Remove the shutdown handling hack when the server was crashing on exit.
Add a proper stop option now that seinding SIGTERM will properly shut the server down.
Remove loop to allow docker to handle restarts on crashes. Hacks exist for now to force exit 0 because the server always crashes on exit.
Rework how the config is loaded. It need not always happen.
Remove the default.cfg file as that's just been incorporated into the dayzserver script.
Set some saner defaults in serverDZ.cfg.
Remove the faking of the install.
Integrate steamcmd from Debian.
Updated docs.
Simplify things by consolidating all the bash stuff into dayzserver and removing files where the content has become managed interactively.
Make sure steamcmd has proper permissions in the container.
More updated documentation.
Logging into to Steam, accounting for Steam Guard. These credentials persist throughout the lifetime of the docker volume storing the data.
Adding/removing/managing workshop items. The goal is to also manage the "=mod=" parameter.
Listing the auto-generated RCON password.
Backing up.
Further refine the original dayzserver script. In docker, a lot of the other stuff wasn't necessary so a lot is just being removed.
Install steamcmd into the container in Dockerfile and adjust paths.
Vastly updated docs!
Make all bash changes to the dayzserver script instead of creating a wrapper.
Handle the server config and Battle Eye string substitution.
Add the default.cfg from upstream and handle it locally.