb0 Add custom integration for disabling the personal light. This gets turned on despite what's set in serverDZ.cfg because it's overridden in cfggameplay.json.
Add wipe command, to allow for easy wiping of storage.
Remove cfggameplay case-sensitivity hack, now that this is fixed upstream.
Continue documenting the vanilla installation instructions for Hype Train, for some reason.
2024-01-18 11:40:19 -08:00
Daniel Ceregatti
cd308e1f96 Fix cfgGameplay.json hack.
Update docs.
2023-12-24 11:19:09 -08:00
Daniel Ceregatti
39ab84f338 Update docs. 2023-12-22 13:58:12 -08:00
Daniel Ceregatti
66530e9538 Update docs. 2023-12-22 13:51:43 -08:00
Daniel Ceregatti
40f31d0b14 Implement start scripts to do all the extra stuff, like remove nodes from XML files.
Add WinterChernarusV2 mod's init changes.
2023-12-22 10:04:25 -08:00
Daniel Ceregatti
a92cdaf539 Update docs. 2023-12-21 20:17:50 -08:00
Daniel Ceregatti
9ee8be4505 Rename Chernarus-specific files to just have a generic name. This makes things easier.
Update files from upstream: https://steamcommunity.com/workshop/filedetails/discussion/3115714092/4032475029247848861/
Update docs.
2023-12-21 20:13:40 -08:00
Daniel Ceregatti
d1d3069500 Add Diesel Jerry can mod. 2023-12-21 16:02:39 -08:00
Daniel Ceregatti
70181b13e7 Rename Chernarus-specific file. 2023-12-19 11:20:44 -08:00
Daniel Ceregatti
5a1e4daa48 Add HypeTrain mod support. WIP. 2023-12-19 11:18:49 -08:00
Daniel Ceregatti
1554520704 Update Winter Chernarus (Deer Isle, Livonia) metadata from updated instructions.
Add cfgGameplay.json hack.
Fix JSON formatting.
2023-12-15 22:13:20 -08:00
Daniel Ceregatti
3a5bb797ea Remove the retrieval of MODNAME in custom integrations. 2023-11-27 20:59:24 -08:00
Daniel Ceregatti
5783f74075 The installation instructions for Winter Deer Isle have changed. Merging. See https://steamcommunity.com/sharedfiles/filedetails/?id=1891132304.
Make it so the DEVELOPMENT environment variable doesn't prevent the file actions when DONT_START is set.
2023-11-17 18:00:30 -08:00
Daniel Ceregatti
611b67e9ee Add custom integration for changing spawn gear. WIP. 2023-11-17 09:16:20 -08:00
Daniel Ceregatti
511cc5e982 Remove return call that was not supposed to be committed. 2023-11-16 21:09:50 -08:00
Daniel Ceregatti
891096fb82 Add support for including changes to cfggameplay.json, cfgweather.xml, and init.c. 2023-11-13 20:19:27 -08:00
Daniel Ceregatti
d9b5c8f293 Add support for Winter Deer Isle. 2023-11-13 20:18:25 -08:00
Daniel Ceregatti
287d60fe1d Refactor install to map, as that's more relevant.
Update docs.
2023-11-03 17:13:18 -07:00
Daniel Ceregatti
6b329db11f Remove files that used an old way of doing things, and replace it with a placeholder for the new way. 2023-11-03 17:08:00 -07:00
Daniel Ceregatti
b8b0a43df1 WIP on web UI:
Make selected items show as selected.
Break out XML file handling so the tree component could just handle elements and leave the XML parsing to the parent.
Sort mods by name, not id.
2023-11-03 16:13:14 -07:00
Daniel Ceregatti
788bac39a4 Add entrypoint.sh so we don't have to wait 10 seconds to down our stack.
Make scripts just run from each container's respective bin directory.
Upgrade to node 18.18.2 and nvm 0.39.5.
Remove unnecessary output.
2023-11-03 16:11:11 -07:00
Daniel Ceregatti
81b096c320 Update docs. 2023-10-24 11:03:24 -07:00
Daniel Ceregatti
e383c6cced Add cfgenvironment.xml support. WIP. 2023-10-18 17:39:20 -07:00
Daniel Ceregatti
e1a9f338b0 Fix typo. 2023-10-18 17:38:27 -07:00
Daniel Ceregatti
f87b26239f Make development happen first.
Go back to sleeping the old way.
2023-10-18 14:43:04 -07:00
Daniel Ceregatti
499d92e179 Start handling cfgenvironment. WIP.
Exec out to sleep so the container stops correctly.
2023-10-17 17:16:44 -07:00
Daniel Ceregatti
664b267da1 Add integration for Underground Bases mod. 2023-10-17 09:56:16 -07:00
Daniel Ceregatti
dd685a86fb Stop running sleep in a loop when blocking. Just sleep for a very long time. 2023-10-15 12:17:08 -07:00
Daniel Ceregatti
a5560962bc Fix issue where a fresh install's web UI returns an error because the mods directory does not exist. 2023-10-15 12:01:26 -07:00
Daniel Ceregatti
a3f062799c Add support for acitvating/deactivating multiple mods at once. 2023-10-15 11:25:38 -07:00
Daniel Ceregatti
b0596f5e11 Refactor mod that was using the old way of handling XML. 2023-10-15 11:12:40 -07:00
Daniel Ceregatti
10063f20de Add initial DayZ Rat mod integration. This begins work on adding support for mods that touch the cfgenvironment.xml file. 2023-10-15 11:09:04 -07:00
Daniel Ceregatti
ac0caeb45a Update docs to include development mode. 2023-10-14 14:18:20 -07:00
Daniel Ceregatti
a422694010 Prevent problems when we can't get metadata, usually because meta.cpp doesn't exist. Some mods don't seem to have one. 2023-10-12 21:55:41 -07:00
Daniel Ceregatti
4c09ef752c Switch from CMD to ENTRYPOINT, then use exec in both start.sh scripts, so process id 1 can be the process it needs to be, as this is what gets SIGTERM on docker compose down.
We now get a .bashrc by default, so switch the logic to detecting the custom PS1 before putting it in .bashrc.
Account for a directory that steamcmd expects.
2023-10-12 21:52:33 -07:00
Daniel Ceregatti
f153f3db18 Use the local user's user id in the container when building and running, otherwise bind mounts don't have the correct ownership.
Correct output from steamcmd to avoid red herrings by creating a directory it expects as well as providing a shared object it also expects.
Update docs.
2023-10-12 18:44:37 -07:00
Daniel Ceregatti
4d546241ad Add SpurglesBagZ integration. 2023-10-11 15:00:21 -07:00
Daniel Ceregatti
efac5eb7ff Add integration for ayZExpansionVehicles - mod id 2291785437 2023-10-05 11:38:11 -07:00
Daniel Ceregatti
9513fc4d97 Add support for custom integrations. The first is no food, which makes a new types.xml of all the food class items for use with CE, then sets nominal to 0 in all entries.
Have server logs go into a logs directory, with sub-directories in there with the date to contain that run's logs.
Fix XML handling output.
Update bogus DayZ version.
Add custom integration docs.
2023-09-28 15:39:13 -07:00
Daniel Ceregatti
371d6d2b38 Add support for OP Base Items mod. 2023-09-28 15:35:56 -07:00
Daniel Ceregatti
9b6b32c71b Updated docs. 2023-09-12 17:22:12 -07:00
Daniel Ceregatti
1ff326a63e Updated docs. 2023-09-12 17:19:05 -07:00
Daniel Ceregatti
6da2c62eea Set the content type header for XML files. 2023-09-12 15:13:18 -07:00