Commit graph

17 commits

Author SHA1 Message Date
Daniel Ceregatti
109a18f22c Add debugging to the compose file. 2022-07-30 17:40:38 -07:00
Daniel Ceregatti
e8d0893569 Add ability to attach a host-based debugger. 2022-07-22 18:11:46 -07:00
Daniel Ceregatti
e3daab9d25 Add host mode support so the server shows up in LAN browsers. Keep ports with comments so the old setting can remain as an option. 2022-07-10 11:24:06 -07:00
Daniel Ceregatti
8ba598b549 Bind mount the server script in the container for now, to dev. 2022-07-09 14:48:15 -07:00
Daniel Ceregatti
c9edc5eb59 Use new RCON port.
Start the server with a command line here so we can dev more rapidly.
2022-07-09 14:23:09 -07:00
Daniel Ceregatti
ee3ee48ff0 Add rcon port. 2022-07-09 11:34:36 -07:00
Daniel Ceregatti
4377404e07 Add rcon port. 2022-07-08 22:39:19 -07:00
Daniel Ceregatti
368ec600f7 Remove all the Battle Eye rcon crap. Let the game manage that.
Remove the default.cfg file as that's just been incorporated into the dayzserver script.
Set some saner defaults in serverDZ.cfg.
Remove the faking of the install.
Integrate steamcmd from Debian.
Updated docs.
2022-03-31 00:34:57 -07:00
Daniel Ceregatti
618488224f Add the ability to fake the DayZ install while developing, as it's very large and takes a lot of time.
Remove actions that will not become part of the set of features.
Update usage output.
2022-03-26 17:36:08 -07:00
Daniel Ceregatti
164d5b41d6 Add more interactive functionality: Login, update, rcon, etc. All WIPs.
Simplify things by consolidating all the bash stuff into dayzserver and removing files where the content has become managed interactively.
Make sure steamcmd has proper permissions in the container.
More updated documentation.
2022-03-26 16:37:39 -07:00
Daniel Ceregatti
d87c5fad0e Create a dedicated means by which we can run interactive prompts to effect tasks such as (all WIP):
Logging into to Steam, accounting for Steam Guard. These credentials persist throughout the lifetime of the docker volume storing the data.
  Adding/removing/managing workshop items. The goal is to also manage the "=mod=" parameter.
  Listing the auto-generated RCON password.
  Backing up.
Further refine the original dayzserver script. In docker, a lot of the other stuff wasn't necessary so a lot is just being removed.
Install steamcmd into the container in Dockerfile and adjust paths.
Vastly updated docs!
2022-03-26 13:02:54 -07:00
Daniel Ceregatti
e7ba76acf7 Added Steam login step, which is done interactively.
Factor out all the unused stuff from dayzserver. Rework the logic.
Started support for workshop items.
Updated docs.
2022-03-26 03:16:04 -07:00
Daniel Ceregatti
6be82b1adc Make configuration changes come from changes to the files rather than setting environment variables.
Updated documentation.
2022-03-25 23:52:06 -07:00
Daniel Ceregatti
b141d2b0da Refactor to use only one volume, one for the entire contents of the user's home directory. This simplifies a lot.
Make all bash changes to the dayzserver script instead of creating a wrapper.
Handle the server config and Battle Eye string substitution.
Add the default.cfg from upstream and handle it locally.
2022-03-25 23:17:55 -07:00
Daniel Ceregatti
0e25ac2bcf Lower the docker compose version, as the one on my server didn't like this one. 2022-03-25 19:09:50 -07:00
Daniel Ceregatti
c07ad683ca Just use the anonymous steam user. 2022-03-25 19:06:02 -07:00
Daniel Ceregatti
8eed898bd4 First working prototype. It "works", but it still segs, which is the problem I was hoping to fix. Bummer.
Add the dayzserver from upstream, but a modified version that doesn't do all the tmux stuff.
2022-03-25 18:54:25 -07:00