Commit graph

  • d9b5c8f293 Add support for Winter Deer Isle. Daniel Ceregatti 2023-11-13 20:18:25 -08:00
  • 287d60fe1d Refactor install to map, as that's more relevant. Update docs. Daniel Ceregatti 2023-11-03 17:13:18 -07:00
  • 6b329db11f Remove files that used an old way of doing things, and replace it with a placeholder for the new way. Daniel Ceregatti 2023-11-03 17:08:00 -07:00
  • b8b0a43df1 WIP on web UI: Make selected items show as selected. Break out XML file handling so the tree component could just handle elements and leave the XML parsing to the parent. Sort mods by name, not id. Daniel Ceregatti 2023-11-03 16:13:14 -07:00
  • 788bac39a4 Add entrypoint.sh so we don't have to wait 10 seconds to down our stack. Make scripts just run from each container's respective bin directory. Upgrade to node 18.18.2 and nvm 0.39.5. Remove unnecessary output. Daniel Ceregatti 2023-11-03 16:11:11 -07:00
  • 81b096c320 Update docs. Daniel Ceregatti 2023-10-24 11:03:24 -07:00
  • e383c6cced Add cfgenvironment.xml support. WIP. Daniel Ceregatti 2023-10-18 17:39:20 -07:00
  • e1a9f338b0 Fix typo. Daniel Ceregatti 2023-10-18 17:38:27 -07:00
  • f87b26239f Make development happen first. Go back to sleeping the old way. Daniel Ceregatti 2023-10-18 14:43:04 -07:00
  • 499d92e179 Start handling cfgenvironment. WIP. Exec out to sleep so the container stops correctly. Daniel Ceregatti 2023-10-17 17:16:44 -07:00
  • 664b267da1 Add integration for Underground Bases mod. Daniel Ceregatti 2023-10-17 09:56:16 -07:00
  • dd685a86fb Stop running sleep in a loop when blocking. Just sleep for a very long time. Daniel Ceregatti 2023-10-15 12:17:08 -07:00
  • a5560962bc Fix issue where a fresh install's web UI returns an error because the mods directory does not exist. Daniel Ceregatti 2023-10-15 12:01:26 -07:00
  • a3f062799c Add support for acitvating/deactivating multiple mods at once. Daniel Ceregatti 2023-10-15 11:25:38 -07:00
  • b0596f5e11 Refactor mod that was using the old way of handling XML. Daniel Ceregatti 2023-10-15 11:12:40 -07:00
  • 10063f20de Add initial DayZ Rat mod integration. This begins work on adding support for mods that touch the cfgenvironment.xml file. Daniel Ceregatti 2023-10-15 11:09:04 -07:00
  • ac0caeb45a Update docs to include development mode. Daniel Ceregatti 2023-10-14 14:18:20 -07:00
  • a422694010 Prevent problems when we can't get metadata, usually because meta.cpp doesn't exist. Some mods don't seem to have one. Daniel Ceregatti 2023-10-12 21:55:41 -07:00
  • 4c09ef752c Switch from CMD to ENTRYPOINT, then use exec in both start.sh scripts, so process id 1 can be the process it needs to be, as this is what gets SIGTERM on docker compose down. We now get a .bashrc by default, so switch the logic to detecting the custom PS1 before putting it in .bashrc. Account for a directory that steamcmd expects. Daniel Ceregatti 2023-10-12 21:52:33 -07:00
  • f153f3db18 Use the local user's user id in the container when building and running, otherwise bind mounts don't have the correct ownership. Correct output from steamcmd to avoid red herrings by creating a directory it expects as well as providing a shared object it also expects. Update docs. Daniel Ceregatti 2023-10-12 18:44:37 -07:00
  • 4d546241ad Add SpurglesBagZ integration. Daniel Ceregatti 2023-10-11 15:00:21 -07:00
  • efac5eb7ff Add integration for ayZExpansionVehicles - mod id 2291785437 Daniel Ceregatti 2023-10-05 11:38:11 -07:00
  • 9513fc4d97 Add support for custom integrations. The first is no food, which makes a new types.xml of all the food class items for use with CE, then sets nominal to 0 in all entries. Have server logs go into a logs directory, with sub-directories in there with the date to contain that run's logs. Fix XML handling output. Update bogus DayZ version. Add custom integration docs. Daniel Ceregatti 2023-09-28 15:39:13 -07:00
  • 371d6d2b38 Add support for OP Base Items mod. Daniel Ceregatti 2023-09-28 15:35:56 -07:00
  • 9b6b32c71b Updated docs. Daniel Ceregatti 2023-09-12 17:22:12 -07:00
  • 1ff326a63e Updated docs. Daniel Ceregatti 2023-09-12 17:19:05 -07:00
  • 6da2c62eea Set the content type header for XML files. Daniel Ceregatti 2023-09-12 15:13:18 -07:00
  • 87e5baf345 Add custom file integration README. Daniel Ceregatti 2023-09-12 15:09:14 -07:00
  • 07eb8ac7ff Add a config object to hold values like API hosts, instead of hard coding it to my local machine's name. Make sure the file exists before trying to read it. Daniel Ceregatti 2023-09-11 17:26:16 -07:00
  • 4c3823d9bc Use a .env file to drive states of the stack, i.e. development or not. Ignore the .env file. Daniel Ceregatti 2023-09-11 14:41:27 -07:00
  • 4b0efda369 Add integration for MMG - Mightys Military Gear and SNAFU Weapons. Daniel Ceregatti 2023-09-11 13:02:03 -07:00
  • b1448d8860 Add cfgeventspawns.xml integration! Add quirk to handle upstream XMLs not having the correct nodes. Add initial map install based on the map in the config. Add package to allow for XML merging in the server container. Add an environment variable that prevents the server from starting, to test mod XML integration at server start. Back up logs into dedicated directories based on the date when the server exits. Improve logic for copying XML files into mpmissions. Fix status output formatting. Get map name from the config at script start in the server script. Refactor XML env scripts so they don't have a hashbang. Refactor one mod's integration with the new file naming convention. Daniel Ceregatti 2023-09-09 11:02:24 -07:00
  • 67cbb8319f Remove packages from the web container that were only needed in the server container. Daniel Ceregatti 2023-09-08 17:17:57 -07:00
  • e6a381315f Fix lack of root node in XML when normalizing. Refine output to only show relevant info when starting the server. Filter mod integration by current map, even if other mpmissions directories should exist. Remove previous cfgeconomy directories when starting, to prevent previous files from possibly existing. Orchestrate the retrieval and normalization of XML files as 'dz x ID' now does both. Daniel Ceregatti 2023-09-08 12:13:29 -07:00
  • 974550da94 Handle bash logic correctly. Daniel Ceregatti 2023-09-08 11:51:01 -07:00
  • 287425cf9d Remove extra line. Daniel Ceregatti 2023-09-08 11:50:07 -07:00
  • dd1129ee51 Remove FIX variable, as it's not necessary...yet. Daniel Ceregatti 2023-09-08 11:49:51 -07:00
  • 42c63dccc0 Add BaseBuildingPlus integration. This one publishes a types.xml in its mod directory, but this file lacks the root node. Adding hooks to handle specific fixes for files. Daniel Ceregatti 2023-09-08 11:20:11 -07:00
  • 29018b1053 Add CodeLock integration. Daniel Ceregatti 2023-09-07 19:53:47 -07:00
  • a5a8464045 Use remote versions of the previously local files, now that we submitted a PR upstream and it was accepted and merged. Daniel Ceregatti 2023-09-07 17:17:04 -07:00
  • 51894c45ae Add Deer Isle Red Falcon Watercraft integration. Add the ability to use local files for mod integrations. Daniel Ceregatti 2023-09-07 17:12:21 -07:00
  • 39f535feef There are no mpmissions in the server container when it starts for the first time. Ensure Chernarus is copied over as a default when this is detected, as the server is expected to start successfully. Presumes a default config where the map hasn't been changed. Make development work by setting an environment variable. Set the web container to restart instead of not, should the express server crash. Copy XML files that are merged when the server starts only when the mpmissions directory exists. Refactor XML functions for better naming. Handle display of lists when no mods are installed. Add support for adding mpmissions for Deer Isle and mpmissions in general via mod integrations. Add support for Red Falcon Watercraft XML files. WIP. Add a deer isle DayZ bicycle spawn file. Daniel Ceregatti 2023-09-07 12:12:00 -07:00
  • 643cac2f2d There are no mpmissions in the server container when it starts for the first time. Ensure Chernarus is copied over as a default when this is detected, as the server is expected to start successfully. Presumes a default config where the map hasn't been changed. Make development work by setting an environment variable. Set the web container to restart instead of not, should the express server crash. Copy XML files that are merged when the server starts only when the mpmissions directory exists. Refactor XML functions for better naming. Handle display of lists when no mods are installed. Add support for adding mpmissions for Deer Isle and mpmissions in general via mod integrations. Add support for Red Falcon Watercraft XML files. WIP. Add a deer isle DayZ bicycle spawn file. Daniel Ceregatti 2023-09-07 12:09:43 -07:00
  • 887374587d There are no mpmissions in the server container when it starts for the first time. Ensure Chernarus is copied over as a default when this is detected, as the server is expected to start successfully. Presumes a default config where the map hasn't been changed. Make development work by setting an environment variable. Set the web container to restart instead of not, should the express server crash. Copy XML files that are merged when the server starts only when the mpmissions directory exists. Refactor XML functions for better naming. Handle display of lists when no mods are installed. Add support for adding mpmissions for Deer Isle and mpmissions in general via mod integrations. Add support for Red Falcon Watercraft XML files. WIP. Add a deer isle DayZ bicycle spawn file. Daniel Ceregatti 2023-09-07 12:08:12 -07:00
  • 5db38636c4 Install chernarus in mpmissions when it's not detected, to retain turnkey functionality. Update docs. Daniel Ceregatti 2023-09-05 17:51:07 -07:00
  • 212da43d0a Add support for processing local XML files, as some times mods include them. Add DayZ Bicycle XML integration. Update docs. Daniel Ceregatti 2023-09-05 17:35:17 -07:00
  • 45631496f4 Update docs to account for the need to install mpmissions by hand. Daniel Ceregatti 2023-09-05 17:28:26 -07:00
  • ad2f547845 Refactor function name so it's different between web and server containers. Fix typo. Daniel Ceregatti 2023-08-31 17:05:57 -07:00
  • d176eadea0 Add step that copies the server config file from the repo to the container. Daniel Ceregatti 2023-08-31 12:02:08 -07:00
  • 5deda87b31 Fix list formatting. Daniel Ceregatti 2023-08-30 23:45:13 -07:00
  • 65840a79c5 Refactor everything the relies on getting a mod by index in a listing. This had to account for context such needing to maintain mod ordering when starting the server. Moved a lot of the functions out of scripts and into common and consolidated. Fix some output formatting. Make key copying only happen in a server. Daniel Ceregatti 2023-08-30 18:08:08 -07:00
  • 09b08a9978 Revert the server script back to starting the server instead of doing nothing. Daniel Ceregatti 2023-08-29 12:51:25 -07:00
  • ed17cdc7a1 Remove shared objects added for the release branch. Daniel Ceregatti 2023-08-29 12:46:56 -07:00
  • 6bcc518ad8 Revert back to the exp appid. Daniel Ceregatti 2023-08-29 12:40:09 -07:00
  • 35c0f0a3ba Merge pull request 'release-server' (#2) from release-server into main Daniel Ceregatti 2023-08-29 19:32:35 +00:00
  • a2c0076add Revert the README back to what was on main. Daniel Ceregatti 2023-08-29 12:29:56 -07:00
  • 899dba27e8 Remove gdb and strace, as we're no longer debugging in containers. Also remove python3-pip, as that's not needed here. Daniel Ceregatti 2023-08-29 12:05:51 -07:00
  • c48f0d60ff When creating symlinks, remove more than just spaces from mod names, again. Daniel Ceregatti 2023-08-25 18:08:55 -07:00
  • 745788560f When creating symlinks, remove more than just spaces from mod names. Daniel Ceregatti 2023-08-25 17:41:46 -07:00
  • 29ce456543 Let's just use the store to do all reactivity. Refactor the DOM to allow for "sections". Add our start.sh scripts to /usr/local/bin in the image. Add a config for Vue. Remove globalproperties, as this...sucks. Daniel Ceregatti 2023-08-14 09:10:35 -07:00
  • 6db8cc4eff Really REALLY REALLY fix docs. Daniel Ceregatti 2023-07-25 15:15:04 -07:00
  • 894e734587 Really REALLY fix docs. Daniel Ceregatti 2023-07-25 15:10:08 -07:00
  • f2d54925c2 Really fix docs. Daniel Ceregatti 2023-07-25 15:08:57 -07:00
  • fdfa4744aa Fix docs. Daniel Ceregatti 2023-07-25 15:06:50 -07:00
  • 5e6c31aaf3 Fix path to xml.sh Daniel Ceregatti 2023-07-25 15:05:13 -07:00
  • 703ab57bd3 Fix RCON port Daniel Ceregatti 2023-07-25 15:04:57 -07:00
  • 6d1b7508b1 Update docs. Daniel Ceregatti 2023-06-17 18:04:31 -07:00
  • cda7ae92c7 Add TL;DR part 2, adding mods. Daniel Ceregatti 2023-06-16 18:57:32 -07:00
  • 1de1fe8b6b Fix call to bogus function. Fix equivalent of bogus function. Daniel Ceregatti 2023-06-16 18:26:24 -07:00
  • 19bf33706e Remove unnecessary libSDl packages. Daniel Ceregatti 2023-06-16 18:07:01 -07:00
  • 2395f43024 Move this to the correct script. Daniel Ceregatti 2023-06-16 17:13:09 -07:00
  • 2d2cf6ba35 Ensure the WORKSHOP_DIR exists when we run. Daniel Ceregatti 2023-06-16 17:11:37 -07:00
  • 5d1d2433c9 Add mission files installation step. Daniel Ceregatti 2023-06-16 16:35:19 -07:00
  • e3f8414bfe Fix garbage. Daniel Ceregatti 2023-06-16 16:27:17 -07:00
  • e346b0d90a Don't forget to switch to the branch! Also, since this is a fresh release install, don't bother moving any old binary out of the way. Daniel Ceregatti 2023-06-16 16:25:45 -07:00
  • 0872b2ceb7 Don't forget to npm install! Daniel Ceregatti 2023-06-16 15:51:00 -07:00
  • 8b394a477c Fix instructions. Daniel Ceregatti 2023-06-16 15:48:20 -07:00
  • 52f96f7384 Update docs. Daniel Ceregatti 2023-06-16 10:46:47 -07:00
  • 069303ae05 Fix typo. Daniel Ceregatti 2023-06-16 10:45:42 -07:00
  • 1c09cd363a Update README to include instructions for setting up a RELEASE DayZ Linux server! Set the release id so it installs the release server. Add the required shared objects for the above. Daniel Ceregatti 2023-06-16 10:44:39 -07:00
  • 64cf1de4d5 Set config file to have the example server name. Daniel Ceregatti 2023-06-16 10:41:26 -07:00
  • 46b8cce5cf Remove debug. Add mods README. Update docs to reflect the current state of the code...up to a point...WIP. Daniel Ceregatti 2023-06-14 19:49:39 -07:00
  • 4a6427f893 Add Pinia store so we can have disparate components. Add Vueuse core library for useFetch. Get async requests working with the above. Start using Vue's Suspense feature. Make Status its own component. Start adding search results. Continued work on error modal. Add CORS headers to the backend. Remove error store, as we only have one store. Rename favicon.png to favicon.ico. Remove functions from scripts where they are not used. Move functions to where they are used. Lots of WIP. Daniel Ceregatti 2023-06-11 18:20:14 -07:00
  • fd1774cf1c Begin large refactor of Vue to move it into a proper development environment: No more CNDs. All software is now bundled and served from a proper node-based development server. Switch to using proper Vue files, so we can have proper IDE integration. Open new port for the dev server mentioned above. Split status and mod info requests in the back end. Bypass CORS while developing. Daniel Ceregatti 2023-06-05 11:14:24 -07:00
  • cf47b7fe1f Continued work on the web UI: XML "editor" WIP. Add xmltree component. Start work on shelling out to steamcmd from node. Move script functions out of common and into individual scripts. Update docs. Daniel Ceregatti 2023-06-03 21:57:14 -07:00
  • 052304f450 Lots of layout changes. Add placeholders for future functions. Add buttons for install, update, update mods, etc. Add bootstrap icons CDN. Remove old CSS in favor of Bootstrap classes. Add favico. Update docs. Daniel Ceregatti 2023-05-26 22:59:36 -07:00
  • 8a8dc7f25a Make sure dev settings aren't upstream. Daniel Ceregatti 2023-05-26 10:36:12 -07:00
  • 2ec01a0d7a Merge pull request 'volume-refactor' (#1) from volume-refactor into main Daniel Ceregatti 2023-05-26 17:19:37 +00:00
  • 8a50a69599 Search, add, and remove mods from the web UI WIP. Better display of search results. Daniel Ceregatti 2023-05-25 22:32:26 -07:00
  • d0b54a7475 Search WIP. Other small refactors. Daniel Ceregatti 2023-05-25 20:24:04 -07:00
  • 8db515313b Add mod search. Renamed main container to web. Added the STEAMAPIKEY environment variable placeholder, as this is necessary when searching for mods. Refactor locations of scripts and paths. Rename start scripts to be more consistent with their new locations. Run the web server under nodemon to prevent manual restarting. Daniel Ceregatti 2023-05-25 17:32:58 -07:00
  • 20910730df Add custom XML file selection highlight. Daniel Ceregatti 2023-05-25 08:53:31 -07:00
  • 5267ae70bb Add web UI. This has lofty goals. Use node js module syntax. Make dev easier by not starting the web UI from docker startup. Daniel Ceregatti 2023-05-24 23:40:44 -07:00
  • 0a73bea7f6 Revert back to the experimental appid. :( Daniel Ceregatti 2023-05-24 15:47:04 -07:00
  • fb3a575662 Remove TL;DR, as we no longer have a release. Remove the two shared objects that were necessary for running the release. Restore the merging of XML at server start. Adjust layout of list output to accommodate longer mod names. Daniel Ceregatti 2023-05-24 15:43:55 -07:00
  • f755b6fe6d First version where XML merging is working using the cfgeconomy method! Split up the XML wrangling between the two containers. This means the web one needs xmlstarlet. Daniel Ceregatti 2023-05-20 20:07:47 -07:00
  • 3a41001b9f Remove debug. Daniel Ceregatti 2023-05-20 00:00:59 -07:00
  • 2c47f36660 Oops, not sure how that ended up in there. Daniel Ceregatti 2023-05-19 23:42:38 -07:00
  • 92f9598910 WIP XML merging. Handle files without XML document node, as well as without their root node. This means we need a matrix of what file has what root node AND the names of the child nodes! Daniel Ceregatti 2023-05-19 23:41:34 -07:00
  • ebf961bb73 Split off mpmissions so there's always a pristine version of it in the server container, for when we merge XML. Forget xmlmerge. Switch to xmlstarlet. Add the two shared objects required to get a release server running. This is just to get around having to host them/fish them up from elsewhere. Update docs. Daniel Ceregatti 2023-05-18 21:09:01 -07:00